Difference between revisions of "Life (spell)"

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{{SB
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<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB
 
|title=Life
 
|title=Life
 
|school=conjuration
 
|school=conjuration
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|summary=You heal the wounds of a creature you touch.
 
|summary=You heal the wounds of a creature you touch.
 
|range=Touch
 
|range=Touch
|You heal the wounds of a creature you touch.  The target regains {{hp}} equal to 5 + your casting ability modifier.  This spell has no effect on [[constructs]] or [[undead]].{{a}}{{AHL}} For every extra point you expend, the target regains an extra 5 {{hp}}.
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|You heal the wounds of a creature you touch.  The target regains {{hp}} equal to 1d12 + your casting ability modifier.  This spell has no effect on [[constructs]] or [[undead]].{{a}}{{AHL}} For every extra point you expend, the target regains an extra 1d12 {{hp}}.
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|slot={{tab}}{{AHLS}} When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st.
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|image=https://i.imgur.com/r39rOxL.png
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|imagelink=https://zelda.gamepedia.com/Life
 
|ea=yes
 
|ea=yes
 
|fi=yes
 
|fi=yes
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|wi=yes
 
|wi=yes
 
|fairy=yes
 
|fairy=yes
|ss=yes}}
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|damage=healing}}</tab><tab name="Spell Slots">{{SpellBox
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|title=Life
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|school=conjuration
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|level=1st
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|range=Touch
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|You heal the wounds of a creature you touch.  The target regains {{hp}} equal to 1d12 + your casting ability modifier.  This spell has no effect on [[constructs]] or [[undead]].{{a}}{{AHLS}} When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st.
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|image=https://i.imgur.com/r39rOxL.png
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|imagelink=https://zelda.gamepedia.com/Life}}</tab></tabs><noinclude>
  
  
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{{clear}}
 
{{Source|Adventure of Link}}
 
{{Source|Adventure of Link}}
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</noinclude>

Latest revision as of 13:52, 7 May 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
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3cuTCbz.png

2-point conjuration
Casting time:  1 action
Range:  Touch
Components:  V, S
Duration:  Instantaneous

You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  For every extra point you expend, the target regains an extra 1d12 heart points.
1st-level conjuration
Casting time:  1 action
Range:  Touch
Components:  V, S
Duration:  Instantaneous

You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
     At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st.


The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.