Difference between revisions of "Template:Fighter/Table"

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|Spellsword={{inpage|Boundless Spellcraft}}
 
|Spellsword={{inpage|Boundless Spellcraft}}
 
|Sharpshooter=
 
|Sharpshooter=
|Tunic={{inpage|Tunic Techniques}} (two legendary)
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|Tunic={{inpage|Tunic Techniques}} (one legendary)
 
|[[#Fighter Archetype|Archetype]] feature}}{{#ifeq:{{{1|}}}|Spellsword|{{!}}{{!}} 7}}
 
|[[#Fighter Archetype|Archetype]] feature}}{{#ifeq:{{{1|}}}|Spellsword|{{!}}{{!}} 7}}
 
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|}{{#if:{{{1|}}}|<br/>This tab merges the [[fighter]] class features with those of the '''{{lc:{{{1|}}}}}''' archetype.  See [[{{{1|}}}]] for a list of the {{lc:{{{1|}}}}} archetype features in isolation.}}<noinclude>
 
|}{{#if:{{{1|}}}|<br/>This tab merges the [[fighter]] class features with those of the '''{{lc:{{{1|}}}}}''' archetype.  See [[{{{1|}}}]] for a list of the {{lc:{{{1|}}}}} archetype features in isolation.}}<noinclude>
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Revision as of 16:12, 24 November 2020

Table: The Hyrulean Fighter

Level Proficiency
Bonus
Features
1st +2 Fighting Style, Stamina Gauge
2nd +2 Archetype
3rd +2 Archetype feature
4th +2 Improvement
5th +3 Extra Attack
6th +3 Improvement
7th +3 Archetype feature
8th +3 Improvement
9th +4 Indomitable (one use)
10th +4 Improvement
11th +4 Action Surge, Archetype feature
12th +4 Improvement
13th +5 Indomitable (two uses)
14th +5 Improvement
15th +5 Archetype feature
16th +5 Improvement
17th +6 Great Strikes
18th +6 Improvement, Indomitable (three uses)
19th +6 Champion
20th +6 Improvement, Archetype feature