Difference between revisions of "Template:Item"

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[[{{{1|longsword}}}|{{H|{{{1|longsword}}}|{{#switch: {{{1|longsword}}}
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[[{{{1|longsword}}} (item)|{{H|{{{1|longsword}}}|{{#switch: {{{1|longsword}}}
  
 
<!--Weapons, nonmagical-->
 
<!--Weapons, nonmagical-->
|bug-catching net = 10 rupees, 2 lb. \ simple melee weapon \ 1 bludgeoning \ light, special
+
|bug net = 50 rupees, 2 lb. \ simple melee weapon \ 1 bludgeoning \ special
|lizal boomerang = 900 rupees, 2 lb. \ martial melee weapon \ 1d6 slashing \ finesse, returning, special, thrown (20/60)
+
|bug-catching net = 50 rupees, 2 lb. \ simple melee weapon \ 1 bludgeoning \ special
|lizal gauntlet = 500 rupees, 18 lb. \ martial melee weapon \ 1d6 bludgeoning \ special
+
|lizal boomerang = 500 rupees, 2 lb. \ martial melee weapon \ d6 slashing \ finesse, returning (range 20/60), special
|deku stick = 50 rupees, 2 lb. \ simple melee weapon \ 2d6 bludgeoning damage \ two-handed, special
+
|lizal gauntlet = 500 rupees, 18 lb. \ martial melee weapon \ d6 bludgeoning \ special
  
|club = 1 rupee, 1 lb. \ simple melee weapon \ 1d4 bludgeoning \ light
+
|club = 1 rupee, 1 lb. \ simple melee weapon \ d4 bludgeoning \ light
|dagger = 20 rupees, 1 lb. \ simple melee weapon \ 1d4 piercing \ finesse, light, thrown (range 20/60)
+
|dagger = 20 rupees, 1 lb. \ simple melee weapon \ d4 piercing \ aquatic, finesse, light, thrown (range 20/60)
|handaxe = 20 rupees, 2 lb. \ simple melee weapon \ 1d6 slashing \ light, thrown (range 20/60)
+
|handaxe = 20 rupees, 2 lb. \ simple melee weapon \ d6 slashing \ light, thrown (range 20/60)
 
|throwing hammer = 20 rupees, 2 lb. \ simple melee weapon \ 1d6 bludgeoning \ light, thrown (range 20/60)
 
|throwing hammer = 20 rupees, 2 lb. \ simple melee weapon \ 1d6 bludgeoning \ light, thrown (range 20/60)
|javelin = 5 rupees, 2 lb. \ simple melee weapon \ 1d6 piercing \ thrown (range 30/120)
+
|sickle = 5 rupees, 2 lb. \ simple melee weapon \ d6 piercing \ light
|greatclub = 2 rupees, 10 lb. \ simple melee weapon \ 1d8 bludgeoning \ two-handed
+
|javelin = 5 rupees, 2 lb. \ simple melee weapon \ d6 piercing \ aquatic, thrown (range 30/120)
|quarterstaff = 5 rupees, 4 lb. \ simple melee weapon \ 1d6 bludgeoning \ versatile (1d8)
+
|greatclub = 2 rupees, 10 lb. \ simple melee weapon \ d8 bludgeoning \ two-handed
|hammer = 5 rupees, 4 lb. \ simple melee weapon \ 1d6 bludgeoning \ versatile (1d8)
+
|scythe = 20 rupees, 6 lb. \ simple melee weapon \ d8 piercing \ two-handed
|spear = 15 rupees, 3 lb. \ simple melee weapon \ 1d6 piercing \ thrown (range 20/60), versatile (1d8)
+
|quarterstaff = 20 rupees, 4 lb. \ simple melee weapon \ d6 bludgeoning \ versatile (1d8)
|trident = 15 rupees, 3 lb. \ simple melee weapon \ 1d6 piercing \ thrown (range 20/60), versatile (1d8)
+
|staff = 20 rupees, 4 lb. \ simple melee weapon \ d6 bludgeoning \ versatile (1d8)
|crusher = 55 rupees, 12 lb. \ simple melee weapon \ 1d10 bludgeoning \ dire, two-handed
+
|hammer = 5 rupees, 4 lb. \ simple melee weapon \ d6 bludgeoning \ versatile (1d8)
 +
|spear = 15 rupees, 3 lb. \ simple melee weapon \ d6 piercing \ aquatic, thrown (range 20/60), versatile (1d8)
 +
|trident = 15 rupees, 3 lb. \ simple melee weapon \ d6 piercing \ aquatic, thrown (range 20/60), versatile (1d8)
 +
|crusher = 55 rupees, 12 lb. \ simple melee weapon \ d8 bludgeoning \ dire, two-handed
  
|blowgun = 10 rupees, 1 lb. \ simple ranged weapon \ 1 piercing \ ammunition (range 25/100), special
+
|blowgun = 100 rupees, 1 lb. \ simple ranged weapon \ 1 piercing \ ammunition (range 25/100), special
|dart = 1 rupee, {{1/4}} lb. \ simple ranged weapon \ 1d4 piercing \ finnese, thrown (range 20/60)
+
|dart = 1 rupee, 1/4 lb. \ simple ranged weapon \ d4 piercing \ aquatic, finesse, thrown (range 20/60)
|slingshot = 5 rupees, 1 lb. \ simple ranged weapon \ 1d4 bludgeoning \ ammunition (range 30/90), two-handed
+
|slingshot = 100 rupees, 1 lb. \ simple ranged weapon \ d4 bludgeoning \ ammunition (range 30/90), two-handed
|boomerang = 10 rupees, 1 lb. \ simple ranged weapon \ 1d4 bludgeoning \ light, returning, thrown (range 30/120)
+
|shortbow = 250 rupees, 2 lb. \ martial ranged weapon \ d6 piercing \ ammunition (range 80/320), two-handed
|shortbow = 250 rupees, 2 lb. \ simple ranged weapon \ 1d6 piercing \ ammunition (range 80/320), two-handed
+
|light crossbow = 250 rupees, 5 lb. \ simple ranged weapon \ d8 piercing \ ammunition (range 80/320), aquatic, loading, two-handed
|light crossbow - 250 rupees, 5 lb. \ simple ranged weapon \ 1d8 piercing \ ammunition (range 80/320), loading, two-handed
 
  
|shortsword = 200 rupees, 2 lb. \ martial melee weapon \ 1d6 piercing \ finesse, light
+
|shortsword = 200 rupees, 2 lb. \ martial melee weapon \ d6 piercing \ finesse, light
|scimitar = 200 rupees, 2 lb. \ martial melee weapon \ 1d6 piercing \ finesse, light
+
|scimitar = 200 rupees, 2 lb. \ martial melee weapon \ d6 slashing \ finesse, light
|battleaxe = 200 rupees, 3 lb. \ martial melee weapon \ 1d8 slashing \ versatile
+
|battleaxe = 200 rupees, 3 lb. \ martial melee weapon \ d8 slashing \ versatile
|longsword = 200 rupees, 3 lb. \ martial melee weapon \ 1d8 slashing \ versatile
+
|longsword = 200 rupees, 3 lb. \ martial melee weapon \ d8 slashing \ versatile
|flail = 100 rupees, 3 lb. \ martial melee weapon \ 1d8 bludgeoning
+
|flail = 100 rupees, 3 lb. \ martial melee weapon \ d8 bludgeoning
|morningstar = 200 rupees, 3 lb. \ martial melee weapon \ 1d8 piercing \ versatile (1d10)
+
|morningstar = 200 rupees, 3 lb. \ martial melee weapon \ d8 piercing \ versatile (1d10)
|war pick = 100 rupees, 3 lb. \ martial melee weapon \ 1d8 piercing
+
|war pick = 100 rupees, 3 lb. \ martial melee weapon \ d8 piercing
|warhammer = 200 rupees, 3 lb. \ martial melee weapon \ 1d8 bludgeoning \ versatile (1d10)
+
|warhammer = 200 rupees, 3 lb. \ martial melee weapon \ d8 bludgeoning \ versatile (1d10)
|greataxe = 300 rupees, 7 lb. \ martial melee weapon \ 1d12 slashing \ two-handed
+
|greataxe = 300 rupees, 7 lb. \ martial melee weapon \ d12 slashing \ two-handed
 
|greatsword = 500 rupees, 7 lb. \ martial melee weapon \ 2d6 slashing \ two-handed
 
|greatsword = 500 rupees, 7 lb. \ martial melee weapon \ 2d6 slashing \ two-handed
|claymore = 500 rupees, 7 lb. \ martial melee weapon \ 2d6 slashing \ two-handed
+
|claymore = 300 rupees, 6 lb. \ martial melee weapon \ d12 slashing \ two-handed
 
|maul = 500 rupees, 10 lb. \ martial melee weapon \ 2d6 bludgeoning \ two-handed
 
|maul = 500 rupees, 10 lb. \ martial melee weapon \ 2d6 bludgeoning \ two-handed
|rapier = 250 rupees, 2 lb. \ martial melee weapon \ 1d8 piercing \ finesse
+
|rapier = 250 rupees, 2 lb. \ martial melee weapon \ d8 piercing \ finesse
|whip = 100 rupees, 3 lb. \ martial melee weapon \ 1d4 slashing \ finnese, reach, special
+
|broadsword = 250 rupees, 2 lb. \ martial melee weapon \ d8 slashing \ finesse
|lucerne hammer = 50 rupees, 18 lb. \ martial melee weapon \ 1d10 bludgeoning \ reach, two-handed  
+
|whip = 100 rupees, 3 lb. \ martial melee weapon \ d4 slashing \ finesse, reach, special
|pike = 50 rupees, 18 lb. \ martial melee weapon \ 1d10 piercing \ reach, two-handed  
+
|pole hammer = 50 rupees, 18 lb. \ martial melee weapon \ d10 bludgeoning \ reach, two-handed
|glaive = 200 rupees, 6 lb. \ martial melee weapon \ 1d10 slashing \ reach, two-handed  
+
|bec de corbin = 50 rupees, 18 lb. \ martial melee weapon \ d10 bludgeoning \ reach, two-handed
|halberd = 200 rupees, 6 lb. \ martial melee weapon \ 1d10 slashing \ reach, two-handed
+
|lucerne hammer = 50 rupees, 18 lb. \ martial melee weapon \ d10 bludgeoning \ reach, two-handed  
|giant boomerang = 500 rupees, 6 lb. \ martial melee weapon \ 1d10 bludgeoning | returning, thrown (range 20/80), two-handed
+
|pike = 50 rupees, 18 lb. \ martial melee weapon \ d10 piercing \ reach, two-handed  
|lance = 100 rupees, 6 lb. \ martial melee weapon \ 1d12 piercing \ reach, special
+
|glaive = 200 rupees, 6 lb. \ martial melee weapon \ d10 slashing \ reach, two-handed  
|moblin spear = 350 rupees, 6 lb. \ martial melee weapon \ 2d6 piercing \ dire, reach, two-handed
+
|halberd = 200 rupees, 6 lb. \ martial melee weapon \ d10 slashing \ reach, two-handed
 +
|giant boomerang = 500 rupees, 6 lb. \ martial melee weapon \ d10 bludgeoning \ returning (range 20/80), two-handed
 +
|lance = 100 rupees, 6 lb. \ martial melee weapon \ d12 piercing \ reach, special, two-handed
 +
|moblin spear = 350 rupees, 6 lb. \ martial melee weapon \ d10 piercing \ dire, reach, two-handed
  
|hand crossbow = 750 rupees, 3 lb. \ martial melee weapon \ 1d6 piercing \ ammunition (range 30/120), light, loading
+
|boomerang = 10 rupees, 1 lb. \ martial ranged weapon \ d6 bludgeoning \ light, returning (range 30/120)
|longbow = 500 rupees, 3 lb. \ martial melee weapon \ 1d8 piercing \ ammunition (range 150/600), two-handed
+
|hand crossbow = 750 rupees, 3 lb. \ martial ranged weapon \ d6 piercing \ ammunition (range 30/120), light, loading
|duplex bow = 900 rupees, 2 lb. \ martial melee weapon \ 2d4 piercing \ ammunition (range 20/60), two-handed, special
+
|longbow = 500 rupees, 3 lb. \ martial ranged weapon \ d8 piercing \ ammunition (range 150/600), two-handed
|heavy crossbow = 500 rupees, 18 lb. \ martial melee weapon \ 1d10 piercing (range 100/400), loading,  two-handed
+
|duplex bow = 900 rupees, 2 lb. \ martial ranged weapon \ d4 piercing \ ammunition (range 30/120), two-handed, special
 +
|heavy crossbow = 500 rupees, 18 lb. \ martial ranged weapon \ d10 piercing \ ammunition (range 100/400), loading,  two-handed
  
 
|arrow = 1 rupee, 0 lb. \ ammunition
 
|arrow = 1 rupee, 0 lb. \ ammunition
 
|bolt = 1 rupee, 0 lb. \ ammunition
 
|bolt = 1 rupee, 0 lb. \ ammunition
 +
|crossbow bolt = 1 rupee, 0 lb. \ ammunition
 
|bullet = 0 rupees, 0 lb. \ ammunition
 
|bullet = 0 rupees, 0 lb. \ ammunition
 +
|slingshot bullet = 0 rupees, 0 lb. \ ammunition
 
|seed = 0 rupees, 0 lb. \ ammunition
 
|seed = 0 rupees, 0 lb. \ ammunition
 +
|slingshot seed = 0 rupees, 0 lb. \ ammunition
 
|razor seed = 100 rupees, {{1/8}} lb. \ ammunition
 
|razor seed = 100 rupees, {{1/8}} lb. \ ammunition
 +
|needle = 1 rupee, 0 lb. \ ammunition
 +
|blowgun needle = 1 rupee, 0 lb. \ ammunition
  
 
<!-- armor-->
 
<!-- armor-->
|cloth = 50 rupees, 8 lb. \ light armor \ AC 11 + Dex mod \ Stealth disadvantage
+
|partial = 20 rupees, 10 lb. \ light armor \ AC 11 + Dex mod
|cloth armor = 50 rupees, 8 lb. \ light armor \ AC 11 + Dex mod \ Stealth disadvantage
+
|partial armor = 20 rupees, 10 lb. \ light armor \ AC 11 + Dex mod
 
|leather = 100 rupees, 10 lb. \ light armor \ AC 11 + Dex mod
 
|leather = 100 rupees, 10 lb. \ light armor \ AC 11 + Dex mod
 
|leather armor = 100 rupees, 10 lb. \ light armor \ AC 11 + Dex mod
 
|leather armor = 100 rupees, 10 lb. \ light armor \ AC 11 + Dex mod
 +
|tunic = 450 rupees, 13 lb. \ light armor \ AC 12 + Dex mod
 +
|armored tunic = 450 rupees, 13 lb. \ light armor \ AC 12 + Dex mod
 +
|hylian tunic = 450 rupees, 13 lb. \ light armor \ AC 12 + Dex mod
 
|traveler's tunic = 450 rupees, 13 lb. \ light armor \ AC 12 + Dex mod
 
|traveler's tunic = 450 rupees, 13 lb. \ light armor \ AC 12 + Dex mod
 
|hide = 50 rupees, 12 lb. \ medium armor \ AC 12 + Dex mod (max 2)
 
|hide = 50 rupees, 12 lb. \ medium armor \ AC 12 + Dex mod (max 2)

Latest revision as of 13:58, 6 April 2024