Difference between revisions of "Megmat (creature)"

From Legends of Hyrule
Jump to navigationJump to search
m (Guy moved page Megmat to Megmat (creature))
Line 3: Line 3:
 
|quote=These monsters resemble armadillos mixed with wallabies. [...] They approach by bouncing forward on their powerful hind legs, and can be tough to avoid.
 
|quote=These monsters resemble armadillos mixed with wallabies. [...] They approach by bouncing forward on their powerful hind legs, and can be tough to avoid.
 
|title=Megmat
 
|title=Megmat
 +
|tier=minor
 
|image=https://i.imgur.com/PvUpOtp.png
 
|image=https://i.imgur.com/PvUpOtp.png
 
|imagelink=https://zelda.gamepedia.com/Megmat
 
|imagelink=https://zelda.gamepedia.com/Megmat
Line 9: Line 10:
 
|type=beast
 
|type=beast
 
|alignment=U
 
|alignment=U
|challenge=1/8
+
|challenge=0.125
 
|str=8
 
|str=8
 
|dex=11
 
|dex=11
Line 36: Line 37:
 
|actions=
 
|actions=
 
{{CA|Claw|''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one target. ''Hit:'' 2 (1d4) slashing damage.}}
 
{{CA|Claw|''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one target. ''Hit:'' 2 (1d4) slashing damage.}}
|gear=A megmat carries no equipment and yields no notable [[spoils]].  If slain, it can be prepared into 1d6 pounds of {{i|ration}}s.
+
|gear=A megmat carries no equipment and yields no notable [[spoils]].  If slain, it can be prepared into 5 (2d4) pounds of {{i|ration}}s.
 
}}
 
}}
 
{{Image|image=https://i.imgur.com/bosogfQ.png|imagelink=https://zelda.gamepedia.com/Megmat|imagepx=32}}
 
{{Image|image=https://i.imgur.com/bosogfQ.png|imagelink=https://zelda.gamepedia.com/Megmat|imagepx=32}}

Revision as of 01:50, 3 June 2020

CreaturesBeasts→ Megmat

Megmat
Small beast, unaligned
Divider.png
Armor Class 14 (natural armor)
Heart Points 9 (2d6 + 2)
Speed 20 ft.
Divider.png
STR
8 (-1)
DEX
11 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Divider.png
Senses passive Perception 10
Languages
Challenge 1/8 (25 XP) Proficiency Bonus +2    
Divider.png
Keen Smell. The megmat has advantage on Wisdom (Perception) checks that rely on smell.

Standing Jump. The megmat's long or high jump is up to 20 feet, with or without a running start.


Actions

Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

“These monsters resemble armadillos mixed with wallabies. [...] They approach by bouncing forward on their powerful hind legs, and can be tough to avoid.”
Encyclopedia

     These small, blue, bipedal marsupials are renowned for their powerful legs and incredible jumping capabilities. Megmats leap onto any strange creatures that invade their territory with aggressive tackles and scratching claw flurries. A megmat's erratic jumps can make it a surprisingly effective combatant. Despite the aggressive nature of a megmat, it usually only means to ward off predators and competitors. Its actual diet consists merely of insects, seeds, and fruits.
     Environment: Caves, Desert, Forest, Grassland, Hills


The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.