Difference between revisions of "Template:CreatureBox"
From Legends of Hyrule
Jump to navigationJump to searchm (hopefully fixed armorbonus calc) |
(removed armorbonus calc) |
||
| Line 9: | Line 9: | ||
|{{!}} colspan=6 {{!}} <span style="font-size:250%; font-family:'mreaves';">'''{{PAGENAME}}'''</span> | |{{!}} colspan=6 {{!}} <span style="font-size:250%; font-family:'mreaves';">'''{{PAGENAME}}'''</span> | ||
{{!}}-}} | {{!}}-}} | ||
| − | | colspan=6 {{!}} <span style="font-size:16px; font-family:'scalysans';">''[[:Category:{{{size|Medium}}}-sized creatures|<span style="color:#411e10">{{{size|Medium}}}</span>]] {{#ifeq:{{{type|}}}|fairy|[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairy</span>]]|{{#ifeq:{{{type|}}}|monstrosity|[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosity</span>]]|{{#ifeq:{{{type|}}}|undead|[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type|}}}s|<span style="color:#{{BoxTextColor}}">{{{type|}}}<span>]]|}}}}}}{{#if:{{{subtype|}}}| ([[:Category:{{{subtype|}}}|<span style="color:#{{BoxTextColor}}">{{{subtype|}}}</span>]])|}},'' ''{{#ifeq:{{{alignment|}}}|any|[[:Category:Creatures that can be any alignment|<span style="color:#{{BoxTextColor}}">any alignment</span>]]|{{#ifeq:{{{alignment|}}}|any good|[[:Category:Creatures that can be any good alignment|<span style="color:#{{BoxTextColor}}">any good alignment</span>]]|{{#ifeq:{{{alignment|}}}|any evil|[[:Category:Creatures that can be any evil alignment|<span style="color:#{{BoxTextColor}}">any evil alignment</span>]]|{{#ifeq:{{{alignment|}}}|any lawful|[[:Category:Creatures that can be any lawful alignment|<span style="color:#{{BoxTextColor}}">any lawful alignment</span>]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[:Category:Creatures that can be any chaotic alignment|<span style="color:#{{BoxTextColor}}">any chaotic alignment</span>]]|[[:Category:Creatures of {{align|{{{alignment|}}}}} alignment|<span style="color:#{{BoxTextColor}}">{{align|{{{alignment|}}}}}</span>]]}}}}}}}}}}''<br/>[[File:Divider.png|440px]]<br/>'''[[Armor class|<span style="color:#411e10">Armor Class</span>]]''' {{#if:{{{ac|}}}|{{{ac|10 | + | | colspan=6 {{!}} <span style="font-size:16px; font-family:'scalysans';">''[[:Category:{{{size|Medium}}}-sized creatures|<span style="color:#411e10">{{{size|Medium}}}</span>]] {{#ifeq:{{{type|}}}|fairy|[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairy</span>]]|{{#ifeq:{{{type|}}}|monstrosity|[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosity</span>]]|{{#ifeq:{{{type|}}}|undead|[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type|}}}s|<span style="color:#{{BoxTextColor}}">{{{type|}}}<span>]]|}}}}}}{{#if:{{{subtype|}}}| ([[:Category:{{{subtype|}}}|<span style="color:#{{BoxTextColor}}">{{{subtype|}}}</span>]])|}},'' ''{{#ifeq:{{{alignment|}}}|any|[[:Category:Creatures that can be any alignment|<span style="color:#{{BoxTextColor}}">any alignment</span>]]|{{#ifeq:{{{alignment|}}}|any good|[[:Category:Creatures that can be any good alignment|<span style="color:#{{BoxTextColor}}">any good alignment</span>]]|{{#ifeq:{{{alignment|}}}|any evil|[[:Category:Creatures that can be any evil alignment|<span style="color:#{{BoxTextColor}}">any evil alignment</span>]]|{{#ifeq:{{{alignment|}}}|any lawful|[[:Category:Creatures that can be any lawful alignment|<span style="color:#{{BoxTextColor}}">any lawful alignment</span>]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[:Category:Creatures that can be any chaotic alignment|<span style="color:#{{BoxTextColor}}">any chaotic alignment</span>]]|[[:Category:Creatures of {{align|{{{alignment|}}}}} alignment|<span style="color:#{{BoxTextColor}}">{{align|{{{alignment|}}}}}</span>]]}}}}}}}}}}''<br/>[[File:Divider.png|440px]]<br/>'''[[Armor class|<span style="color:#411e10">Armor Class</span>]]''' {{#if:{{{ac|}}}|{{{ac|10}}}}} {{#if:{{{armortype|}}}|({{{armortype|}}})}}<br/>'''[[Heart points|<span style="color:#411e10">Heart Points</span>]]''' {{#if:{{{hd|}}}|{{LessThan1Becomes1|{{calchp|{{{hd|}}}|{{hdsize|{{{size|}}}}}|{{abilitymod|{{{con|}}}}}}}}} ({{{hd|}}}d{{hdsize|{{{size|}}}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 | + | - }}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{hd|}}}}}}}}})|{{{hp}}} {{#if: {{{hpdice|}}}|({{{hpdice}}})}}}}{{#if: {{{hitdice|}}}| ({{{hitdice}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 | + | - }}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{cr|}}}}}}}}})}}<br/>'''[[Speed|<span style="color:#411e10">Speed</span>]]''' {{{speed|}}} ft.{{#if:{{{burrow|}}}|, burrow {{{burrow|}}} ft.|}}{{#if:{{{climb|}}}|, climb {{{climb|}}} ft.|}}{{#if:{{{fly|}}}|, fly {{{fly|}}} ft.|}}{{#if:{{{swim|}}}|, swim {{{swim|}}} ft.|}}<br/>[[File:Divider.png|440px]] |
|- | |- | ||
| width="16.66%" align=center| [[Strength|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''STR'''</span>]]<br/>{{{str|}}} ({{abilitymod|{{{str|}}}}}) | | width="16.66%" align=center| [[Strength|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''STR'''</span>]]<br/>{{{str|}}} ({{abilitymod|{{{str|}}}}}) | ||
| Line 117: | Line 117: | ||
|prof= Optional. Proficiency bonus. If left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc). | |prof= Optional. Proficiency bonus. If left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc). | ||
| − | |ac=Optional. The creature's numerical AC score | + | |ac=Optional. The creature's numerical AC score. |
| − | + | |armortype= Optional. "natural armor"; "leather armor, shield"; etc. | |
| − | |armortype= Optional. "natural armor" | ||
|speed= Only enter the number in feet, e.g. "20" or "5". | |speed= Only enter the number in feet, e.g. "20" or "5". | ||
Revision as of 16:36, 13 May 2020
Usage
{{CB
|group=minor, standard, legendary, epic, or special
|title=Optional. Use if different than the page title.
|size= Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, construct, dragon, elemental, fairy, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=elf, demon, goblin, shapechanger, devil, or one of many other possibilities
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any
|challenge= Challenge rating of 1/8, 1, 10, etc, as appropriate. XP is filled automatically based on this. If "loot" is left blank, that is filled automatically based on this too.
|image=Image url.
|imagelink=Image source. Usually Zelda Wiki.
|imagepx= Image width in pixels. Leave blank to auto-scale.
|quote=Insert quoted text here.
|quotesource=Source of quote. If left blank, defaults to {{Encyclopedia}}.
|str= Strength score. The modifier is added automatically.
|dex=
|con=
|int=
|wis=
|cha=
|strsave= Optional.
|dexsave= Optional.
|consave= Optional.
|intsave= Optional.
|wissave= Optional.
|chasave= Optional.
|hd= Number of hit dice. E.g., a creature with 4d6 HD would have this be "4". Average HP is calculated in part on this.
|hp= Optional. Overrides hd with whatever plain text you use. Useful for multiclassing creatures.
|prof= Optional. Proficiency bonus. If left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc).
|ac=Optional. The creature's numerical AC score.
|armortype= Optional. "natural armor"; "leather armor, shield"; etc.
|speed= Only enter the number in feet, e.g. "20" or "5".
|swim= Optional. Swimming speed.
|burrow= Optional. Burrowing speed.
|climb= Optional. Climbing speed.
|fly= Optional. Flying speed.
|weak= Optional. Damage vulnerabilities. Damage types include acid, bludgeoning (or blunt), cold, fire (or heat), force, lightning (or electric), necrotic, piercing, poison, psychic, radiant, slashing, and thunder (or sonic). {{CV|Fire}}
|resist= Optional. For resistance to one or more damage types. {{CR|Fire}}
|immunedamage=Optional. For immunity to one or more damage types. {{CI|damage|Fire}}
|immune= Optional. For immunity to certain conditions. Conditions include blinded, charmed, deafened, frightened, frozen, grappled, ignited, incapacitated, invisible, paralyzed, poisoned, restrained, stunned, and unconscious. {{CI|condition|Grappled}}
|senses= Optional. "darkvision 60 ft.", "tremorsense 60 ft.," etc. Common senses include blindsight, darkvision, tremorsense, and truesight, usually in increments of 30 ft.
|perception= Optional. If text is entered, that text is displayed as the creature's perception bonus (e.g., "-2" or "+4"). This line is also used for the creature's passive perception. If left blank, it is assumed the creature is not proficient in perception.
|stealth= Optional. As perception, above.
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=
|languages=Optional. {{CL|Common}}, {{CL|Orc}}, {{CL|Bullywug}}, etc. Particularly powerful and intelligent creatures may simply know "all" languages. A special language is telepathy, which must have a specified range, usually being 60 ft. or 120 ft., as in {{CL|Telepathy|60}}.
|traits=Optional, but almost universal.
|actions=Optional, but almost universal.
|reactions=Optional.
|legendaryactions=Optional.
|description=
|gear=Optional. Includes items the creature is almost certainly holding or comprised of, separate from "loot".
|loot=If left blank, a rupees and treasure chart are generated based on CR. Average result ideally has rupee purchase value = XP.
|hireling=Highest skill check goes here. E.g., "7". Used for creatures that can be hired for non-hazardous work.
|mercenary=Put any text here if applicable. For creatures that can be hired for hazardous work. Calculates based on CR.
|cost=The cost to outright buy and own the creature. Should only be used for unintelligent beasts.
|spells="Yes" or delete line. Adds "see [spellcasting service]."
}}
Blank Template
For ease of use, a blank version of the template is provided below. Only mandatory lines have text in them.
{{CB
|group=
|title=
|image=
|imagelink=
|imagepx=
|quote=
|quotesource=
|size=Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any, any evil, any good, any chaotic, any lawful
|challenge= Challenge rating of 1/8, 1, 10...
|str=Strength.
|dex=Dexterity.
|con=Constitution.
|int=Intelligence.
|wis=Wisdom.
|cha=Charisma.
|strsave=
|dexsave=
|consave=
|intsave=
|wissave=
|chasave=
|hd=
|prof=
|ac=
|armortype=
|speed= Base speed in feet.
|swim=
|burrow=
|climb=
|fly=
|weak=
|resist=
|immunedamage=
|immune=
|senses=
|languages=
|perception=
|stealth=
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=
|anywhere=
|dungeons=
|caves=
|urban=
|plains=
|forests=
|jungles=
|wetlands=
|hills=
|deserts=
|cold=
|volcanic=
|coastlines=
|freshwater=
|saltwater=
|astralrealm=
|darkworld=
|fairyrealm=
|silentrealm=
|twilightrealm=
|traits=
|actions=
|reactions=
|legendaryactions=
|description=
|gear=
|loot=
|hireling=
|mercenary=
|cost=
|spells=
}}
Categorization
When using this template, the page is automatically categorized based on many of the field entries. There are however a few categorizations which must be added manually. These include:
| Category Needed | Template to Use | Example |
|---|---|---|
| Category:Creatures by vulnerability (unless the creature has no vulnerabilities) | Template:Vulnerability | {{CV|Fire}} |
| Category:Creatures by resistance (unless the creature has no resistances) | Template:Resist | {{CR|Fire}} |
| Category:Creatures by immunity (unless the creature has no immunities) | Template:Immunity | {{CI|Fire}} {{CI|Charmed}} |
| Category:Creatures by languages known (unless the creature has no languages) | Template:Language | {{CL|Undercommon}} |