Difference between revisions of "Bot (creature)"

From Legends of Hyrule
Jump to navigationJump to search
m
Line 10: Line 10:
 
|cha=3
 
|cha=3
 
|weak=piercing, slashing
 
|weak=piercing, slashing
|immunedamage={{C|Charmed}}, {{C|Exhaustion}}, {{C|Paralyzed}}, {{C|Prone}}, {{C|Stunned}}
+
|immunedamage={{CI|Charmed}}, {{CI|Exhaustion}}, {{CI|Paralyzed}}, {{CI|Prone}}, {{CI|Stunned}}
|senses=[[darkvision]] 60 ft., [[Perception]] 6
+
|senses={{BL|darkvision}} 60 ft., {{BL|Perception}} 6
 
|challenge=0
 
|challenge=0
 
|xp=10
 
|xp=10
Line 41: Line 41:
 
|description=A '''bit'''&mdash;or bot&mdash;appears as a small, slightly oblong spheroid about the size of a common dog, and uniformly colored blue, red, or violet.  Limbless, its only visible feature is a pair of oddly humanoid eyes which faintly glow a solid white.  These creatures can barely move, and survive almost solely upon whatever substance they roll, grind, or hop across.  Despite their weakness, bits are infamously aggressive&mdash;they will brazenly swarm and hop into any creature that comes near them, which for them is often a suicidal endeavor.<br/>{{tab}}{{CT|Chu Nature}} The bit does not require air or sleep.
 
|description=A '''bit'''&mdash;or bot&mdash;appears as a small, slightly oblong spheroid about the size of a common dog, and uniformly colored blue, red, or violet.  Limbless, its only visible feature is a pair of oddly humanoid eyes which faintly glow a solid white.  These creatures can barely move, and survive almost solely upon whatever substance they roll, grind, or hop across.  Despite their weakness, bits are infamously aggressive&mdash;they will brazenly swarm and hop into any creature that comes near them, which for them is often a suicidal endeavor.<br/>{{tab}}{{CT|Chu Nature}} The bit does not require air or sleep.
  
|gear=When slain, the bit yields 2d10 [[rupees]] worth of [[spoils]].
+
|gear=When slain, the bit yields 10 (2d10) [[rupees]] worth of [[spoils]].
 
|cost=50
 
|cost=50
 
}}
 
}}

Revision as of 15:58, 18 January 2020

Bit
Small ooze, chaotic evil
Divider.png
Armor Class 10 (natural armor)
Heart Points {{{hp}}}
Speed 10 ft. ft.
Divider.png
STR
3 (-4)
DEX
5 (-3)
CON
14 (+2)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Divider.png
Damage Vulnerabilities piercing, slashing
Damage Immunities charmed, exhaustion, paralyzed, prone, stunned
Senses darkvision 60 ft., Perception 6, passive Perception 6
Languages
Challenge 0 (10 XP) Proficiency Bonus +2    
Divider.png
Amorphous. The bit can move through a space as narrow as 1 inch wide without squeezing.

Reckless. At the start of its turn, the bit can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.


Actions

Slam. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage plus 2 (1d4) acid damage.

A bit—or bot—appears as a small, slightly oblong spheroid about the size of a common dog, and uniformly colored blue, red, or violet. Limbless, its only visible feature is a pair of oddly humanoid eyes which faintly glow a solid white. These creatures can barely move, and survive almost solely upon whatever substance they roll, grind, or hop across. Despite their weakness, bits are infamously aggressive—they will brazenly swarm and hop into any creature that comes near them, which for them is often a suicidal endeavor.
     Chu Nature. The bit does not require air or sleep.
     Environment: Caves, Forest, Grassland, Urban