Difference between revisions of "Zol (creature)"
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− | <noinclude>{{Navi|Creatures}} {{MonsterNav | + | <noinclude>{{Navi|Creatures}} {{MonsterNav}}</noinclude> |
{{CB | {{CB | ||
+ | |acrm={{BL|Gel (creature)|0}}, {{BL|Zol (creature)|1/4}}, {{BL|Tough Zol (creature)|1}} | ||
|summary=A sticky blob of slime the size of a child that attacks prey with acidic, tackling hops. If damaged they can split into {{C|gel}}s. | |summary=A sticky blob of slime the size of a child that attacks prey with acidic, tackling hops. If damaged they can split into {{C|gel}}s. | ||
|quote=A jelly monster that crawls and bounces around both in the field and in certain dungeons. They divide when attacked. | |quote=A jelly monster that crawls and bounces around both in the field and in certain dungeons. They divide when attacked. | ||
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{{CA|Split|If the zol takes damage but isn't reduced to 0 {{BL|heart points}}, it can use its {{BL|reaction}} to split into two {{BL|Gel (creature)|gels}} which each have full {{BL|heart points}}.}} | {{CA|Split|If the zol takes damage but isn't reduced to 0 {{BL|heart points}}, it can use its {{BL|reaction}} to split into two {{BL|Gel (creature)|gels}} which each have full {{BL|heart points}}.}} | ||
|actions= | |actions= | ||
− | {{CA|Slam|''Melee Weapon Attack:'' +3 to hit, reach 0 ft., one creature. ''Hit:'' 5 (1d6 + 2) bludgeoning damage | + | {{CA|Slam|''Melee Weapon Attack:'' +3 to hit, reach 0 ft., one creature. ''Hit:'' 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.}} |
|description= | |description= | ||
− | An oblong blob of sticky slime about three feet tall, usually of a dark color, with a pair of eerie eyes that glow faintly in darkness. As with many oozes, they live primarily underground, in caverns, or in ruins. | + | An oblong blob of sticky slime about three feet tall, usually of a dark color, of a solid color ranging anywhere from bright red to a dark moldy green—with a pair of eerie eyes that glow faintly in darkness. As with many oozes, they live primarily underground, in caverns, or in ruins. Particularly aggressive zols may target humanoids, but can only do so by recklessly slamming their acidic bodies into would-be prey. When damaged they can split into smaller {{C|gel}}s as a defense mechanism.{{a}}{{CT|Chu Nature|The zol does not require [[suffocation|air]] or [[Rest#Restless|sleep]].}}}} |
{{clear}} | {{clear}} | ||
==Related pages== | ==Related pages== | ||
− | {{Image|image=https://i.imgur.com/ | + | {{Image|image=https://i.imgur.com/en9xOEB.png|imagelink=https://zelda.gamepedia.com/Zol}} |
* [[Gel (creature)]], a smaller ooze formed when a zol splits in two | * [[Gel (creature)]], a smaller ooze formed when a zol splits in two | ||
* [[Tough Zol (creature)]], a more powerful variant of this monster | * [[Tough Zol (creature)]], a more powerful variant of this monster |
Latest revision as of 08:26, 11 April 2021
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
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Zol | |||||
Small ooze, unaligned Armor Class 12 (natural armor) Heart Points 14 (4d6) Speed 20 ft. | |||||
STR 12 (+1) |
DEX 8 (-1) |
CON 11 (+0) |
INT 1 (-5) |
WIS 8 (-1) |
CHA 6 (-2) |
Senses darkvision 60 ft., passive Perception 9 | |||||
Languages — | |||||
Challenge 1/4 (50 XP) | Proficiency Bonus +2 | ||||
Challenge Alternatives 0, 1/4, 1 | |||||
Amorphous. The zol can move through a space as narrow as 1 inch wide without squeezing.
Exploitative. The zol has advantage on attack rolls targeting any creature that has its speed reduced. | |||||
Actions Slam. Melee Weapon Attack: +3 to hit, reach 0 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) acid damage. | |||||
Reactions Split. If the zol takes damage but isn't reduced to 0 heart points, it can use its reaction to split into two gels which each have full heart points. |
“ | “A jelly monster that crawls and bounces around both in the field and in certain dungeons. They divide when attacked.” |
— Encyclopedia |
An oblong blob of sticky slime about three feet tall, usually of a dark color, of a solid color ranging anywhere from bright red to a dark moldy green—with a pair of eerie eyes that glow faintly in darkness. As with many oozes, they live primarily underground, in caverns, or in ruins. Particularly aggressive zols may target humanoids, but can only do so by recklessly slamming their acidic bodies into would-be prey. When damaged they can split into smaller gels as a defense mechanism.
Chu Nature. The zol does not require air or sleep.
Environment: Caves, Ruins
Related pages
- Gel (creature), a smaller ooze formed when a zol splits in two
- Tough Zol (creature), a more powerful variant of this monster
- Dera Zol (creature), a Huge, slug-like boss monster related to more common zols
- Morth (creature), a Tiny spiky sphere which uses a similar tactic of hopping on a foe to slow it down
- Chu (creature), the most renowned and widespread of round blob monsters
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.
Categories:
- Creatures
- Challenge 1/4 creatures
- Small-sized creatures
- Oozes
- Creatures of unaligned alignment
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures without language
- Creatures with the Slam action
- Creatures with the Split action
- Pages with quotes
- Creatures found in caves
- Content originating from The Legend of Zelda
- Content originating from Link's Awakening
- Content originating from Oracle of Seasons
- Content originating from Oracle of Ages
- Content originating from Four Swords
- Content originating from Phantom Hourglass
- Content originating from five or more Zelda games