Difference between revisions of "Nayru's Love (spell)"
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− | {{SB | + | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |
+ | |summary=A creature you touch becomes immune to damage other than psychic for up to 1 minute. | ||
+ | |p=12 | ||
+ | |level=8th | ||
|school=abjuration | |school=abjuration | ||
− | |||
|range=Touch | |range=Touch | ||
|concentration=yes | |concentration=yes | ||
|duration=1 minute | |duration=1 minute | ||
− | |comp=V, S, M (a transparent crystal worth at least | + | |comp=V, S, M (a transparent crystal worth at least {{rupees|5000}}, which the spell consumes) |
− | + | |A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is [[Damage Immunity|immune]] to all damage other than psychic. To maintain [[concentration]] on this spell, you must use your [[bonus action]] to expend 6 [[magic points]] at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your [[concentration]] immediately breaks. | |
− | |A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is [[Damage Immunity|immune]] to all damage other than psychic. To maintain [[concentration]] on this spell, you must use your [[bonus action]] at the start of each of your subsequent turns | + | |tech=yes |
|ea=yes | |ea=yes | ||
|fi=yes | |fi=yes | ||
Line 16: | Line 18: | ||
|wa=yes | |wa=yes | ||
|wi=yes | |wi=yes | ||
− | }} | + | }}</tab><tab name="Spell Slots">{{SpellBox |
+ | |level=8th | ||
+ | |school=abjuration | ||
+ | |range=Touch | ||
+ | |concentration=yes | ||
+ | |duration=1 minute | ||
+ | |comp=V, S, M (a transparent crystal worth at least {{rupees|5000}}, which the spell consumes) | ||
+ | |A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is [[Damage Immunity|immune]] to all damage other than psychic. To maintain [[concentration]] on this spell, you must use your [[bonus action]] to expend a spell slot of 3rd level or higher at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your [[concentration]] immediately breaks.}}</tab></tabs><noinclude> | ||
+ | {{clear}} | ||
{{Source|Ocarina of Time}} | {{Source|Ocarina of Time}} | ||
+ | </noinclude> |
Latest revision as of 20:12, 11 December 2020
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Player's Guide |
System Reference |
Compendium |
12-point abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S, M (a transparent crystal worth at least 5000 rupees, which the spell consumes) |
Duration: | Concentration, up to 1 minute |
A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is immune to all damage other than psychic. To maintain concentration on this spell, you must use your bonus action to expend 6 magic points at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your concentration immediately breaks.
8th-level abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S, M (a transparent crystal worth at least 5000 rupees, which the spell consumes) |
Duration: | Concentration, up to 1 minute |
A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is immune to all damage other than psychic. To maintain concentration on this spell, you must use your bonus action to expend a spell slot of 3rd level or higher at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your concentration immediately breaks.
The material on this page is based primarily on content found in Ocarina of Time, which is copyright Nintendo Co., Ltd.
Categories:
- Spells
- Abjuration spells
- 12-point spells
- Concentration spells
- Technomancer spells
- Earth sage spells
- Fire sage spells
- Forest sage spells
- Light sage spells
- Shadow sage spells
- Spirit sage spells
- Water sage spells
- Wind sage spells
- Defenseless spells
- Non-damaging and non-healing spells
- Content originating from Ocarina of Time