Difference between revisions of "Template:CreatureBox"

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(animal handling uses wis, not cha)
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|{{!}} colspan=6 {{!}} <span style="font-size:250%; font-family:'mreaves';">'''{{PAGENAME}}'''</span>
 
|{{!}} colspan=6 {{!}} <span style="font-size:250%; font-family:'mreaves';">'''{{PAGENAME}}'''</span>
 
{{!}}-}}
 
{{!}}-}}
| colspan=6 {{!}} <span style="font-size:16px; font-family:'scalysans';">''[[:Category:{{{size|Medium}}}-sized creatures|<span style="color:#411e10">{{{size|Medium}}}</span>]] {{#ifeq:{{{type|}}}|fairy|[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairy</span>]]|{{#ifeq:{{{type|}}}|monstrosity|[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosity</span>]]|{{#ifeq:{{{type|}}}|undead|[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type|}}}s|<span style="color:#{{BoxTextColor}}">{{{type|}}}<span>]]|}}}}}}{{#if:{{{subtype|}}}|&nbsp;([[:Category:{{{subtype|}}}|<span style="color:#{{BoxTextColor}}">{{{subtype|}}}</span>]])|}},'' ''{{#ifeq:{{{alignment|}}}|any|[[:Category:Creatures that can be any alignment|<span style="color:#{{BoxTextColor}}">any alignment</span>]]|{{#ifeq:{{{alignment|}}}|any good|[[:Category:Creatures that can be any good alignment|<span style="color:#{{BoxTextColor}}">any good alignment</span>]]|{{#ifeq:{{{alignment|}}}|any evil|[[:Category:Creatures that can be any evil alignment|<span style="color:#{{BoxTextColor}}">any evil alignment</span>]]|{{#ifeq:{{{alignment|}}}|any lawful|[[:Category:Creatures that can be any lawful alignment|<span style="color:#{{BoxTextColor}}">any lawful alignment</span>]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[:Category:Creatures that can be any chaotic alignment|<span style="color:#{{BoxTextColor}}">any chaotic alignment</span>]]|[[:Category:Creatures of {{align|{{{alignment|}}}}} alignment|<span style="color:#{{BoxTextColor}}">{{align|{{{alignment|}}}}}</span>]]}}}}}}}}}}''<br/>[[File:Divider.png|440px]]<br/>'''[[Armor class|<span style="color:#411e10">Armor Class</span>]]''' {{#if:{{{ac|}}}|{{{ac|10}}}|{{#expr: 10 + {{{armorbonus|0}}}}} {{abilitymod|{{{dex|}}}}}}} {{#if:{{{armortype|}}}|({{{armortype|}}})}}<br/>'''[[Heart points|<span style="color:#411e10">Heart Points</span>]]''' {{hptotal|{{{hdcount|1}}}|{{{hdsize|8}}}|{{abilitymod|{{{con|}}}}}}} ({{{hdcount|1}}}d{{{hdsize|8}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|10}}} > 9 |&nbsp;+&nbsp;}}{{#expr:{{abilitymod|{{{con|10}}}}} * {{{hdcount|1}}}}}}})<br/>'''[[Speed|<span style="color:#411e10">Speed</span>]]''' {{{speed|}}} ft.{{#if:{{{burrow|}}}|, burrow {{{burrow|}}} ft.|}}{{#if:{{{climb|}}}|, climb {{{climb|}}} ft.|}}{{#if:{{{fly|}}}|, fly {{{fly|}}} ft.|}}{{#if:{{{swim|}}}|, swim {{{swim|}}} ft.|}}<br/>[[File:Divider.png|440px]]
+
| colspan=6 {{!}} <span style="font-size:16px; font-family:'scalysans';">''[[:Category:{{{size|Medium}}}-sized creatures|<span style="color:#411e10">{{{size|Medium}}}</span>]] {{#ifeq:{{{type|}}}|fairy|[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairy</span>]]|{{#ifeq:{{{type|}}}|monstrosity|[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosity</span>]]|{{#ifeq:{{{type|}}}|undead|[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type|}}}s|<span style="color:#{{BoxTextColor}}">{{{type|}}}<span>]]|}}}}}}{{#if:{{{subtype|}}}|&nbsp;([[:Category:{{{subtype|}}}|<span style="color:#{{BoxTextColor}}">{{{subtype|}}}</span>]])|}},'' ''{{#ifeq:{{{alignment|}}}|any|[[:Category:Creatures that can be any alignment|<span style="color:#{{BoxTextColor}}">any alignment</span>]]|{{#ifeq:{{{alignment|}}}|any good|[[:Category:Creatures that can be any good alignment|<span style="color:#{{BoxTextColor}}">any good alignment</span>]]|{{#ifeq:{{{alignment|}}}|any evil|[[:Category:Creatures that can be any evil alignment|<span style="color:#{{BoxTextColor}}">any evil alignment</span>]]|{{#ifeq:{{{alignment|}}}|any lawful|[[:Category:Creatures that can be any lawful alignment|<span style="color:#{{BoxTextColor}}">any lawful alignment</span>]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[:Category:Creatures that can be any chaotic alignment|<span style="color:#{{BoxTextColor}}">any chaotic alignment</span>]]|[[:Category:Creatures of {{align|{{{alignment|}}}}} alignment|<span style="color:#{{BoxTextColor}}">{{align|{{{alignment|}}}}}</span>]]}}}}}}}}}}''<br/>[[File:Divider.png|440px]]<br/>'''[[Armor class|<span style="color:#411e10">Armor Class</span>]]''' {{#if:{{{ac|}}}|{{{ac|10}}}|{{#expr: 10 + {{{armorbonus|0}}}}} {{abilitymod|{{{dex|}}}}}}} {{#if:{{{armortype|}}}|({{{armortype|}}})}}<br/>'''[[Heart points|<span style="color:#411e10">Heart Points</span>]]''' {{#if:{{{hd|}}}|{{LessThan1Becomes1|{{hp|{{{hd|}}}|{{hdsize|{{{size|}}}}}|{{abilitymod|{{{con|}}}}}}}}} ({{{hd|}}}d{{hdsize|{{{size|}}}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{hd|}}}}}}}}})|{{{hp}}} {{#if: {{{hpdice|}}}|({{{hpdice}}})}}}}{{#if: {{{hitdice|}}}|&#32;({{{hitdice}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{cr|}}}}}}}}})}}<br/>'''[[Speed|<span style="color:#411e10">Speed</span>]]''' {{{speed|}}} ft.{{#if:{{{burrow|}}}|, burrow {{{burrow|}}} ft.|}}{{#if:{{{climb|}}}|, climb {{{climb|}}} ft.|}}{{#if:{{{fly|}}}|, fly {{{fly|}}} ft.|}}{{#if:{{{swim|}}}|, swim {{{swim|}}} ft.|}}<br/>[[File:Divider.png|440px]]
 
|-
 
|-
 
| width="16.66%" align=center| [[Strength|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''STR'''</span>]]<br/>{{{str|}}} ({{abilitymod|{{{str|}}}}})  
 
| width="16.66%" align=center| [[Strength|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''STR'''</span>]]<br/>{{{str|}}} ({{abilitymod|{{{str|}}}}})  

Revision as of 03:58, 30 January 2020

Usage

{{CB
|title=Optional.  Use if different than the page title.
|size= Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, construct, dragon, elemental, fairy, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=elf, demon, goblin, shapechanger, devil, or one of many other possibilities
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any
|challenge= Challenge rating of 1/8, 1, 10, etc, as appropriate.  XP is filled automatically based on this.

|image=Image url.
|imagelink=Image source.  Usually Zelda Wiki.
|imagepx= Image width in pixels.  Leave blank to auto-scale.

|quote=Insert quoted text here.
|quotesource=Source of quote.  If left blank, defaults to {{Encyclopedia}}.

|str= Strength score.  The modifier is added automatically.
|dex=
|con=
|int=
|wis=
|cha=

|strsave= Optional.
|dexsave= Optional.
|consave= Optional.
|intsave= Optional.
|wissave= Optional.
|chasave= Optional.

|hdcount= Number of hit dice.  E.g., a creature with 4d6 HD would have this be "4".  Average HP is calculated in part on this.
|hdsize= Size of hit dice.  E.g., a creature with 4d6 HD would have this be "6".  Average HP is calculated in part on this.  Normally, a creature's HD size depends on its size category: d4 for Tiny, d6 for Small, d8 for Medium, d10 for Large, d12 for Huge, and d20 for Gargantuan.
|hp= Optional.  Overrides hdcount and hdsize with whatever plain text you use.  Useful for multiclassing creatures.

|prof= Optional.  Proficiency bonus.  If left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc).

|ac=Optional. The creature's numerical AC score.  If both this and "armorbonus" are left blank, AC defaults to 10 + Dex mod.
|armorbonus= Optionally can be used in place of ac. Any bonus from (natural) armor, excluding dex bonus.  The dex bonus is added when AC is calculated.
|armortype= Optional. "natural armor", "leather armor, shield", etc.

|speed= Only enter the number in feet, e.g. "20" or "5".
|swim= Optional. Swimming speed.
|burrow= Optional. Burrowing speed.
|climb= Optional. Climbing speed.
|fly= Optional. Flying speed.

|weak= Optional.  Damage vulnerabilities.  Damage types include acid, bludgeoning (or blunt), cold, fire (or heat), force, lightning (or electric), necrotic, piercing, poison, psychic, radiant, slashing, and thunder (or sonic).  {{CV|Fire}}
|resist= Optional. For resistance to one or more damage types.  {{CR|Fire}}
|immunedamage=Optional.  For immunity to one or more damage types. {{CI|damage|Fire}}
|immune= Optional. For immunity to certain conditions.  Conditions include blinded, charmed, deafened, frightened, frozen, grappled, ignited, incapacitated, invisible, paralyzed, poisoned, restrained, stunned, and unconscious. {{CI|condition|Grappled}}

|senses= Optional.  "darkvision 60 ft.", "tremorsense 60 ft.," etc.  Common senses include blindsight, darkvision, tremorsense, and truesight, usually in increments of 30 ft.

|perception= Optional.  If text is entered, that text is displayed as the creature's perception bonus (e.g., "-2" or "+4").  This line is also used for the creature's passive perception.  If left blank, it is assumed the creature is not proficient in perception.
|stealth= Optional.  As perception, above.
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=

|languages=Optional.  {{CL|Common}}, {{CL|Orc}}, {{CL|Bullywug}}, etc.  Particularly powerful and intelligent creatures may simply know "all" languages.  A special language is telepathy, which must have a specified range, usually being 60 ft. or 120 ft., as in {{CL|Telepathy|60}}.

|traits=Optional, but almost universal.
|actions=Optional, but almost universal.
|reactions=Optional.
|legendaryactions=Optional.
|description=
|gear=Optional.
|hireling=Highest skill check goes here.  E.g., "7".  Used for creatures that can be hired for non-hazardous work.
|mercenary=Put any text here if applicable.  For creatures that can be hired for hazardous work.  Calculates based on CR.
|cost=The cost to outright buy and own the creature.  Should only be used for unintelligent beasts.
|spells="Yes" or delete line.  Adds "see [spellcasting service]."
}}

Blank Template

For ease of use, a blank version of the template is provided below. Only mandatory lines have text in them.

{{CB
|title=
|image=
|imagelink=
|imagepx=
|quote=
|quotesource=
|size=Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any, any evil, any good, any chaotic, any lawful
|challenge= Challenge rating of 1/8, 1, 10...
|str=Strength.
|dex=Dexterity.
|con=Constitution.
|int=Intelligence.
|wis=Wisdom.
|cha=Charisma.
|strsave=
|dexsave=
|consave=
|intsave=
|wissave=
|chasave=
|hdcount=Number of hit dice.
|hdsize=Size of hit dice.  Normally it is d4 for Tiny, d6 for Small, d8 for Medium, d10 for Large, d12 for Huge, and d20 for Gargantuan.
|hp=
|prof=
|ac=
|armortype=
|speed= Base speed in feet.
|swim=
|burrow=
|climb=
|fly=
|weak=
|resist=
|immunedamage=
|immune=
|senses=
|languages=

|perception=
|stealth=
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=

|anywhere=
|dungeons=
|caves=
|urban=
|plains=
|forests=
|jungles=
|wetlands=
|hills=
|deserts=
|cold=
|volcanic=

|coastlines=
|freshwater=
|saltwater=

|astralrealm=
|darkworld=
|fairyrealm=
|silentrealm=
|twilightrealm=

|traits=
|actions=
|reactions=
|legendaryactions=
|description=
|gear=
|hireling=
|mercenary=
|cost=
|spells=
}}

Categorization

When using this template, the page is automatically categorized based on many of the field entries. There are however a few categorizations which must be added manually. These include:

Category Needed Template to Use Example
Category:Creatures by vulnerability (unless the creature has no vulnerabilities) Template:Vulnerability {{CV|Fire}}
Category:Creatures by resistance (unless the creature has no resistances) Template:Resist {{CR|Fire}}
Category:Creatures by immunity (unless the creature has no immunities) Template:Immunity {{CI|Fire}} {{CI|Charmed}}
Category:Creatures by languages known (unless the creature has no languages) Template:Language {{CL|Undercommon}}