Difference between revisions of "Power Word Stun (spell)"

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|You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded. If the target has 150 {{hp}} or fewer, it is [[stunned]], and you cannot cast this spell or another [[Legendary Spell|legendary spell]] until you finish a [[long rest]]. Otherwise, the spell has no effect.{{a}}The [[stunned]] target must make a {{con}} [[saving throw]] at the end of each of its turns. On a successful save, it is no longer stunned.{{a}}If you have cast a legendary spell since you last finished a [[long rest]], you cannot cast this spell.
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|You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded. If the target has 150 {{hp}} or fewer, it is [[stunned]]. Otherwise, the spell has no effect.{{a}}The [[stunned]] target must make a {{con}} [[saving throw]] at the end of each of its turns. On a successful save, it is no longer stunned.
 
|summary=A creature within 60 feet of you with 150 {{hp}} or fewer is [[stunned]].
 
|summary=A creature within 60 feet of you with 150 {{hp}} or fewer is [[stunned]].
 
|stunned=stunned
 
|stunned=stunned

Latest revision as of 20:13, 11 December 2020

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3cuTCbz.png

12-point enchantment
Casting time:  1 action
Range:  60 feet
Components:  V
Duration:  Instantaneous

You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded. If the target has 150 heart points or fewer, it is stunned. Otherwise, the spell has no effect.
     The stunned target must make a Constitution saving throw at the end of each of its turns. On a successful save, it is no longer stunned.
8th-level enchantment
Casting time:  1 action
Range:  60 feet
Components:  V
Duration:  Instantaneous

You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded. If the target has 150 heart points or fewer, it is stunned. Otherwise, the spell has no effect.
     The stunned target must make a Constitution saving throw at the end of each of its turns. On a successful save, it is no longer stunned.


The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]