Difference between revisions of "Water/6th"

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(Created page with "==Nayru's Veil== At 6th level, you learn to augment your blessings. Any creature you have blessed gains a swim speed of 30 feet. If the creature alrea...")
 
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==Nayru's Veil==
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==???==
At 6th level, you learn to augment your blessings.
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Starting from 6th level, the aquatic majesty of past sages begins to well up within you. At this level you gain one of the following benefits:
  
Any creature you have [[#Bless or Bane|blessed]] gains a [[swim speed]] of 30 feetIf the creature already has a swim speed, it increases by 30 feet.
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* '''''Flowing.''''' You have [[advantage]] on [[saving throw]]s to avoid being [[paralyzed]], [[stunned]], or [[petrified]].
 
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* '''''Slippery.''''' You cannot be [[ignited]].  You have [[advantage]] on any [[ability check]] or [[saving throw]] made to escape a [[grappled|grapple]].
If you have [[Damage resistance|resistance]] to any type of damage, any creature you have [[Sage#Bless or Bane|blessed]] also has resistance to this damage while it remains blessed.<noinclude>
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* '''''Swift.''''' You can add both your {{dex}} and {{wis}} modifiers to your [[initiative]].<noinclude>
[[Category:Class Templates]]</noinclude>
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[[Category:Class Features]]</noinclude>

Revision as of 21:41, 28 November 2020

???

Starting from 6th level, the aquatic majesty of past sages begins to well up within you. At this level you gain one of the following benefits: