Difference between revisions of "Popo (creature)"
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Latest revision as of 14:50, 13 April 2021
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Player's Guide |
System Reference |
Compendium |
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Popo | |||||
Small aberration, chaotic neutral Armor Class 9 Heart Points 10 (3d6) Speed 20 ft., swim 20 ft. | |||||
STR 12 (+1) |
DEX 8 (-1) |
CON 10 (+0) |
INT 2 (-4) |
WIS 6 (-2) |
CHA 3 (-4) |
Damage Resistances acid, bludgeoning | |||||
Condition Immunities blinded | |||||
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 8 | |||||
Languages — | |||||
Challenge 1/8 (25 XP) | Proficiency Bonus +2 | ||||
Challenge Alternatives 1/8, 1 | |||||
Amorphous. The popo can move through a space as narrow as 1 inch wide without squeezing.
Amphibious. The popo can breathe air and water. Slippery. The popo has advantage on ability checks and saving throws made to escape a grapple. | |||||
Actions Constrict. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage plus 2 (1d4) acid damage. If the hit target is a Medium or smaller creature, it is grappled (escape DC 12) and restrained for as long as it remains grappled. Digest. A creature grappled by the popo must make a DC 12 Constiution saving throw. The target takes 5 (2d4) acid damage on a failed save, or half as much on a success. |
“ | “A mollusk-like tentacle monster that hides in dungeons. It moves slowly toward enemies, but can take a hero by surprise by emerging suddenly from the ground.” |
— Encyclopedia |
A writhing mass of thick tentacles of contrasting colors, only a couple feet in diameter. Though this bizarre creature can be docile, it will predate on just about anything when it grows hungry. Its highly amorphous body is used to lay in wait, only to attack a passerby with its constricting tentacles—holding them in place as acids melt and digest the prey while it yet lives.
Popos can reproduce in large numbers, especially in the Dark World. If there is one, there are almost always many more somewhere nearby.
Environment: Ruins
Related pages
- Red Popo (creature), a thriving and more powerful version of this creature
- Leever (creature), a somewhat similar blobby monster that surprises travelers by popping out of the ground
The material on this page is based primarily on content found in A Link to the Past, Four Swords Adventures, and A Link Between Worlds, which are all copyright Nintendo Co., Ltd.
- Creatures
- Challenge 1/8 creatures
- Small-sized creatures
- Aberrations
- Creatures of chaotic neutral alignment
- Creatures with a swim speed
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without damage immunities
- Creatures without language
- Creatures resistant to acid
- Creatures resistant to bludgeoning
- Creatures immune to the blinded condition
- Creatures with the Constrict action
- Creatures with the Digest action
- Pages with quotes
- Creatures found in caves
- Content originating from A Link to the Past
- Content originating from Four Swords Adventures
- Content originating from A Link Between Worlds