Difference between revisions of "Template:CreatureBox"

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{|width="50%" table class="wikitable"
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<includeonly>[[Category:Creatures]] {{#switch: {{{challenge}}}
{{#if:{{{title|}}}|! colspan=6{{!}} {{{title|}}}
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|0.5=[[Category: Challenge 1/2 creatures]]
{{!}}-|!  colspan=6{{!}} {{PAGENAME}}
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|0.25=[[Category: Challenge 1/4 creatures]]
{{!}}-}}
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|0.125=[[Category: Challenge 1/8 creatures]]
| colspan=6{{!}} ''{{{size|}}} {{{type|}}}{{#if:{{{subtype|}}}| ({{{subtype|}}})|}}, {{align|{{{alignment|}}}}}''
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|[[Category: Challenge {{{challenge|}}} creatures]]}} [[Category:{{{size|}}}-sized creatures]] {{#ifeq:{{{type|}}}|fairy|[[Category:Fairies]]|{{#ifeq:{{{type|}}}|monstrosity|[[Category:Monstrosities]]|{{#ifeq:{{{type|}}}|undead|[[Category:Undead]]|[[Category:{{{type|}}}s]]|}}}}}} {{#if:{{{subtype|}}}|[[Category:{{{subtype|}}}]]}} {{#ifeq:{{{alignment|}}}|unaligned|[[Category:Creatures that are unaligned]]|{{#ifeq:{{{alignment|}}}|any|[[Category:Creatures that can be any alignment]]|{{#ifeq:{{{alignment|}}}|any good|[[Category:Creatures that can be any good alignment]]|{{#ifeq:{{{alignment|}}}|any evil|[[Category:Creatures that can be any evil alignment]]|{{#ifeq:{{{alignment|}}}|any lawful|[[Category:Creatures that can be any lawful alignment]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[Category:Creatures that can be any chaotic alignment]]|[[Category:Creatures of {{align|{{{alignment|}}}}} alignment]]}}}}}}}}}}}} {{#if:{{{burrow|}}}|[[Category:Creatures with a burrow speed]]}} {{#if:{{{climb|}}}|[[Category:Creatures with a climb speed]]}} {{#if:{{{fly|}}}|[[Category:Creatures with a fly speed]]}} {{#if:{{{swim|}}}|[[Category:Creatures with a swim speed]]}} {{#if:{{{acrobatics|}}}|[[Category:Creatures proficient in Acrobatics]]}} {{#if:{{{animalhandling|}}}|[[Category:Creatures proficient in Animal Handling]]}} {{#if:{{{arcana|}}}|[[Category:Creatures proficient in Arcana]]}} {{#if:{{{athletics|}}}|[[Category:Creatures proficient in Athletics]]}} {{#if:{{{deception|}}}|[[Category:Creatures proficient in Deception]]}} {{#if:{{{history|}}}|[[Category:Creatures proficient in History]]}} {{#if:{{{insight|}}}|[[Category:Creatures proficient in Insight]]}} {{#if:{{{intimidation|}}}|[[Category:Creatures proficient in Intimidation]]}} {{#if:{{{investigation|}}}|[[Category:Creatures proficient in Investigation]]}} {{#if:{{{medicine|}}}|[[Category:Creatures proficient in Medicine]]}} {{#if:{{{nature|}}}|[[Category:Creatures proficient in Nature]]}} {{#if:{{{perception|}}}|[[Category:Creatures proficient in Perception]]}} {{#if:{{{performance|}}}|[[Category:Creatures proficient in Performance]]}} {{#if:{{{persuasion|}}}|[[Category:Creatures proficient in Persuasion]]}} {{#if:{{{religion|}}}|[[Category:Creatures proficient in Religion]]}} {{#if:{{{sleightofhand|}}}|[[Category:Creatures proficient in Sleight of Hand]]}} {{#if:{{{survival|}}}|[[Category:Creatures proficient in Survival]]}}
 +
{{#if:{{{stealth|}}}|[[Category:Creatures proficient in Stealth]]}} {{#if:{{{athletics|}}}{{{acrobatics|}}}{{{sleightofhand|}}}{{{stealth|}}}{{{arcana|}}}{{{history|}}}{{{investigation|}}}{{{nature|}}}{{{religion|}}}{{{animalhandling|}}}{{{insight|}}}{{{medicine|}}}{{{perception|}}}{{{survival|}}}{{{deception|}}}{{{intimidation|}}}{{{performance|}}}{{{persuasion|}}}| |[[Category:Creatures not proficient in any skills]]}} {{#if:{{{weak|}}}| |[[Category:Creatures without vulnerabilities]]}} {{#if:{{{resist|}}}| |[[Category:Creatures without resistances]]}} {{#if:{{{immune|}}}| |[[Category:Creatures without condition immunities]]}} {{#if:{{{immunedamage|}}}| |[[Category:Creatures without damage immunities]]}}{{#if:{{{languages|}}}| |[[Category:Creatures without language]]}}
 +
<div>
 +
<div style="font-size:16px; font-family:'scalysans';">
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{|width="450px" style="float:right; margin-right: 10px; padding: 5px; background:#f4e1bf; color:#{{BoxTextColor}}; border: 2px solid #411e10"
 +
| colspan=6 | <span style="font-size:250%; font-family:'mreaves';">'''{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}'''</span>
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|-
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| colspan=6 | <span style="font-size:16px; font-family:'scalysans';">''[[:Category:{{{size|Medium}}}-sized creatures|<span style="color:#411e10">{{{size|Medium}}}</span>]] {{#if:{{{swarm|}}}|swarm of {{{swarm|Tiny}}} [[Category:Swarms]] {{#switch: {{{type|}}}|fairy=[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairies</span>]]|monstrosity=[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosities</span>]]|undead=[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type|}}}s|<span style="color:#{{BoxTextColor}}">{{{type|}}}s<span>]]|}}|{{#switch: {{{type|}}}|fairy=[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairy</span>]]|monstrosity=[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosity</span>]]|undead=[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type}}}s|<span style="color:#{{BoxTextColor}}">{{{type}}}<span>]]}}}}{{#if:{{{subtype|}}}|&nbsp;([[:Category:{{{subtype|}}}|<span style="color:#{{BoxTextColor}}">{{{subtype|}}}</span>]])|}},'' ''{{#ifeq:{{{alignment|}}}|any|[[:Category:Creatures that can be any alignment|<span style="color:#{{BoxTextColor}}">any alignment</span>]]|{{#ifeq:{{{alignment|}}}|any good|[[:Category:Creatures that can be any good alignment|<span style="color:#{{BoxTextColor}}">any good alignment</span>]]|{{#ifeq:{{{alignment|}}}|any evil|[[:Category:Creatures that can be any evil alignment|<span style="color:#{{BoxTextColor}}">any evil alignment</span>]]|{{#ifeq:{{{alignment|}}}|any lawful|[[:Category:Creatures that can be any lawful alignment|<span style="color:#{{BoxTextColor}}">any lawful alignment</span>]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[:Category:Creatures that can be any chaotic alignment|<span style="color:#{{BoxTextColor}}">any chaotic alignment</span>]]|[[:Category:Creatures of {{align|{{{alignment|}}}}} alignment|<span style="color:#{{BoxTextColor}}">{{align|{{{alignment|}}}}}</span>]]}}}}}}}}}}''<br/>[[File:Divider.png|440px]]<br/>'''[[Armor class|<span style="color:#411e10">Armor Class</span>]]''' {{#if:{{{ac|}}}|{{{ac|10}}}}} {{#if:{{{armortype|}}}|({{{armortype|}}})}}<br/>'''[[Heart points|<span style="color:#411e10">Heart Points</span>]]''' {{#if:{{{hd|}}}|{{LessThan1Becomes1|{{calchp|{{{hd|}}}|{{hdsize|{{{size|}}}}}|{{abilitymod|{{{con|}}}}}}}}} ({{{hd|}}}d{{hdsize|{{{size|}}}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{hd|}}}}}}}}})|{{{hp}}} {{#if: {{{hpdice|}}}|({{{hpdice}}})}}}}{{#if: {{{hitdice|}}}|&#32;({{{hitdice}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{cr|}}}}}}}}})}}<br/>'''[[Speed|<span style="color:#411e10">Speed</span>]]''' {{{speed|}}} ft.{{#if:{{{burrow|}}}|, burrow {{{burrow|}}} ft.|}}{{#if:{{{climb|}}}|, climb {{{climb|}}} ft.|}}{{#if:{{{fly|}}}|, fly {{{fly|}}} ft.|}}{{#if:{{{swim|}}}|, swim {{{swim|}}} ft.|}}<br/>[[File:Divider.png|440px]]
 
|-
 
|-
| colspan=6{{!}} '''Armor Class''' {{#expr: 10 + {{{armorbonus|}}} {{abilitymod|{{{dex|}}}}}}} {{#if:{{{armortype|}}}|({{{armortype|}}})|}}<br>
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| width="16.66%" align=center| [[Strength|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''STR'''</span>]]<br/>{{{str|}}} ({{abilitymod|{{{str|}}}}})
 
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| width="16.66%" align=center| [[Dexterity|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''DEX'''</span>]]<br/>{{{dex|}}} ({{abilitymod|{{{dex|}}}}})
'''Hit Points''' {{hp|{{{hdcount|}}}|{{{hdsize|}}}|{{abilitymod|{{{con|}}}}}}} ({{{hdcount|}}}d{{{hdsize|}}}{{#ifexpr:{{abilitymod|{{{con|}}}}}|0|| +{{#expr:{{abilitymod|{{{con|}}}}} * {{{hdcount|}}}}}}})<br>
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| width="16.66%" align=center| [[Constitution|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''CON'''</span>]]<br/>{{{con|}}} ({{abilitymod|{{{con|}}}}})
 
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| width="16.66%" align=center| [[Intelligence|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''INT'''</span>]]<br/>{{{int|}}} ({{abilitymod|{{{int|}}}}})
'''Speed''' {{{speed|}}} ft.{{#if:{{{burrow|}}}|, burrow {{{burrow|}}} ft.|}}{{#if:{{{climb|}}}|, climb {{{climb|}}} ft.|}}{{#if:{{{fly|}}}|, fly {{{fly|}}} ft.|}}{{#if:{{{swim|}}}|, swim {{{swim|}}} ft.|}}
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| width="16.66%" align=center| [[Wisdom|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''WIS'''</span>]]<br/>{{{wis|}}} ({{abilitymod|{{{wis|}}}}})
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| width="16.66%" align=center| [[Charisma|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''CHA'''</span>]]<br/>{{{cha|}}} ({{abilitymod|{{{cha|}}}}})</span>
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|-
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{{!}} colspan=6| [[File:Divider.png|440px]]
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|-
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{{#if:{{{strsave|}}}{{{dexsave|}}}{{{consave|}}}{{{intsave|}}}{{{wissave|}}}{{{chasave|}}}| {{!}} colspan=6{{!}}'''[[Saving throw|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Saving Throws</span>]]''' <span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">{{#if:{{{strsave|}}}|Str {{#ifexpr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{str|10}}}}} > -1 |+|}}{{#ifeq:{{{strsave|}}}|expertise|{{#expr: ({{profmod|{{{challenge|}}}}} * 2) + {{abilitymod|{{{str|10}}}}}}}|{{#expr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{str|10}}}}}}}}}}}{{#if:{{{dexsave|}}}|{{#if:{{{strsave|}}}|,&#32;}}Dex {{#ifexpr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{dex|10}}}}} > -1 |+|}}{{#ifeq:{{{dexsave|}}}|expertise|{{#expr: ({{profmod|{{{challenge|}}}}} * 2) + {{abilitymod|{{{dex|10}}}}}}}|{{#expr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{dex|10}}}}}}}}}}}{{#if:{{{consave|}}}|{{#if:{{{strsave|}}} {{{dexsave|}}}|,&#32;}}Con {{#ifexpr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{con|10}}}}} > -1 |+|}}{{#ifeq:{{{consave|}}}|expertise|{{#expr: ({{profmod|{{{challenge|}}}}} * 2) + {{abilitymod|{{{con|10}}}}}}}|{{#expr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{con|10}}}}}}}}}}}{{#if:{{{intsave|}}}|{{#if:{{{strsave|}}} {{{dexsave|}}} {{{consave|}}}|,&#32;}}Int {{#ifexpr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{int|10}}}}} > -1 |+|}}{{#ifeq:{{{intsave|}}}|expertise|{{#expr: ({{profmod|{{{challenge|}}}}} * 2) + {{abilitymod|{{{int|10}}}}}}}|{{#expr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{int|10}}}}}}}}}}}{{#if:{{{wissave|}}}|{{#if:{{{strsave|}}} {{{dexsave|}}} {{{consave|}}} {{{intsave|}}}|,&#32;}}Wis {{#ifexpr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{wis|10}}}}} > -1 |+|}}{{#ifeq:{{{wissave|}}}|expertise|{{#expr: ({{profmod|{{{challenge|}}}}} * 2) + {{abilitymod|{{{wis|10}}}}}}}|{{#expr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{wis|10}}}}}}}}}}}{{#if:{{{chasave|}}}|{{#if:{{{strsave|}}} {{{dexsave|}}} {{{consave|}}} {{{intsave|}}} {{{wissave|}}}|,&#32;}}Cha {{#ifexpr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{cha|10}}}}} > -1 |+|}}{{#ifeq:{{{chasave|}}}|expertise|{{#expr: ({{profmod|{{{challenge|}}}}} * 2) + {{abilitymod|{{{cha|10}}}}}}}|{{#expr: {{profmod|{{{challenge|}}}}} + {{abilitymod|{{{cha|10}}}}}}}}}}}}}</span>
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|-
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{{#if:{{{athletics|}}}{{{acrobatics|}}}{{{sleightofhand|}}}{{{stealth|}}}{{{arcana|}}}{{{history|}}}{{{investigation|}}}{{{nature|}}}{{{religion|}}}{{{animalhandling|}}}{{{insight|}}}{{{medicine|}}}{{{perception|}}}{{{survival|}}}{{{deception|}}}{{{intimidation|}}}{{{performance|}}}{{{persuasion|}}}|
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{{!}} colspan=6{{!}}'''[[Skills|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Skills</span>]]''' <span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">{{#if:{{{acrobatics|}}}|[[Acrobatics|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Acrobatics</span>]]&nbsp;+{{#ifeq:{{{acrobatics|}}}|yes|{{#expr:{{abilitymod|{{{dex|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{dex|}}}}} {{{acrobatics|}}}}}}}}}{{#if:{{{animalhandling|}}}|{{#if:{{{acrobatics|}}}|,|}} [[Animal Handling|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Animal Handling</span>]]&nbsp;+{{#ifeq:{{{animalhandling|}}}|yes|{{#expr:{{abilitymod|{{{wis|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{cha|}}}}} {{{animalhandling|}}}}}}}}}{{#if:{{{arcana|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}|,|}} [[Arcana|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Arcana</span>]]&nbsp;+{{#ifeq:{{{arcana|}}}|yes|{{#expr:{{abilitymod|{{{int|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{int|}}}}} {{{arcana|}}}}}}}}}{{#if:{{{athletics|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}|,|}} [[Athletics|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Athletics</span>]]&nbsp;+{{#ifeq:{{{athletics|}}}|yes|{{#expr:{{abilitymod|{{{str|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{str|}}}}} {{{athletics|}}}}}}}}}{{#if:{{{deception|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}|,|}} [[Deception|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Deception</span>]]&nbsp;+{{#ifeq:{{{deception|}}}|yes|{{#expr:{{abilitymod|{{{cha|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{cha|}}}}} {{{deception|}}}}}}}}}{{#if:{{{history|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}|,|}} [[History|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">History</span>]]&nbsp;+{{#ifeq:{{{history|}}}|yes|{{#expr:{{abilitymod|{{{int|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{int|}}}}} {{{history|}}}}}}}}}{{#if:{{{insight|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}|,|}} [[Insight|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Insight</span>]]&nbsp;+{{#ifeq:{{{insight|}}}|yes|{{#expr:{{abilitymod|{{{wis|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{wis|}}}}} {{{insight|}}}}}}}}}{{#if:{{{intimidation|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}|,|}} [[Intimidation|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Intimidation</span>]]&nbsp;+{{#ifeq:{{{intimidation|}}}|yes|{{#expr:{{abilitymod|{{{cha|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{cha|}}}}} {{{intimidation|}}}}}}}}}{{#if:{{{investigation|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}|,|}} [[Investigation|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Investigation</span>]]&nbsp;+{{#ifeq:{{{investigation|}}}|yes|{{#expr:{{abilitymod|{{{int|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{int|}}}}} {{{investigation|}}}}}}}}}{{#if:{{{medicine|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}|,|}} [[Medicine|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Medicine</span>]]&nbsp;+{{#ifeq:{{{medicine|}}}|yes|{{#expr:{{abilitymod|{{{wis|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{wis|}}}}} {{{medicine|}}}}}}}}}{{#if:{{{nature|}}}|{{#if:{{{acrobatics|}}}|,|{{#if:{{{animalhandling|}}}|,|{{#if:{{{arcana|}}}|,|{{#if:{{{athletics|}}}|,|{{#if:{{{deception|}}}|,|{{#if:{{{history|}}}|,|{{#if:{{{insight|}}}|,|{{#if:{{{intimidation|}}}|,|{{#if:{{{investigation|}}}|,|{{#if:{{{medicine|}}}|,|}}}}}}}}}}}}}}}}}}}} [[Nature|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Nature</span>]]&nbsp;+{{#ifeq:{{{nature|}}}|yes|{{#expr:{{abilitymod|{{{int|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{int|}}}}} {{{nature|}}}}}}}}}{{#if:{{{perception|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}{{{medicine|}}}{{{nature|}}}|,|}} [[Perception|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Perception</span>]]&nbsp;+{{#ifeq:{{{perception|}}}|yes|{{#expr:{{abilitymod|{{{wis|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{wis|}}}}} {{{perception|}}}}}}}}}{{#if:{{{performance|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}{{{medicine|}}}{{{nature|}}}{{{perception|}}}|,|}} [[Performance|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Performance</span>]]&nbsp;+{{#ifeq:{{{performance|}}}|yes|{{#expr:{{abilitymod|{{{cha|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{cha|}}}}} {{{performance|}}}}}}}}}{{#if:{{{persuasion|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}{{{medicine|}}}{{{nature|}}}{{{perception|}}}{{{performance|}}}|,|}} [[Persuasion|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Persuasion</span>]]&nbsp;+{{#ifeq:{{{persuasion|}}}|yes|{{#expr:{{abilitymod|{{{cha|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{cha|}}}}} {{{persuasion|}}}}}}}}}{{#if:{{{religion|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}{{{medicine|}}}{{{nature|}}}{{{perception|}}}{{{performance|}}}{{{persuasion|}}}|,|}} [[Religion|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Religion</span>]]&nbsp;+{{#ifeq:{{{religion|}}}|yes|{{#expr:{{abilitymod|{{{int|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{int|}}}}} {{{religion|}}}}}}}}}{{#if:{{{sleightofhand|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}{{{medicine|}}}{{{nature|}}}{{{perception|}}}{{{performance|}}}{{{persuasion|}}}{{{religion|}}}|,|}} [[Sleight of Hand|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Sleight of Hand</span>]]&nbsp;+{{#ifeq:{{{stealth|}}}|yes|{{#expr:{{abilitymod|{{{dex|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{dex|}}}}} {{{sleightofhand|}}}}}}}}}{{#if:{{{stealth|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}{{{medicine|}}}{{{nature|}}}{{{perception|}}}{{{performance|}}}{{{persuasion|}}}{{{religion|}}}{{{sleightofhand|}}}|,|}} [[Stealth|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Stealth</span>]]&nbsp;+{{#ifeq:{{{stealth|}}}|yes|{{#expr:{{abilitymod|{{{dex|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{dex|}}}}} {{{stealth|}}}}}}}}}{{#if:{{{survival|}}}|{{#if:{{{acrobatics|}}}{{{animalhandling|}}}{{{arcana|}}}{{{athletics|}}}{{{deception|}}}{{{history|}}}{{{insight|}}}{{{intimidation|}}}{{{investigation|}}}{{{medicine|}}}{{{nature|}}}{{{perception|}}}{{{performance|}}}{{{persuasion|}}}{{{religion|}}}{{{sleightofhand|}}}{{{stealth|}}}|,|}}  [[Survival|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Survival</span>]]&nbsp;+{{#ifeq:{{{survival|}}}|yes|{{#expr:{{abilitymod|{{{wis|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{abilitymod|{{{wis|}}}}} {{{survival|}}}}}}}}}</span>
 +
{{!-}}}}
 +
{{#if:{{{weak|}}}|
 +
{{!}} colspan=6{{!}}'''[[Damage Vulnerability|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Damage Vulnerabilities</span>]]''' {{{weak|}}}
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{{!-}}
 +
|}}
 +
{{#if:{{{resist|}}}|
 +
{{!}} colspan=6{{!}}'''[[Damage Resistance|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Damage Resistances</span>]]''' {{{resist|}}}
 +
{{!-}}
 +
|}}
 +
{{#if:{{{immunedamage|}}}|
 +
{{!}} colspan=6{{!}}'''[[Damage Immunity|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Damage Immunities</span>]]'''  {{{immunedamage|}}}
 +
{{!-}}
 +
|}}
 +
{{#if:{{{immune|}}}|
 +
{{!}} colspan=6{{!}} '''[[Condition Immunity|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Condition Immunities</span>]]''' {{{immune|}}}
 +
{{!-}}
 +
|}}
 +
{{!}} colspan=6{{!}} '''[[Senses|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Senses</span>]]''' {{#if:{{{senses|}}}|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">{{{senses|}}}, passive</span>&nbsp;[[Perception|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Perception</span>]]&nbsp;{{#ifeq:{{{perception|}}}|yes|{{#expr:+10 {{abilitymod|{{{wis|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{#if:{{{perception|}}}|{{{perception|}}}}} +10 {{abilitymod|{{{wis|}}} }}}}}}|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">passive</span>&nbsp;[[Perception|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Perception</span>]]&nbsp;{{#ifeq:{{{perception|}}}|yes|{{#expr:+10 {{abilitymod|{{{wis|}}}}} {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#expr:{{#if:{{{perception|}}}|{{{perception|}}}}} +10 {{abilitymod|{{{wis|}}} }}}}}}}}
 
|-
 
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
+
| colspan=6|'''[[Language|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Languages</span>]]''' {{#if:{{{languages|}}}|{{{languages|}}}|&mdash;}}
 
|-
 
|-
| align=center| {{{str|}}} ({{abilitymod|{{{str|}}}}})
+
{{!}} colspan=3{{!}} '''[[Challenge|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Challenge</span>]]''' {{#switch: {{{challenge}}}
| align=center| {{{dex|}}} ({{abilitymod|{{{dex|}}}}})
+
|0.125=[[:Category:Challenge 1/8 creatures|<span style="color:#{{BoxTextColor}}">1/8</span>]]
| align=center| {{{con|}}} ({{abilitymod|{{{con|}}}}})  
+
|0.25=[[:Category:Challenge 1/4 creatures|<span style="color:#{{BoxTextColor}}">1/4</span>]]
| align=center| {{{int|}}} ({{abilitymod|{{{int|}}}}})
+
|0.5=[[:Category:Challenge 1/2 creatures|<span style="color:#{{BoxTextColor}}">1/2</span>]]
| align=center| {{{wis|}}} ({{abilitymod|{{{wis|}}}}})
+
|[[:Category:Challenge {{{challenge|0}}} creatures|<span style="color:#{{BoxTextColor}}">{{{challenge|0}}}</span>]]}} ({{XP|{{{challenge|0}}}}} XP)  
| align=center| {{{cha|}}} ({{abilitymod|{{{cha|}}}}})
+
{{!}} colspan=3 style="text-align:right;" {{!}}'''Proficiency Bonus''' {{{prof|{{profmod|{{{challenge|}}}}}}}}&nbsp;&nbsp;&nbsp;&nbsp;
 +
{{#if:{{{acr|}}}{{{acrm|}}}|
 +
{{!}}-
 +
{{!}} colspan=6{{!}} '''[[Creature Overview#Challenge Alternatives|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">Challenge Alternatives</span>]]''' {{#if:{{{acrm|}}}|{{{acrm|}}}|{{{{{acr}}}/ACR}}}}}}
 
|-
 
|-
| colspan=6{{!}}'''Saving Throws''': {{#if:{{{strsave|}}}|{{#ifeq:{{{strsave|}}}|yes|Str +{{#expr:{{abilitymod|{{{str|}}}}} + {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|Str +{{{strsave|}}}}}|}} {{#if:{{{dexsave|}}}|{{#if:{{{strsave|}}}|,  }}{{#ifeq:{{{dexsave|}}}|yes|Dex +{{#expr:{{abilitymod|{{{dex|}}}}} + {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#if:{{{strsave|}}}|}}Dex +{{{dexsave|}}}}}|}} {{#if:{{{consave|}}}|{{#if:{{{strsave|}}}|,  |{{#if:{{{dexsave|}}}|,  |}}}}{{#ifeq:{{{consave|}}}|yes|Con +{{#expr:{{abilitymod|{{{con|}}}}} + {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#if:{{{strsave|}}}|, |{{#if:{{{dexsave|}}}||}}}}Con +{{{consave|}}}}}|}} {{#if:{{{intsave|}}}|{{#if:{{{strsave|}}}|, |{{#if:{{{dexsave|}}}|, |{{#if:{{{consave|}}}|,  |}}}}}}{{#ifeq:{{{intsave|}}}|yes|Int +{{#expr:{{abilitymod|{{{int|}}}}} + {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#if:{{{strsave|}}}|,  |{{#if:{{{dexsave|}}}|,  |{{#if:{{{consave|}}}|,  |}}}}}}Int +{{{intsave|}}}}}|}} {{#if:{{{wissave|}}}|{{#if:{{{strsave|}}}|,  |{{#if:{{{dexsave|}}}|,  |{{#if:{{{consave|}}}|,  |{{#if:{{{intsave|}}}|,  |}}}}}}}}{{#ifeq:{{{wissave|}}}|yes|Wis +{{#expr:{{abilitymod|{{{wis|}}}}} + {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#if:{{{strsave|}}}|,  |{{#if:{{{dexsave|}}}|,  |{{#if:{{{consave|}}}|,  |{{#if:{{{intsave|}}}|,  |}}}}}}}}Wis +{{{wissave|}}}}}|}} {{#if:{{{chasave|}}}|{{#if:{{{strsave|}}}|,  |{{#if:{{{dexsave|}}}|,  |{{#if:{{{consave|}}}|, |{{#if:{{{intsave|}}}||{{#if:{{{wissave|}}}||}}}}}}}}}}{{#ifeq:{{{chasave|}}}|yes|Cha +{{#expr:{{abilitymod|{{{cha|}}}}} + {{#if:{{{prof|}}}|{{{prof|}}}|{{profmod|{{{challenge|}}}}}}}}}|{{#if:{{{strsave|}}}|,  |{{#if:{{{dexsave|}}}|,  |{{#if:{{{consave|}}}|,  |{{#if:{{{intsave|}}}|,  |{{#if:{{{wissave|}}}|,  |}}}}}}}}}}Cha +{{{chasave|}}}}}|}}
+
| colspan=6{{!}} [[File:Divider.png|440px]]
|}<noinclude>
+
{{!-}}}}
 +
{{#if:{{{traits|}}}|  
 +
{{!}} colspan=6{{!}} <span style="font-size:16px; font-family:'scalysans';">{{{traits|}}}</span>
 +
{{!-}}
 +
|}}
 +
{{#if:{{{actions|}}}|  
 +
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Actions {{#if:{{{multiaction|}}}| ({{{multiaction|2}}} per turn)}}</span>
 +
<hr>
 +
<span style="font-size:16px; font-family:'scalysans';">{{{actions|}}}</span>
 +
{{!-}}
 +
|}}
 +
{{#if:{{{bonusactions|}}}|  
 +
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Bonus Actions</span>
 +
<hr>
 +
<span style="font-size:16px; font-family:'scalysans';">{{{bonusactions|}}}</span>
 +
{{!-}}
 +
|}}
 +
{{#if:{{{reactions|}}}|
 +
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Reactions</span>
 +
<hr>
 +
<span style="font-size:16px; font-family:'scalysans';">{{{reactions|}}}</span>
 +
{{!-}}
 +
|}}
 +
{{#if:{{{legendaryactions|}}}|  
 +
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Legendary Actions</span>
 +
<hr>
 +
<span style="font-size:16px; font-family:'scalysans';">The {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} regains spent legendary actions at the start of its turn.<br/><br/>{{{legendaryactions|}}}</span>
 +
{{!-}}
 +
|}}
 +
{{#if:{{{bossreactions|}}}|  
 +
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Boss Mode</span>
 +
<hr>
 +
<span style="font-size:16px; font-family:'scalysans';">While the {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} has a {{BL|Challenge rating}} higher than any other monster in {{BL|combat}}, its {{BL|Heart Point|heart points}} are doubled, and it has {{BL|advantage}} on {{BL|initiative|initiative checks}}. It can also take 3 {{BL|Boss mode|boss reactions}} each round, replacing its normal 1 {{BL|reaction}} per round. The boss {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} can use a boss reaction to {{BL|Escape}}, {{BL|Maneuver}}, {{BL|Search}}, use any of its normal reactions, or do any of the following:<br/><br/>{{{bossreactions|}}}</span>
 +
{{!-}}
 +
|}}
 +
|}</span></div>
 +
<div>
 +
{{#if:{{{quote|}}}|{{quote|{{{quote|}}}|{{{quotesource|{{Encyclopedia}}}}}}}<br/>}}<span style="font-size:16px; font-family:'bookinsanity';">{{{description|}}}{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forests|}}}{{{jungles|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{mountain|}}}{{{volcanic|}}}{{{subrosia|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{swamp|}}}{{{wetland|}}}|{{a}}<b><i>Environment:</b></i> {{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}|Arctic}}{{#if:{{{caves|}}}{{{underdark|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}|,&nbsp;|}}Caves}}{{#if:{{{coastlines|}}}{{{coastal|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}|,&nbsp;|}}Coastal}}{{#if:{{{deserts|}}}{{{desert|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}|,&nbsp;|}}Desert}}{{#if:{{{forest|}}}{{{forests|}}}{{{jungle|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}|,&nbsp;|}}Forest}}{{#if:{{{plains|}}}{{{grasslands|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}|,&nbsp;|}}Grassland}}{{#if:{{{hills|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}|,&nbsp;|}}Hills}}{{#if:{{{freshwater|}}}{{{lake|}}}{{{river|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}|,&nbsp;|}}Lake}}{{#if:{{{dungeons|}}}{{{ruins|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}|,&nbsp;|}}Ruins}}{{#if:{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}|,&nbsp;|}}Sea}}{{#if:{{{sky|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|,&nbsp;|}}Sky}}{{#if:{{{swamp|}}}{{{wetland|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{sky|}}}|,&nbsp;|}}Swamp}}{{#if:{{{urban|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{sky|}}}|,&nbsp;|}}Urban}}{{#if:{{{mountain|}}}{{{volcanic|}}}{{{subrosia|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{urban|}}}{{{sky|}}}|,&nbsp;|}}Volcanic}}
 +
|}}
 +
 
 +
</span>
 +
</div>
 +
<div style="max-width: {{{imagepx|420}}}px;" class="externalimage-holder">{{{image|}}}{{#if:{{{imagelink|}}}|<br/>[{{{imagelink|}}} <small>{{{source|source}}}]{{#switch:{{{permission|}}}
 +
|yes=<br/><span style="float:left;"><small>This artwork is used with the permission of its creator.</span></small>
 +
|no=<br/><span style="float:left;"><small>This artwork is used without the explicit permission of its creator, and will be removed at request.</span></small><br/>
 +
|}}</small>}}</div>
 +
</div>
 +
{{#if:{{{anywhere|}}}|[[Category:Creatures found almost anywhere]]}}{{#if:{{{caves|}}}{{{dungeons|}}}{{{underdark|}}}|[[Category:Creatures found in caves]]}}{{#if:{{{coastlines|}}}{{{coastal|}}}|[[Category:Creatures found on the coast]]}}{{#if:{{{deserts|}}}{{{desert|}}}|[[Category:Creatures found in deserts]]}}{{#if:{{{forest|}}}{{{forests|}}}{{{jungles|}}}|[[Category:Creatures found in forests]]}}{{#if:{{{freshwater|}}}{{{lake|}}}{{{river|}}}|[[Category:Creatures found in lakes or rivers]]}}{{#if:{{{plains|}}}{{{grasslands|}}}|[[Category:Creatures found in grasslands or fields]]}}{{#if:{{{hills|}}}|[[Category:Creatures found in hills]]}}{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}|[[Category:Creatures found in cold regions]]}}{{#if:{{{urban|}}}|[[Category:Creatures found in urban areas]]}}{{#if:{{{mountain|}}}{{{volcanic|}}}{{{subrosia|}}}|[[Category:Creatures found near volcanoes]]}}{{#if:{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|[[Category:Creatures found in the sea]]}}{{#if:{{{swamp|}}}{{{wetland|}}}|[[Category:Creatures found in wetland]]}}{{#if:{{{astralrealm|}}}|[[Category:Creatures found in the Astral Realm]]}}{{#if:{{{darkworld|}}}|[[Category:Creatures found in the Dark World]]}}{{#if:{{{fairyrealm|}}}|[[Category:Creatures found in the Fairy Realm]]}}{{#if:{{{silentrealm|}}}|[[Category:Creatures found in the Silent Realm]]}}{{#if:{{{twilightrealm|}}}|[[Category:Creatures found in the Twilight Realm]]}}</includeonly><noinclude>==Usage==
 +
<pre>{{CB
 +
|group=minor, standard, legendary, epic, or special
 +
|title=Optional.  Use if different than the page title.
 +
|size= Tiny, Small, Medium, Large, Huge, or Gargantuan
 +
|type=aberration, beast, construct, dragon, elemental, fairy, fiend, giant, monstrosity, ooze, plant, or undead
 +
|subtype=elf, demon, goblin, shapechanger, devil, or one of many other possibilities
 +
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any
 +
|challenge= Challenge rating of 0.25, 1, 10, etc, as appropriate, preferring decimal notation over fractions.  XP is filled automatically based on this.  If "treasure" is left blank, that should be filled automatically based on this too.
  
skills
+
|image=Image url.
damange resistances
+
|imagelink=Image source.  Usually Zelda Wiki.
damage immunities
+
|imagepx= Image width in pixels.  Leave blank to auto-scale.
conditionimmunity
 
senses
 
languages
 
challenge
 
  
<pre>{{CreatureBox
+
|quote=Insert quoted text here.
|title=''Optional. Use if different than the page title.''
+
|quotesource=Source of quoteIf left blank, defaults to {{Encyclopedia}}.
|size=''Tiny, Small, Medium, Large, Huge, or Gargantuan''
 
|type=''aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monstrosity, ooze, plant, or undead''
 
|subtype=''elf, demon, goblin, shapechanger, devil, or one of many other possibilities''
 
|alignment= ''LG, NG, CG, LN, N, CN, LE, NE, CE, or U''
 
|challenge= ''Challenge rating of 1/8, 1, 10, etc, as appropriateXP is filled automatically based on this.''
 
  
|str= ''Strength score.  The modifier is added automatically.''
+
|str= Strength score.  The modifier is added automatically.
 
|dex=
 
|dex=
 
|con=
 
|con=
Line 46: Line 128:
 
|cha=
 
|cha=
  
|strsave= ''Optional.  Regarding the creature's Strength saving throw.  If left blank, it will default to 0. If you enter "yes", it will default to the creature's proficiency bonus. If anything else is entered, that will appear as the creature's Strength saving throw, and its Strength score will be ignored.''
+
|strsave= Optional.
|dexsave= ''Optional.''
+
|dexsave= Optional.
|consave= ''Optional.''
+
|consave= Optional.
|intsave= ''Optional.''
+
|intsave= Optional.
|wissave= ''Optional.''
+
|wissave= Optional.
|chasave= ''Optional.''
+
|chasave= Optional.
 +
 
 +
|hd= Number of hit diceE.g., a creature with 4d6 HD would have this be "4".  Average HP is calculated in part on this.
 +
|hp= Optional.  Overrides hd with whatever plain text you use.  Useful for multiclassing creatures.
 +
 
 +
|prof= Optional.  Proficiency bonus.  If left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc).
 +
 
 +
|ac=Optional. The creature's numerical AC score.
 +
|armortype= Optional. "natural armor"; "leather armor, shield"; etc.
 +
 
 +
|speed= Only enter the number in feet, e.g. "20" or "5".
 +
|swim= Optional. Swimming speed.
 +
|burrow= Optional. Burrowing speed.
 +
|climb= Optional. Climbing speed.
 +
|fly= Optional. Flying speed.
 +
 
 +
|weak= Optional. Damage vulnerabilities.  Damage types include acid, bludgeoning (or blunt), cold, fire (or heat), force, lightning (or electric), necrotic, piercing, poison, psychic, radiant, slashing, and thunder (or sonic).  {{CV|Fire}}
 +
|resist= Optional. For resistance to one or more damage types.  {{CR|Fire}}
 +
|immunedamage=Optional. For immunity to one or more damage types. {{CI|damage|Fire}}
 +
|immune= Optional. For immunity to certain conditions.  Conditions include blinded, charmed, deafened, frightened, frozen, grappled, ignited, incapacitated, invisible, paralyzed, poisoned, restrained, stunned, and unconscious. {{CI|condition|Grappled}}
 +
 
 +
|senses= Optional. "darkvision 60 ft.", "tremorsense 60 ft.," etc.  Common senses include blindsight, darkvision, tremorsense, and truesight, usually in increments of 30 ft.
  
|hdcount = ''Number of hit diceE.g., a creature with 4d6 HD would have this be "4".  Average HP is calculated in part on this.''
+
|perception= OptionalIf text is entered, that text is displayed as the creature's perception bonus (e.g., "-2" or "+4")This line is also used for the creature's passive perception.  If left blank, it is assumed the creature is not proficient in perception.
|hdsize = ''Optional.  Size of hit dice.  E.g., a creature with 4d6 HD would have this be "6".  Average HP is calculated in part on this.  If left blank, it will default to the normal HD size for the creature's size: d4 for Tiny, d6 for Small, d8 for Medium, d10 for Large, d12 for Huge, and d20 for Gargantuan.''
+
|stealth= Optional.  As perception, above.
|hp = ''Optional.  Overrides hdcount and hdsize with whatever plain text you use. Useful for multiclassing creatures.''
+
|acrobatics=
|prof = "Optional.  Proficiency bonusIf left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc).
+
|animalhandling=
|armorbonus=''Optional. Any bonus from (natural) armor, excluding dex bonus. The dex bonus is added when AC is calculated.
+
|arcana=
|armortype= ''Optional. "natural armor", "leather armor, shield", etc.''
+
|athletics=
 +
|deception=
 +
|history=
 +
|insight=
 +
|intimidation=
 +
|investigation=
 +
|medicine=
 +
|nature=
 +
|perception=
 +
|performance=
 +
|persuasion=
 +
|religion=
 +
|sleightofhand=
 +
|survival=
 +
 
 +
|languages=Optional.  {{CL|Common}}, {{CL|Orc}}, {{CL|Bullywug}}, etc.  Particularly powerful and intelligent creatures may simply know "all" languagesA special language is telepathy, which must have a specified range, usually being 60 ft. or 120 ft., as in {{CL|Telepathy|60}}.
 +
 
 +
|traits=Optional, but almost universal.
 +
|actions=Optional, but almost universal.
 +
|bonusactions=Optional.
 +
|reactions=Optional.
 +
|legendaryactions=Optional.
 +
|description=
 +
 
 +
|arctic=
 +
|cave=
 +
|coastal=
 +
|desert=
 +
|forest=
 +
|grassland=
 +
|hill=
 +
|mountain=<!--volcano-->
 +
|ruins=
 +
|sea=
 +
|swamp=
 +
|urban=
 +
}}</pre>
  
|speed= ''Only enter the number in feet, e.g. "20" or "5".''
+
===Blank Template===
|swim= ''Optional. Swimming speed.''
+
For ease of use, a blank version of the template is provided below.  Only mandatory lines have text in them.
|burrow= ''Optional. Burrowing speed.''
+
<pre>{{CB
|climb= ''Optional. Climbing speed.''
+
|group=
|fly= ''Optional. Flying speed.''
+
|title=
 +
|image=
 +
|imagelink=
 +
|imagepx=
 +
|quote=
 +
|quotesource=
 +
|size=Tiny, Small, Medium, Large, Huge, or Gargantuan
 +
|type=aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monstrosity, ooze, plant, or undead
 +
|subtype=
 +
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any, any evil, any good, any chaotic, any lawful
 +
|challenge= Challenge rating of 1/8, 1, 10...
 +
|str=Strength.
 +
|dex=Dexterity.
 +
|con=Constitution.
 +
|int=Intelligence.
 +
|wis=Wisdom.
 +
|cha=Charisma.
 +
|strsave=
 +
|dexsave=
 +
|consave=
 +
|intsave=
 +
|wissave=
 +
|chasave=
 +
|hd=
 +
|prof=
 +
|ac=
 +
|armortype=
 +
|speed= Base speed in feet.
 +
|swim=
 +
|burrow=
 +
|climb=
 +
|fly=
 +
|weak=
 +
|resist=
 +
|immunedamage=
 +
|immune=
 +
|senses=
 +
|languages=
  
|vulnerability=''Optional.  [[Damage type]]s include acid, bludgeoning (or blunt), cold, fire (or heat), force, lightning (or electric), necrotic, piercing, poison, psychic, radiant, slashing, and thunder (or sonic).''
+
|perception=
|resistance=''Optional.''
+
|stealth=
|immunity=''Optional. For immunity to one or more damage types.''
+
|acrobatics=
|conditionimmunity=''Optional.  For immunity to certain [[condition]]s.  These include blinded, charmed, deafened, frightened, grapples, incapacitated, invisible, paralyzed, petrified, poisoned, restrained, stunned, and unconscious.
+
|animalhandling=
 +
|arcana=
 +
|athletics=
 +
|deception=
 +
|history=
 +
|insight=
 +
|intimidation=
 +
|investigation=
 +
|medicine=
 +
|nature=
 +
|perception=
 +
|performance=
 +
|persuasion=
 +
|religion=
 +
|sleightofhand=
 +
|survival=
  
|senses=''Optional.  "darkvision 60 ft.", "tremorsense 60 ft.," etc.  Common senses include blindsight, darkvision, tremorsense, and truesight, usually in increments of 30 ft.''
+
|arctic=
 +
|cave=
 +
|coastal=
 +
|desert=
 +
|forest=
 +
|grassland=
 +
|hill=
 +
|mountain=<!--volcano-->
 +
|ruins=
 +
|sea=
 +
|swamp=
 +
|urban=
  
|perception=''Optional.  If left blank, the creature is not proficient in perception.  If "yes" is entered, its perception bonus equals its Wis modifier plus its proficiency bonus.  If text other than "yes" is entered, that text is displayed as the creature's perception bonus (e.g., "-2" or "+4").  This line is also used for the creature's passive perception.
+
|astralrealm=
|stealth=''Optional.  As perception, above.''
+
|darkworld=
|acrobatics=''Optional.  As perception, above.''
+
|fairyrealm=
|animalhandling=''Optional.  As perception, above.''
+
|silentrealm=
|arcana=''Optional.  As perception, above.''
+
|twilightrealm=
|athletics=''Optional.  As perception, above.''
 
|deception=''Optional.  As perception, above.''
 
|history=''Optional.  As perception, above.''
 
|insight=''Optional.  As perception, above.''
 
|intimidation=''Optional.  As perception, above.''
 
|investigation=''Optional.  As perception, above.''
 
|medicine=''Optional.  As perception, above.''
 
|nature=''Optional.  As perception, above.''
 
|perception=''Optional.  As perception, above.''
 
|performance=''Optional.  As perception, above.''
 
|persuasion=''Optional.  As perception, above.''
 
|religion=''Optional.  As perception, above.''
 
|sleightofhand=''Optional.  As perception, above.''
 
|survival=''Optional.  As perception, above.''
 
  
|languages= ''Optional.  Common, Orc, Bullywug, etc.  Particularly powerful and intelligent creatures may simply know "all" languages.  A special language is telepathy, which must have a specified range, usually being 60 ft. or 120 ft.''
+
|traits=
 +
|actions=
 +
|bonusactions=
 +
|reactions=
 +
|legendaryactions=
 +
|description=
 
}}</pre>
 
}}</pre>
 +
 +
===Categorization===
 +
When using this template, the page is automatically categorized based on many of the field entries.  There are however a few categorizations which must be added manually.  These include:
 +
{| class=wikitable
 +
! Category Needed !! Template to Use !! Example
 +
|-
 +
| [[:Category:Creatures by vulnerability]] (unless the creature has no vulnerabilities) || [[:Template:Vulnerability]] || <nowiki>{{CV|Fire}}</nowiki>
 +
|-
 +
| [[:Category:Creatures by resistance]] (unless the creature has no resistances) || [[:Template:Resist]] || <nowiki>{{CR|Fire}}</nowiki>
 +
|-
 +
| [[:Category:Creatures by immunity]] (unless the creature has no immunities) || [[:Template:Immunity]] || <nowiki>{{CI|Fire}} {{CI|Charmed}}</nowiki>
 +
|-
 +
| [[:Category:Creatures by languages known]] (unless the creature has no languages) || [[:Template:Language]] || <nowiki>{{CL|Undercommon}}</nowiki>
 +
|}
  
 
[[Category:Templates]]</noinclude>
 
[[Category:Templates]]</noinclude>

Latest revision as of 10:20, 23 July 2022

Usage

{{CB
|group=minor, standard, legendary, epic, or special
|title=Optional.  Use if different than the page title.
|size= Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, construct, dragon, elemental, fairy, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=elf, demon, goblin, shapechanger, devil, or one of many other possibilities
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any
|challenge= Challenge rating of 0.25, 1, 10, etc, as appropriate, preferring decimal notation over fractions.  XP is filled automatically based on this.  If "treasure" is left blank, that should be filled automatically based on this too.

|image=Image url.
|imagelink=Image source.  Usually Zelda Wiki.
|imagepx= Image width in pixels.  Leave blank to auto-scale.

|quote=Insert quoted text here.
|quotesource=Source of quote.  If left blank, defaults to {{Encyclopedia}}.

|str= Strength score.  The modifier is added automatically.
|dex=
|con=
|int=
|wis=
|cha=

|strsave= Optional.
|dexsave= Optional.
|consave= Optional.
|intsave= Optional.
|wissave= Optional.
|chasave= Optional.

|hd= Number of hit dice.  E.g., a creature with 4d6 HD would have this be "4".  Average HP is calculated in part on this.
|hp= Optional.  Overrides hd with whatever plain text you use.  Useful for multiclassing creatures.

|prof= Optional.  Proficiency bonus.  If left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc).

|ac=Optional. The creature's numerical AC score. 
|armortype= Optional. "natural armor"; "leather armor, shield"; etc.

|speed= Only enter the number in feet, e.g. "20" or "5".
|swim= Optional. Swimming speed.
|burrow= Optional. Burrowing speed.
|climb= Optional. Climbing speed.
|fly= Optional. Flying speed.

|weak= Optional.  Damage vulnerabilities.  Damage types include acid, bludgeoning (or blunt), cold, fire (or heat), force, lightning (or electric), necrotic, piercing, poison, psychic, radiant, slashing, and thunder (or sonic).  {{CV|Fire}}
|resist= Optional. For resistance to one or more damage types.  {{CR|Fire}}
|immunedamage=Optional.  For immunity to one or more damage types. {{CI|damage|Fire}}
|immune= Optional. For immunity to certain conditions.  Conditions include blinded, charmed, deafened, frightened, frozen, grappled, ignited, incapacitated, invisible, paralyzed, poisoned, restrained, stunned, and unconscious. {{CI|condition|Grappled}}

|senses= Optional.  "darkvision 60 ft.", "tremorsense 60 ft.," etc.  Common senses include blindsight, darkvision, tremorsense, and truesight, usually in increments of 30 ft.

|perception= Optional.  If text is entered, that text is displayed as the creature's perception bonus (e.g., "-2" or "+4").  This line is also used for the creature's passive perception.  If left blank, it is assumed the creature is not proficient in perception.
|stealth= Optional.  As perception, above.
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=

|languages=Optional.  {{CL|Common}}, {{CL|Orc}}, {{CL|Bullywug}}, etc.  Particularly powerful and intelligent creatures may simply know "all" languages.  A special language is telepathy, which must have a specified range, usually being 60 ft. or 120 ft., as in {{CL|Telepathy|60}}.

|traits=Optional, but almost universal.
|actions=Optional, but almost universal.
|bonusactions=Optional.
|reactions=Optional.
|legendaryactions=Optional.
|description=

|arctic=
|cave=
|coastal=
|desert=
|forest=
|grassland=
|hill=
|mountain=<!--volcano-->
|ruins=
|sea=
|swamp=
|urban=
}}

Blank Template

For ease of use, a blank version of the template is provided below. Only mandatory lines have text in them.

{{CB
|group=
|title=
|image=
|imagelink=
|imagepx=
|quote=
|quotesource=
|size=Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any, any evil, any good, any chaotic, any lawful
|challenge= Challenge rating of 1/8, 1, 10...
|str=Strength.
|dex=Dexterity.
|con=Constitution.
|int=Intelligence.
|wis=Wisdom.
|cha=Charisma.
|strsave=
|dexsave=
|consave=
|intsave=
|wissave=
|chasave=
|hd=
|prof=
|ac=
|armortype=
|speed= Base speed in feet.
|swim=
|burrow=
|climb=
|fly=
|weak=
|resist=
|immunedamage=
|immune=
|senses=
|languages=

|perception=
|stealth=
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=

|arctic=
|cave=
|coastal=
|desert=
|forest=
|grassland=
|hill=
|mountain=<!--volcano-->
|ruins=
|sea=
|swamp=
|urban=

|astralrealm=
|darkworld=
|fairyrealm=
|silentrealm=
|twilightrealm=

|traits=
|actions=
|bonusactions=
|reactions=
|legendaryactions=
|description=
}}

Categorization

When using this template, the page is automatically categorized based on many of the field entries. There are however a few categorizations which must be added manually. These include:

Category Needed Template to Use Example
Category:Creatures by vulnerability (unless the creature has no vulnerabilities) Template:Vulnerability {{CV|Fire}}
Category:Creatures by resistance (unless the creature has no resistances) Template:Resist {{CR|Fire}}
Category:Creatures by immunity (unless the creature has no immunities) Template:Immunity {{CI|Fire}} {{CI|Charmed}}
Category:Creatures by languages known (unless the creature has no languages) Template:Language {{CL|Undercommon}}