Difference between revisions of "Fairy Scion"
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Your progenitor's power instills your mind and body with supernatural talents that feel natural, granting you several proficiencies. | Your progenitor's power instills your mind and body with supernatural talents that feel natural, granting you several proficiencies. | ||
− | You gain proficiency with [[shortsword]]s, [[scimitar]]s, and [[shield]]s | + | You gain proficiency with [[shortsword]]s, [[scimitar]]s, and [[shield]]s. |
You become proficient in two [[skills]] of your choice from [[Acrobatics]], [[Animal Handling]], [[Medicine]], [[Nature]], [[Performance]], and [[Stealth]]. | You become proficient in two [[skills]] of your choice from [[Acrobatics]], [[Animal Handling]], [[Medicine]], [[Nature]], [[Performance]], and [[Stealth]]. |
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Contents
Fairy is one of several possible progenitors you can inherit as a scion.
Your progenitor affects which spells you can learn as a scion. Your progenitor grants features when you first inherit it at 1st level, then grants more features at 2nd, 3rd, 6th, 8th, 11th, 15th, and 20th levels. See Scion#Fairy for an integrated list that combines fairy features with those of the base scion class.
Fairy Affinity
As a fairy scion, you have an affinity for fairy creatures, and you have an extrasensory understanding of them. This affinity is not necessarily benevolent nor malevolent. Your affinity affects several of your class features you gain at later levels, including Intuition.
Fairy Proficiencies
Your progenitor's power instills your mind and body with supernatural talents that feel natural, granting you several proficiencies.
You gain proficiency with shortswords, scimitars, and shields.
You become proficient in two skills of your choice from Acrobatics, Animal Handling, Medicine, Nature, Performance, and Stealth.
You can read, write, and speak the Deku language. If you already knew this language, you can instead learn one other language of your choice.
[Altered Senses]
2nd level
Aura of Life
As a fairy progenitor, restoration comes supernaturally to yourself and those around you.
Starting at 3rd level, whenever you or a friendly creature within 30 feet of you rolls dice to recover heart points due to a spell, the roll is maximized. The creature regains the maximum heart points possible from the dice and need not roll.
Whenever you or another creature restores heart points due to a short rest while within 30 feet of you, the amount it rolls on each if its Heart Containers cannot be lower than your Charisma modifier. Example: If a creature rolls a 1d8 and lands a 2, but your Charisma modifier is +3, the roll is treated as a 3.
[Altered Body]
6th level