Difference between revisions of "Template:Table of Magic Items"

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Revision as of 05:45, 20 October 2019

The following table predominantly contains uncommon major magic items. Uncommon items you've found can be sold easily. They frequently appear in markets, but it may be difficult to track down a specific uncommon item to buy.

If you find a seller, the expected asking price for a magic item like this is 4d12 × 100 (average 2,600) rupees. If you sell this magic item to a respectable buyer, you can expect to accrue in profit 2d12 × 100 (average 1,300) rupees, plus or minus 50% depending on your salesmanship.


Name Type Summary
%PAGE% Potion Drinking this potion omits your need to breathe for 10 minutes.
%PAGE% Wondrous item
%PAGE% Weapon This magic greatclub hits exceptionally hard, but breaks beyond repair from only one hit.
%PAGE% Wondrous item This seed bursts into flame on impact, making it useful ammunition.
%PAGE% Weapon This magic arrow can be used for fiery, igniting ranged weapon attacks.
%PAGE% Wondrous item Reroll one Charisma (Persuasion) check.
%PAGE% Weapon One hit with this +2 greatsword deaks an extra d6 slashing damage. Only one hit.
%PAGE% Potion Recover either magic points or twice as many stamina points.
%PAGE% Wondrous item An inflatable organ that be used to temporarily lift objects into the air.
%PAGE% Potion A strange orb which, if consumed, will either harm or heal.
%PAGE% Potion Drinking this potion restores heart points.
%PAGE% Rod
%PAGE% Wondrous item This key can be used to open almost any nonmagical lock.
%PAGE% Potion Temporarily gain advantage on all Dexterity (Stealth) checks.
%PAGE% Weapon The undead bones of this stal monster works as a surprisingly effective simple weapon.
%PAGE% Wondrous item A mushroom with a violent odor that snaps awake an unconscious creature.
%PAGE% Wondrous item


Usage

4d12, avg 26, range 4 to 48
2d12, avg 13, range 2 to 24
4d4, avg 10, range 4 to 16
2d4, avg 5, range 2 to 8

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