Difference between revisions of "Classes"

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<noinclude>{{Navi}}
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#REDIRECT [[Character Creation#Step 2: Choose Class]]
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{{Balance}}
 
== Classes ==</noinclude>
 
<div style="max-width: {{EntryWidth}};">
 
{|
 
! <includeonly>{{inpage|Fighter}}</includeonly><noinclude>[[Fighter]]</noinclude>
 
| You are a master of traditional combat. Few can match your training and talent on the battlefield.
 
|-
 
! <includeonly>{{inpage|Opportunist}}</includeonly><noinclude>[[Opportunist]]</noinclude>
 
| With finesse and tact, you exploit the vulnerabilities of your foes with uncanny skill. There's no opportunity you can't seize.
 
|-
 
! <includeonly>{{inpage|Researcher}}</includeonly><noinclude>[[Researcher]]</noinclude>
 
| Your study and practice of magic comes to fruition in uniquely potent spellcasting.
 
|-
 
! <includeonly>{{inpage|Sage}}</includeonly><noinclude>[[Sage]]</noinclude>
 
| Whether by devotion or fortune, you've earned divine magic that can change the world in countless ways.
 
|-
 
! <includeonly>{{inpage|Scion}}</includeonly><noinclude>[[Scion]]</noinclude>
 
| Using power inherited directly from a mystical being, you blend martial and magical prowess.
 
|}
 
 
 
== Multiclassing ==
 
Under default rules, it is not possible to multi-class in ''Legends of Hyrule''.  A class is often a character's destiny, their way of life, or the summation of a lifetime's training that evolves over time&mdash;not often something they pick up from an old man in a cave.  <!--Almost every overpowered build in 5e relies on multiclassing, too.-->  [[Feats]], subclasses, and other features enable any player-character to dabble in some features normally reserved for other classes.{{a}}Nonetheless, an additional class can be gained as an [[epic boon]], and there's nothing to stop the narrator from encouraging players to multiclass anyway.  For these reasons, Hyrulean classes note some benefits which are only gained if this is your "first class."{{a}}If your campaign uses the traditional ''D&D'' rules for multi-classing, the table below lists the ability score prerequisites for Hyrulean classes.  Multi-classing into any Hyrulean class grants you proficiency with light armor and simple weapons, plus one or two proficiencies listed in the table below, replacing those normally afforded under the "Proficiencies" header.
 
{| class="wikitable" style="text-align: left;"
 
|+ Multiclassing Prerequisites
 
|-
 
! Class !! Prerequisite(s) !! Multiclass Proficiency
 
|-
 
| [[Fighter]] || {{str}} 13 or {{dex}} 13 || [[Armor|Shield]]s and all martial [[weapon]]s
 
|-
 
| [[Opportunist]] || {{dex}} 13 or {{int}} 13 || Any one [[professional tool]] or any three [[musical instrument]]s
 
|-
 
| [[Researcher]] || {{int}} 13 || Rods
 
|-
 
| [[Sage]] || {{wis}} 13 || Any one [[musical instrument]], plus anything from your [[Sage#Sage Domain|domain]]
 
|-
 
| [[Scion]] || {{con}} 13 and {{cha}} 13 || Only those provided by your [[Sage#Progenitor|progenitor]]
 
|}</div>
 
 
 
 
 
[[Category:Core Compendium]]
 
[[Category:Classes|*]]
 

Latest revision as of 23:17, 30 March 2024