Difference between revisions of "Template:CreatureTrait"

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|Legendary Resistance='''''Legendary Resistance''' ({{{variable|3}}}/day).''
 
|Legendary Resistance='''''Legendary Resistance''' ({{{variable|3}}}/day).''
 
|Enduring Resistance='''''Enduring Resistance''' ({{{variable2|3}}}/day).''
 
|Enduring Resistance='''''Enduring Resistance''' ({{{variable2|3}}}/day).''
|Relentless='''''Relentless''' (Recharges after a {{BrownLink|Rest|Short or Long Rest}}).''
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|Relentless='''''Relentless''' (1/day).''
|'''''{{{1|Trait Name}}}.'''''}} {{#switch: {{{1|}}}
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|'''''{{{1|Trait Name}}}.'''''}} {{{2|{{#switch: {{{1|}}}
 
|=Unknown effect.
 
|=Unknown effect.
  
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|Otherworldly Perception=The {{{name|{{LC:{{PAGENAME}}}}}}} can sense the presence of any creature within 30 feet of it that is {{BrownLink|invisible}} or on the {{BrownLink|Ethereal Plane}}.  The {{{name|{{LC:{{PAGENAME}}}}}}} can pinpoint such a creature if it is moving.
 
|Otherworldly Perception=The {{{name|{{LC:{{PAGENAME}}}}}}} can sense the presence of any creature within 30 feet of it that is {{BrownLink|invisible}} or on the {{BrownLink|Ethereal Plane}}.  The {{{name|{{LC:{{PAGENAME}}}}}}} can pinpoint such a creature if it is moving.
  
|Pack Tactics=The {{{name|{{LC:{{PAGENAME}}}}}}} has {{BrownLink|advantage}} on an attack roll against a creature if at least one of the {{{name|{{LC:{{PAGENAME}}}}}}}'s allies is within 5 feet of the creature and the ally isn't {{BrownLink|incapacitated}}.
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|Pack Tactics=The {{{name|{{LC:{{PAGENAME}}}}}}} has {{BrownLink|advantage}} on an attack roll against a creature if at least one of the {{{name|{{LC:{{PAGENAME}}}}}}}'s allies {{#ifeq:{{{variable|}}}|mounted|(excluding any {{BL|Mounted Combat|mounted}} ally)}} is within 5 feet of the creature and the ally isn't {{BrownLink|incapacitated}}.
  
 
|Psychic Defense=While the {{{name|{{LC:{{PAGENAME}}}}}}} is wearing no armor and wielding no shield, its AC includes its {{BrownLink|Wisdom}} modifier.
 
|Psychic Defense=While the {{{name|{{LC:{{PAGENAME}}}}}}} is wearing no armor and wielding no shield, its AC includes its {{BrownLink|Wisdom}} modifier.
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|Hearty=If the {{{name|{{LC:{{PAGENAME}}}}}}} would be reduced to 0 heart points but not killed outright, it is reduced to 1 heart point instead.
 
|Hearty=If the {{{name|{{LC:{{PAGENAME}}}}}}} would be reduced to 0 heart points but not killed outright, it is reduced to 1 heart point instead.
  
|Improved Initiative=The {{{name|{{LC:{{PAGENAME}}}}}}} has on any {{BL|ability check}} it makes to determine turn order in {{BL|combat}}.
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|Improved Initiative=The {{{name|{{LC:{{PAGENAME}}}}}}} has {{BL|advantage}} on any {{BL|ability check}} it makes to determine turn order in {{BL|combat}}.
  
 
|Powerful Attacks=A weapon attack deals one extra die of its damage when the {{{name|{{LC:{{PAGENAME}}}}}}} hits with it (included in the attack), and these weapon attacks are magical.
 
|Powerful Attacks=A weapon attack deals one extra die of its damage when the {{{name|{{LC:{{PAGENAME}}}}}}} hits with it (included in the attack), and these weapon attacks are magical.
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|Undying=The {{{name|{{LC:{{PAGENAME}}}}}}} can't be reduced to 0 {{hp}} by taking {{{variable|5}}} or less damage at once.  At least {{#expr: {{{variable|5}}}+1}} damage must be dealt at once, otherwise the {{{name|{{LC:{{PAGENAME}}}}}}} always retains at least 1 {{BL|heart point}}.
 
|Undying=The {{{name|{{LC:{{PAGENAME}}}}}}} can't be reduced to 0 {{hp}} by taking {{{variable|5}}} or less damage at once.  At least {{#expr: {{{variable|5}}}+1}} damage must be dealt at once, otherwise the {{{name|{{LC:{{PAGENAME}}}}}}} always retains at least 1 {{BL|heart point}}.
}} {{{2|}}}<noinclude>
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}}}}}<noinclude>
  
  

Latest revision as of 12:20, 23 July 2022

Trait Name. Unknown effect.


See Template talk:CreatureTrait for examples of every included trait.

Usage

{{CT|Trait Name|The trait description goes here, unless using Spellcasting or a Default Description, as below.}}