Difference between revisions of "Triforce Slash (technique)"

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|time=action
 
|time=action
 
|summary=You unleash a tremendously powerful attack that deals over 100 damage and paralyzes the target.
 
|summary=You unleash a tremendously powerful attack that deals over 100 damage and paralyzes the target.
|description=Your attack is empowered with the divine, smiting power of the ''[[Triforce]].''  Make a weapon attack or [[unarmed strike]] against any creature you can see within 60 feet of you, ignoring your weapon's normal reach or range.  On a hit, you may teleport to any open space adjacent to that creature.  Your hit then deals damage as normal, plus 100 radiant damage, and if the hit target is a creature it must succeed on a DC 20 {{con}} [[saving throw]] or be [[paralyzed]] until the end of your next turn.
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|description=Your attack is empowered with the divine, smiting power of the ''[[Triforce]].''  Make a weapon attack or [[unarmed strike]] against any creature you can see within 60 feet of you, ignoring your weapon's normal reach or range.  On a hit, you may teleport to any open space adjacent to that creature.  If you are able to teleport to an adjacent space, your hit then deals damage as normal, plus 100 radiant damage, and if the hit target is a creature it must succeed on a DC 20 {{con}} [[saving throw]] or be [[paralyzed]] until the end of your next turn.
 
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}}
 
{{clear}}
 
{{clear}}

Revision as of 13:06, 21 November 2020

master technique — action
Your attack is empowered with the divine, smiting power of the Triforce. Make a weapon attack or unarmed strike against any creature you can see within 60 feet of you, ignoring your weapon's normal reach or range. On a hit, you may teleport to any open space adjacent to that creature. If you are able to teleport to an adjacent space, your hit then deals damage as normal, plus 100 radiant damage, and if the hit target is a creature it must succeed on a DC 20 Constitution saving throw or be paralyzed until the end of your next turn.


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