Difference between revisions of "Technomancer/20th"

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At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You gain the following benefits:
 
At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You gain the following benefits:
 
* You have [[advantage]] on all [[Intelligence]] ([[Engineering]]) and [[Intelligence]] ([[History]]) checks.
 
* You have [[advantage]] on all [[Intelligence]] ([[Engineering]]) and [[Intelligence]] ([[History]]) checks.
* When you cast a spell of 3-points or lower, you can use your [[bonus action]] to make one weapon attack.
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* When you cast a spell of 5-points (3rd level) or lower, you can use your [[bonus action]] to make one weapon attack.
 
* You learn every enhancement from your {{inpage|Ancient Enhancements}} list, and can apply any of them as you deem fit.<noinclude>
 
* You learn every enhancement from your {{inpage|Ancient Enhancements}} list, and can apply any of them as you deem fit.<noinclude>
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Revision as of 09:02, 5 May 2020

Master of the Ancient

At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You gain the following benefits: