Difference between revisions of "Dash Attack (technique)"
From Legends of Hyrule
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|image=https://i.imgur.com/M2ckdRn.png | |image=https://i.imgur.com/M2ckdRn.png | ||
|imagelink=https://zelda.gamepedia.com/Dash_Attack | |imagelink=https://zelda.gamepedia.com/Dash_Attack | ||
− | + | |time=bonus action | |
− | + | |summary='''''Bonus Action.''''' After [[Dash]]ing or [[Champion#Sprint|Sprint]]ing, make a hard-hitting melee attack. | |
− | |time= | + | |description=If you [[Dash]]ed or [[Champion#Sprint|Sprint]]ed this turn and moved at least 20 feet directly towards a creature, at the end of that movement you can use this bonus action to make a melee weapon attack or unarmed strike targeting that creature. On a hit, add your [[Stamina Die]] to the damage roll. Your speed is reduced to 0 for the rest of the turn.}} |
− | |summary= | + | {{clear}} |
− | |description= | + | |
− | }} | + | |
+ | {{Source|A Link to the Past|Link's Awakening|The Minish Cap|A Link Between Worlds|Tri-Force Heroes}} |
Latest revision as of 20:48, 31 March 2024
- standard technique — bonus action
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