Difference between revisions of "Blue Lynel (creature)"

From Legends of Hyrule
Jump to navigationJump to search
m
m
 
Line 67: Line 67:
 
         14 Spear:  (81 dmg, +10 hit)
 
         14 Spear:  (81 dmg, +10 hit)
 
         14 Crusher: (96 dmg, +5 hit)
 
         14 Crusher: (96 dmg, +5 hit)
         12 Sword: (69 dmg, +10 hit) ~ also increases def CR by 1, so practically 13
+
         12 Sword: (69 dmg, +10 hit) ~ also increases def CR by 2, so practically 14
 
-->  
 
-->  
  
  
 
{{Source|The Legend of Zelda|Oracle of Ages|Oracle of Seasons|Breath of the Wild}}</noinclude>
 
{{Source|The Legend of Zelda|Oracle of Ages|Oracle of Seasons|Breath of the Wild}}</noinclude>

Latest revision as of 01:23, 24 December 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

←  #188: Lowder
Bestiary
 Lynel 
#190: Mad Jelly  →
Blue Lynel
Large giant (lynel), lawful evil
Divider.png
Armor Class 16 (natural armor)
Heart Points 231 (22d10 + 110)
Speed 50 ft.
Divider.png
STR
21 (+5)
DEX
17 (+3)
CON
21 (+5)
INT
17 (+3)
WIS
18 (+4)
CHA
18 (+4)
Divider.png
Saving Throws Str +10, Wis +9
Skills Intimidation +9, Perception +9
Damage Resistances cold, fire, lightning
Senses passive Perception 19
Languages Blin
Challenge 13 (10,000 XP) Proficiency Bonus +5    
Challenge Alternatives 3, 8, 13, 18, 23, 28
Divider.png
Charge. If the lynel moves at least 20 feet straight toward a Medium or smaller creature then hits it with the first melee attack it makes on the same turn, the target must succeed on a DC 18 Strength saving throw or be knocked prone.

Mighty Marksman. The lynel adds both Strength and Dexterity to ranged weapon attack rolls. These attacks ignore half cover and three-quarters cover.

Warping Step (1/Day). As a bonus action, the lynel teleports up to 30 feet to an unoccupied space that it can see.


Actions

Multiattack. The lynel makes three attacks using the same weapon.

Mighty Lynel Crusher. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) bludgeoning damage.

Mighty Lynel Sword and Shield. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. If the lynel uses this attack, its AC increases to 20 until its next turn. Hit: 23 (4d8 + 5) slashing damage.

Mighty Lynel Spear. Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 23 (4d8 + 5) piercing damage, or 27 (4d10 + 5) piercing damage if used with two hands to make a melee attack.

Mighty Lynel Bow with Ice Arrows. Ranged Weapon Attack: +13 to hit, range 80/320 ft., one target. Hit: 17 (4d6 + 3) piercing damage plus 7 (2d6) cold damage. Critical Hit: The target is also petrified, lasting until either the end of the lynel's next turn or until the target takes damage.

Invoke Flame. (Recharge 5-6): The lynel conjures fire in one of two ways:

  • Fire Breath: The lynel exhales fire in a 60-foot line that is 10-feet wide, three times. For each time a creature is in one of these lines it must make a DC 18 Dexterity saving throw, taking 19 (3d12) fire damage for each failed save, or half as much damage for each successful one.
  • Fire Burst: The lynel stabs its melee weapon into the ground, and summons a huge fireball that spreads to a 30-foot radius around itself. Each creature in this radius other than the lynel must make a DC 18 Dexterity saving throw, taking 58 (9d12) fire damage for a failed save, or half as much for a successful one.
“These fearsome monsters have lived in Hyrule since ancient times. Compared to the standard lynel, those with blue manes are much tougher and are equipped with much stronger weapons. Facing off a lynel is ill-advised, but if you must, be sure you're well prepared.”
— Hyrule Compendium, Breath of the Wild

Template:Lynel/Description
     Environment: Arctic, Grassland, Hills, Volcanic

Related pages


The material on this page is based primarily on content found in The Legend of Zelda, Oracle of Ages, Oracle of Seasons, and Breath of the Wild, which are all copyright Nintendo Co., Ltd.