Difference between revisions of "Variant Rules"
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==Poisons & Diseases== | ==Poisons & Diseases== | ||
− | Although ''The Legend of Zelda'' features some effects which can arguably cause poison [[damage]] or even the [[poisoned]] condition, there is practically no canonical precedent for poison that can be administered—whether it would applied to a weapon or ingested. As such no such poisons are included in this compendium by default, not even "common poison." Similarly, there are few | + | Although ''The Legend of Zelda'' features some effects which can arguably cause poison [[damage]] or even the [[poisoned]] condition, there is practically no canonical precedent for poison that can be administered—whether it would applied to a weapon or ingested. As such no such poisons are included in this compendium by default, not even "common poison." Similarly, there are very few instances of illness or disease with quantifiable symptoms. |
There is however no reason a DM could not include diseases, poisons, or both—whether from the ''Dungeon Master's Guide'' (page 256) or elsewhere. | There is however no reason a DM could not include diseases, poisons, or both—whether from the ''Dungeon Master's Guide'' (page 256) or elsewhere. |
Revision as of 12:09, 27 May 2020
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Group Initiative
Poisons & Diseases
Although The Legend of Zelda features some effects which can arguably cause poison damage or even the poisoned condition, there is practically no canonical precedent for poison that can be administered—whether it would applied to a weapon or ingested. As such no such poisons are included in this compendium by default, not even "common poison." Similarly, there are very few instances of illness or disease with quantifiable symptoms.
There is however no reason a DM could not include diseases, poisons, or both—whether from the Dungeon Master's Guide (page 256) or elsewhere.