Difference between revisions of "Skullrope (creature)"
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− | <noinclude>{{ | + | <noinclude>{{Navi|Creatures}} {{MonsterNav|Rope}} [[Category:Variant creatures]]</noinclude> |
{{CB | {{CB | ||
+ | |summary=A venomous, undead snake that races towards prey with shocking speed. | ||
|quote=These unsettling {{C|Rope}}s with skull for heads reside in the [[Dark World]], Ruins, and [[Lorule]]. In some dungeons, pulling the wrong lever can sometimes release a den of them. | |quote=These unsettling {{C|Rope}}s with skull for heads reside in the [[Dark World]], Ruins, and [[Lorule]]. In some dungeons, pulling the wrong lever can sometimes release a den of them. | ||
|quotesource=Encyclopedia | |quotesource=Encyclopedia | ||
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|size=Tiny | |size=Tiny | ||
|type=undead | |type=undead | ||
− | |subtype= | + | |subtype=serpent |
− | |alignment= | + | |alignment=NE |
− | |challenge=1 | + | |challenge=1/4 |
− | |str= | + | |str=6 |
− | |dex= | + | |dex=14 |
− | |con= | + | |con=15 |
|int=3 | |int=3 | ||
− | |wis= | + | |wis=8 |
|cha=5 | |cha=5 | ||
|hd=4 | |hd=4 | ||
|speed=40 | |speed=40 | ||
− | |ac= | + | |ac=15 |
|armortype=natural armor | |armortype=natural armor | ||
|senses={{BL|darkvision}} 60 ft. | |senses={{BL|darkvision}} 60 ft. | ||
|immune={{CI|poisoned}} | |immune={{CI|poisoned}} | ||
|immunedamage={{CI|poison}} | |immunedamage={{CI|poison}} | ||
− | + | |acr=rope | |
− | | | + | |caves=yes |
+ | |ruins=yes | ||
+ | |urban=yes | ||
|darkworld=yes | |darkworld=yes | ||
− | + | |traits={{CT|Pack Tactics|name=skullrope}} | |
− | |traits={{CT| | ||
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− | |||
|actions= | |actions= | ||
− | {{CA|Bite|''Melee Weapon Attack:'' + | + | {{CA|Bite|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 2 (1d4) necrotic damage, plus another 2 (1d4) piercing damage if the skullrope moved at least 10 feet straight towards the target before this attack.}} |
+ | |bonusactions= | ||
+ | {{CA|Charge|The skullrope moves up to 20 feet in a straight line directly towards a hostile creature it can see.}} | ||
|description=A '''skullrope''' is a mere {{C|Rope}} revived into undeath and empowered with dark necrotic magic. They are sometimes employed by evil mages, and are most abundantly found in dungeons and ruins within the [[Dark World]]. Despite their undead nature, skullropes retain much of the instincts and behavior of living ropes.{{a}}{{CT|Undead Nature|name=skullrope}} | |description=A '''skullrope''' is a mere {{C|Rope}} revived into undeath and empowered with dark necrotic magic. They are sometimes employed by evil mages, and are most abundantly found in dungeons and ruins within the [[Dark World]]. Despite their undead nature, skullropes retain much of the instincts and behavior of living ropes.{{a}}{{CT|Undead Nature|name=skullrope}} | ||
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}} | }} | ||
{{clear}}<noinclude> | {{clear}}<noinclude> | ||
{{Rope/Related}} | {{Rope/Related}} | ||
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{{clear}} | {{clear}} | ||
{{Source|A Link to the Past|A Link Between Worlds|Tri-Force Heroes}}</noinclude> | {{Source|A Link to the Past|A Link Between Worlds|Tri-Force Heroes}}</noinclude> |
Latest revision as of 07:08, 18 July 2022
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
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Skullrope | |||||
Tiny undead (serpent), neutral evil Armor Class 15 (natural armor) Heart Points 18 (4d4 + 8) Speed 40 ft. | |||||
STR 6 (-2) |
DEX 14 (+2) |
CON 15 (+2) |
INT 3 (-4) |
WIS 8 (-1) |
CHA 5 (-3) |
Damage Immunities poison | |||||
Condition Immunities poisoned | |||||
Senses darkvision 60 ft., passive Perception 9 | |||||
Languages — | |||||
Challenge 1/4 (50 XP) | Proficiency Bonus +2 | ||||
Challenge Alternatives 1/8, 1/4, 1, 2 | |||||
Pack Tactics. The skullrope has advantage on an attack roll against a creature if at least one of the skullrope's allies is within 5 feet of the creature and the ally isn't incapacitated. | |||||
Actions Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) necrotic damage, plus another 2 (1d4) piercing damage if the skullrope moved at least 10 feet straight towards the target before this attack. | |||||
Bonus Actions Charge. The skullrope moves up to 20 feet in a straight line directly towards a hostile creature it can see. |
“ | “These unsettling ropes with skull for heads reside in the Dark World, Ruins, and Lorule. In some dungeons, pulling the wrong lever can sometimes release a den of them.” |
— Encyclopedia |
A skullrope is a mere rope revived into undeath and empowered with dark necrotic magic. They are sometimes employed by evil mages, and are most abundantly found in dungeons and ruins within the Dark World. Despite their undead nature, skullropes retain much of the instincts and behavior of living ropes.
Undead Nature. The skullrope does not require air, food, water, or sleep.
Environment: Caves, Ruins, Urban
Related pages
- Ropes come in a few different varieties: rope (CR 1/8), skullrope (CR 1/4), flash rope, (CR 1), and golden rope (CR 2)
- Swarm of ropes (CR 1/2)
- Staldra, an undead three-headed serpent reminiscent of a more powerful skullrope
- Aneru, another serpent with occasionally supernatural powers
The material on this page is based primarily on content found in A Link to the Past, A Link Between Worlds, and Tri-Force Heroes, which are all copyright Nintendo Co., Ltd.
Categories:
- Variant creatures
- Creatures
- Challenge 1/4 creatures
- Tiny-sized creatures
- Undead
- Serpent
- Creatures of neutral evil alignment
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without language
- Creatures immune to poison damage
- Creatures immune to the poisoned condition
- Creatures with the Bite action
- Creatures with the Charge action
- Pages with quotes
- Creatures found in caves
- Creatures found in urban areas
- Creatures found in the Dark World
- Content originating from A Link to the Past
- Content originating from A Link Between Worlds
- Content originating from Tri-Force Heroes