Difference between revisions of "Scion/10th"

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{{#switch: {{{1|Poe}}}
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{{#switch: {{{1|}}}
 
|Armos===Stone Sentinel==
 
|Armos===Stone Sentinel==
 
By 10th level, your stone-skinned endurance and ever-watchful gaze has become such that no man nor monster can escape your guard.   
 
By 10th level, your stone-skinned endurance and ever-watchful gaze has become such that no man nor monster can escape your guard.   
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* '''''Legs.''''' Four dragon limbs replace your legs, turning you into something of a draconic centaur.  While present these give you a walking speed of 50 feet.
 
* '''''Legs.''''' Four dragon limbs replace your legs, turning you into something of a draconic centaur.  While present these give you a walking speed of 50 feet.
 
* '''''Eyes.''''' A pair of keen, glowing dragon eyes replace your own.  While present you can use your action to gain [[truesight]] to a range of 10 feet until the end of your next turn.
 
* '''''Eyes.''''' A pair of keen, glowing dragon eyes replace your own.  While present you can use your action to gain [[truesight]] to a range of 10 feet until the end of your next turn.
* '''''Lungs.''''' A powerful pair of lungs fill your chest, surging with supernatural energy.  While present, you can [[suffocation|hold you breath]] for up to 1 hour.  A creature that fails a saving throw against your {{S|Breath of Dragons}} spell takes half the spell's damage.  Whenever you cast a scion spell with ''breath'' in its name, add a d6 [[bonus die]] to the damage roll.
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* '''''Lungs.''''' A powerful pair of lungs fill your chest, surging with supernatural energy.  While present, you can [[suffocation|hold you breath]] for up to 1 hour.  A creature that fails a saving throw against your {{S|Breath of Dragons}} spell takes half the spell's damage.  Once per turn, when you cast a scion spell with ''breath'' in its name, add a d6 [[bonus die]] to the damage roll.
  
 
You can only have one of these adaptions at a time, but you can change which one at the start of each of your turns.
 
You can only have one of these adaptions at a time, but you can change which one at the start of each of your turns.

Latest revision as of 09:14, 8 December 2020