Difference between revisions of "Dragon Claws (spell)"

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|comp=S
 
|comp=S
 
|description=
 
|description=
A creature you touch grows a set of draconic claws on their hands or forelimbs.  For the duration, the target's [[unarmed strike]] can deal 1d6 slashing damage instead of 1 bludgeoning damage.  This type of unarmed strike is effectively [[Weapon Properties|light]] for the purpose of [[two-weapon fighting]], but only if at least two forelimbs are unoccupied.{{a}}You can choose to [[concentration|concentrate]] on this spell when you cast it.  If you do, the unarmed strike instead deals 1d10 slashing damage.  If you lose your concentration, damage is reduced to 1d6 but the spell doesn't end unless you choose for it to end.
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A creature you touch grows a set of draconic claws on their hands or forelimbs.  For the duration, the target's [[unarmed strike]] can deal 1d6 slashing damage instead of 1 bludgeoning damage.  This type of unarmed strike is effectively a [[Weapon Properties|light]] melee weapon for the purpose of [[two-weapon fighting]], but only if at least two forelimbs are unoccupied.{{a}}You can choose to [[concentration|concentrate]] on this spell when you cast it.  If you do, the unarmed strike instead deals 1d10 slashing damage.  If you lose your concentration, damage is reduced to 1d6 but the spell doesn't end unless you choose for it to end.
 
|dragon=yes
 
|dragon=yes
 
|damage=slashing
 
|damage=slashing
 
}}
 
}}

Revision as of 15:44, 18 April 2020

2-point transmutation
Casting time:  1 bonus action
Range:  Touch
Components:  S
Duration:  10 minutes

A creature you touch grows a set of draconic claws on their hands or forelimbs. For the duration, the target's unarmed strike can deal 1d6 slashing damage instead of 1 bludgeoning damage. This type of unarmed strike is effectively a light melee weapon for the purpose of two-weapon fighting, but only if at least two forelimbs are unoccupied.
     You can choose to concentrate on this spell when you cast it. If you do, the unarmed strike instead deals 1d10 slashing damage. If you lose your concentration, damage is reduced to 1d6 but the spell doesn't end unless you choose for it to end.