Difference between revisions of "Jump Thrust (technique)"
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{{TechBox | {{TechBox | ||
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|image=https://i.imgur.com/74e9IDA.png | |image=https://i.imgur.com/74e9IDA.png | ||
|imagelink=https://zelda.gamepedia.com/Jump_thrust | |imagelink=https://zelda.gamepedia.com/Jump_thrust | ||
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|p=1 | |p=1 | ||
|time=attack | |time=attack | ||
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|description=Make a melee attack or [[unarmed strike]]. If the target of your attack is not in contact with the ground or using a [[fly speed]] to move, your attack roll has [[advantage]]. On a hit, your attack deals damage as normal, and the target's fly speed is reduced by 10 feet until the end of its turn. | |description=Make a melee attack or [[unarmed strike]]. If the target of your attack is not in contact with the ground or using a [[fly speed]] to move, your attack roll has [[advantage]]. On a hit, your attack deals damage as normal, and the target's fly speed is reduced by 10 feet until the end of its turn. | ||
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Latest revision as of 12:29, 1 April 2024
This page is archived. It will receive no further updates, and internal links to it have been or will be removed. |
- master technique — attack