Difference between revisions of "Baneful Ray (spell)"
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Jump to navigationJump to search (Created page with "<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |school=evocation |p=7 |level=5th |range=60 feet |summary=You project a ray of divine power to #Ble...") |
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|summary=You project a ray of divine power to [[#Bless or Bane|bane]] a creature up to 60 feet away. | |summary=You project a ray of divine power to [[#Bless or Bane|bane]] a creature up to 60 feet away. | ||
− | |You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes 4d12 [[Sage#Sage Damage|Sage Damage]] | + | |You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes 4d12 [[Sage#Sage Damage|Sage Damage]] and the target is afflicted with one use of your [[#Bless or Bane|bane]] per your [[Sage#Bless or Bane|Bless or Bane]] if you have any remaining, ignoring the normal range.{{a}}{{AHL}} For each extra point, increase the damage dice by 1d12. |
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|range=60 feet | |range=60 feet | ||
|summary=You project a ray of divine power to [[#Bless or Bane|bane]] a creature up to 60 feet away. | |summary=You project a ray of divine power to [[#Bless or Bane|bane]] a creature up to 60 feet away. | ||
− | |You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes | + | |You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes 7d6 [[Sage#Sage Damage|Sage Damage]] and the target is afflicted with one use of your [[#Bless or Bane|bane]] per your [[Sage#Bless or Bane|Bless or Bane]] if you have any remaining, ignoring the normal range.{{a}}{{AHLS}} When you cast this spell using a spell slot of 6th level or higher, add 2d6 damage dice for each slot level above 5th.}}</tab></tabs> |
Revision as of 10:00, 30 November 2020
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Player's Guide |
System Reference |
Compendium |
7-point evocation | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes 4d12 Sage Damage and the target is afflicted with one use of your bane per your Bless or Bane if you have any remaining, ignoring the normal range.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, increase the damage dice by 1d12.
5th-level evocation | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes 7d6 Sage Damage and the target is afflicted with one use of your bane per your Bless or Bane if you have any remaining, ignoring the normal range.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, add 2d6 damage dice for each slot level above 5th.