Difference between revisions of "Rito (species)"

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{{RaceText}}
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<s>description</s>
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{{PDF|http://legendsofhyrule.net/5e/images/4/4c/Rito.pdf}}
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{{Summary|These avian folk are renowned for their valor and reliability.  Most rito are capable of winged flight.}}{{RaceText}}
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{{Image
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|image=https://i.imgur.com/EycCRjF.png
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|imagelink=https://syn-rb.tumblr.com/post/162827668615/the-teba-i-scrapped
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|width=50%
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|source=syn-rb
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Avian humanoids adorned with feathers, '''rito''' (“''REE-toh''”) are particularly tall<br/>and thin compared to [[hylian]]s. Their narrow bodies and hollow bones make<br/>rito very lightweight for their height and arm span, which eases flight. Indeed, rito have arms that can double as wings, and are able to fly as a bird does. Island rito have hylian-like arms that slide into "sleeves" they use as wings, while highland rito have functional hands on the tips of their wings.
 +
 
 +
The ratio of birdlike-to-humanlike of a rito characteristics varies with heritage. Some island rito for example have a bottom lip, hylian-like hands, and grow feathers only on their wings. Most highland rito by contrast are completely covered in feathers upon being hatched, with practically no mammalian traits.
 +
 
 +
===Birds of a Feather===
 +
Rito form families and raise their hatched young one with care over many years, similar to hylians. Anywhere from one to six hatchlings are born at once and raised as siblings. Most form strong bonds to their family and community that last a lifetime.
 +
 
 +
A rito usually doesn't gain flight until an age of about 12 years, although the means of gaining flight varies between different rito tribes. An adult rito that is unable to fly, a [[#Fokka: Flightless Rito|fokka]], is often banished from its tribe and alienated by most rito.
 +
 
 +
Because a rito's arms are its wings, it's very difficult for one to maintain flight while using their hands for anything at all. Only the most skilled rito hunters are capable of wielding and shooting a bow mid-flight, a feat few warriors can match.
 +
 
 +
===Value in Valor===
 +
Mostly, rito are a prideful people with a strong respect for traditions. Despite their relatively sparse population, rito are widely respected and valued by other folk not only for their gift of flight, but also their legacy of duty, honor, and accountability.
 +
 
 +
Some say a rito will always see a job through. Rito soldiers are invaluable for their ability to scout and strike from the sky. In times of peace, few porters can be trusted to the extent of the swift and valiant rito. Long-distance communication is often carried in rito talons above all other options.
 +
 
 +
===Cliffs & Coasts===
 +
Due to their ability to fly, rito villages are most foten built on sheer cliffs, isolated islands, or other locations where few monsters could reach. Such villages are usually situated near oceans, rivers, or other fish-filled reservoirs.
 +
 
 +
Although rito are omnivorous, their tribes survive primarily from hunting and fishing, and usually only partake in farmed food when it is produced by other folk.
 +
 
 +
===Art & Trade===
 +
Most rito molt annually, and this creates an easy trade network back to hylians who enjoy bedding and clothing made from immaculate rito plumage. Routine exchange has made hylians and rito close allies whenever their communities overlap.
 +
 
 +
Although they aren't as industrious as [[hylian]]s or [[goron]]s, rito are known instead for their oratory traditions and works of art. Many rito are natural songbirds, and their tales are often passed down through generations this way.
 +
 
 +
{{Clear}}
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[[File:Rito crest.png|center|100px]]
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{{Clear}}
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==Lineage details==
 +
[[File:Rito icon.png|right]]
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{{RT|Size}} Rito stand tall, usually around 7 feet. Despite this their bodies are lean and their bones hollow, each weighing in the neighborhood of 120 pounds (or 55 kg). Your size is [[Medium]].<br/>
 +
{{RT|Age}} A rito traditionally has a coming-of-age ritual somewhere between 12 and 18. Rito are not particularly long-lived, but usually live to see 60 years or more.<br/>
 +
{{RT|Alignment}} Rito as a whole are known for their strong tendencies towards order and good, but even among rito there are exceptions.<br/>
 +
{{RT|Diet}} As a Medium humanoid, each day you prefer at least 1 pound of food and 1 gallon of water. Rito are carnivorous, with a high preference for fish and hunted meat, though they can get by otherwise.<br/>
 +
{{RT|Names}} Many rito names ends in "-li." The syllables within any rito's name tend to be short. Male examples include Gesane, Guy, Harth, Huck, Illari, Kaneli, Kass, Kogoli, Koboli, Komali, Mazli, Nekk, Quill, Revali, Teba, and Verla. Female examples include Amali, Bedoli, Cecili, Cree, Frita, Genli, Kaneli, Kheeel, Kotts, Laissa, Medli, Misa, Molli, Namali, Notts, and Saki.
  
==Player-character details==
 
{{RT|Alignment}} Rito are inherently dutiful, loyal, and stick to their convictions. They tend towards law.  <br/>
 
{{RT|Age}} A rito reaches adulthood in its teens, and rarely lives to see a century.<br/>
 
{{RT|Diet}} As a [[Medium]] [[humanoid]], each day you require at least 1 [[ration]] and 1 liter of water to avoid [[starvation]].
 
  
 
{{RandomHeightWeight|5′ 2"|2d12|60|1d4}}     
 
{{RandomHeightWeight|5′ 2"|2d12|60|1d4}}     
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{{clear}}
  
===Names===
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==Character traits==
A rito's name often ends in "-li," and is frequently comprised of three syllables.<br/>
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{{Image
'''Male:''' Gesane, Guy, Harth, Huck, Illari, Kaneli, Kass, Kogoli, Koboli, Komali, Mazli, Nekk, Quill, Revali, Teba, Verla<br/>
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|width=30%
'''Female:''' Amali, Bedoli, Cecili, Cree, Frita, Genli, Kaneli, Kheeel, Kotts, Laissa, Medli, Misa, Molli, Namali, Notts, Saki
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|image=https://i.imgur.com/8Hf8qoG.png
 
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|imagelink=https://magicmoonbun.tumblr.com/post/158920777730/veata-of-the-rito-commission-information
==Player-character traits==
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|source=Tanya R Godwin
{{RT}} Your {{dex}} score increases by 2.<br/>
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|permission=no}}
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{{RT}} Increase your {{dex}} score by 2.<br/>
 
{{RT|Size}} An adult rito has a height of about 5 to 7 feet.  Your size is Medium.<br/>
 
{{RT|Size}} An adult rito has a height of about 5 to 7 feet.  Your size is Medium.<br/>
{{RT|Speed}} You have a base walking speed of 30 feet.<br/>
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{{RT|Speed}} You have a walking speed of 30 feet.<br/>
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{{RT|Talons}} Your feet feature prominent talons which you can use to make an [[unarmed strike]]. On a hit, this unarmed strike deals slash damage equal to 1d4 + your Strength modifier, replacing the normal damage for an unarmed strike.<br/>
 +
{{RT|Mountain Born}} Native to high peaks and chilly altitudes, rito are naturally acclimated to both [[thin air]] and [[extreme cold]]. You can endure such climates without making [[Saving throw|saves]].<br/>
 +
{{RT|Poor Night Vision}} If you make an attack against a target in [[dim light]] more than 10 feet away from you, your attack roll has [[disadvantage]]. This weakness is ignored if you have [[darkvision]] or another means of clear sight in darkness.<br/>
 
{{RT|Languages}} You can speak, read, and write {{L|Hylian}}.<br/>
 
{{RT|Languages}} You can speak, read, and write {{L|Hylian}}.<br/>
{{RT|Subrace}} Choose one subrace from coastal, highland, or fokka.
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{{RT|Heritage}} You have one heritage of your choice from highland rito, island rito, and fokka.
  
===Coastal===
 
Coastal rito are visually distinguished by the color of their feathers, which is usually a pale brown, but can be a pure white in females.  Unlike highland rito, they have separate "hair" on their scalps, which is usually of a brown or white color. A coastal rito is born with feathers and beak, but does not inherently grow wings.  This variety of rito gains wings as a coming-of-age ritual performed in its early teens, which requires the direct magical blessing of either [[Valoo]] or another powerful supernatural being. 
 
  
{{RT|Labored Flight}} As an action, you gain a flying speed of 50 feet until the start of your next turn. You can maintain uninterrupted flight by using this action at the start of consecutive turns.  If you can't take this action at the start of a turn you are airborne, you [[falling|fall]]. On a turn you use your action to fly, you can use your [[bonus action]] to make an [[unarmed strike]], but you otherwise can't act until the start of your next turn.<br/>
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===Highland Rito===
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Unlike island rito, highland rito are completely covered in feathers of a typically vibrant color. The colors of these feathers vary greatly from one highland rito to another, and can include hues as diverse as blue, green, pink, brown, white, and more, but these hues tend to become more saturated as the rito ages.
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A highland rito is hatched with wings and avian features that naturally form, and unlike island rito do not receive them from an external source.
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 +
Revali, Kass, Tulin, Teba, Kaneli, and Penn are highland rito.
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{{RT}} Increase your {{cha}} score by 1.<br/>
 +
{{RT|Labored Flight}} As an action, you gain a [[fly]] speed of 50 feet until the start of your next turn. If you start a turn while airborne without a fly speed, you must immediately use this action or [[Falling|Fall]]. You can’t use this action if you're [[Grappled|grappling]] a creature, nor if you are wearing more than one piece of [[heavy]] attire. On a turn you use this action, you can use your [[bonus action]] to Attack with your talons.<br/>
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{{RT|Cold Resistance}} Hailing from frigid climates, you have [[Damage resistance|resistance]] to cold damage. Hylians even wear cold-protective clothing made from the molted feathers of highland rito.
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<br/>
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{{RT|Language|Oratory Tradition}} You can speak, read, and write {{L|Hebric}}. Alternatively, you can have proficiency with a [[musical instrument]] of your choice.
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{{clear}}
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===Island Rito===
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{{Image
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|image=https://i.imgur.com/nuPGOx8.png
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|width=30%
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|imagelink=https://redapplefries.tumblr.com/post/180603215900/drew-my-character-feather-as-a-rito-from-wind
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|source=redapplefries
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|permission=no
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}}
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Compared to highlanders, island rito have a more complex physiology. They are born with beaks but are otherwise very close to hylians, including hylian-like hair of typically white color. They lack wings or other more avian features until a coming-of-age ritual, normally accomplished in the early teens.
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An island rito gains a fresh dragon scale from a live dragon, and through this blessing gain more avian features, including feathered wings which they operate by sliding their arms into the wings like sleeves. This ritual is traditionally accomplished with a scale from the dragon [[guardian spirit]] Valoo on the eponymous Dragon Roost Island, but as island rito spread out from this island across the world they learned to accomplish this feat with the scales from other dragons — whether it’s a benevolent protector like Valoo, or something more monstrous.
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Medli, Quill, and Komali are island rito.
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{{RT}} Increase your {{wis}} score by 1.<br/>
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{{RT|Labored Flight}} As an action, you gain a [[fly]] speed of 50 feet until the start of your next turn. If you start a turn while airborne without a fly speed, you must immediately use this action or [[Falling|Fall]]. You can’t use this action if you're [[Grappled|grappling]] a creature, nor if you are wearing more than one piece of [[heavy]] attire. On a turn you use this action, you can use your [[bonus action]] to Attack with your talons.<br/>
 
{{RT|Keen Senses}} You have proficiency in the [[Perception]] skill.<br/>
 
{{RT|Keen Senses}} You have proficiency in the [[Perception]] skill.<br/>
{{RT|Navigation}} Coastal rito are unusually skilled at maintaining direction and creating mental maps.  You have advantage on {{wis}} ([[Survival]]) checks to navigate or avoid becoming lost.<br/>
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{{RT|Navigation}} Accustomed to flying over vast oceans, coastal rito are unusually skilled at maintaining direction and creating mental maps.  You have advantage on [[ability check]]s made to navigate or avoid becoming lost.<br/>
{{RT|Language}} You can speak, read, and write one more language of your choice from {{L|Deku}}, {{L|Subrosian}}, or {{L|Zoran}}.
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{{RT|Language}} You can speak, read, and write {{L|Zoran}}.
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{{clear}}
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===Fokka===
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{{Image
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|image=https://i.imgur.com/5gjLE2m.png
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|imagelink=https://www.deviantart.com/kelpgull/art/Fokka-657711646
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|permission=no
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|source=KelpGull
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|width=30%}}
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Rito are famous for their ability to fly through the skies with ease, but not all rito are so fortunate. Respected society tends to overlook or forget about flightless rito; about "fokka."
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 +
Fokka share the physiology of other rito, but for one reason or another are unable to fly. For island rito, this often occurs if the rito ages into an adult without acquiring a dragon scale. For highland rito, this flightless fate occurs only by injury. A fokka’s light body and stronger legs enable one to perform incredible jumps few folks can match, even if true flight is impossible.
  
====Fokka====
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By any other measure these rito are just as capable  and respectable as any hylian or gerudo would be, but fokka often can't help but feel inferior when their families fly and they cannot. Among rito, flightlessness is widely seen as shameful, and rito villages are often unsafe for those who can’t even glide. Some unfortunate fokka are even ostracized.
Flightless rito, or "fokka," usually result from coastal rito who do not complete their coming-of-age ritual, but still age into adulthood. In some coastal rito tribes, refusing to complete this ritual is seen as sacrilegious. Regardless of why they are flightless, fokka are seen as inferior among other rito, and their inability to fly is considered shameful.  Due to this disgrace, fokka have a tendency towards hate or other negative emotions, and are more prone towards evil than most rito. Despite their inability to fly, fokka retain the lightweight bodies of creatures adapted for flight. This, combined with increased leg strength, enables fokka to perform incredibly high jumps compared to most terrestrial humanoids.  They are naturally faster on their feet, and have a particularly easy time adapting to lighter forms of armor.
 
  
{{RT}} Your {{str}} score inceases by 1.<br/>
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These difficult origins can harden a fokka’s heart. The fortunate fokka find refuge with hylians or other kind folks—but some end up as ruthless monsters, or followers of Ganon. Many strike a middleground, turning to the valor and duty for which rito are known. These can make for ruthless soldiers willing to do anything to uphold orders; a fact a former King of Hyrule put to use with an elite order of fokka knights.
{{RT|Fleet of Foot}} Your base walking speed increases to 35 feet.<br/>
 
{{RT|Ancestral Arms}} You have proficiency with [[light armor]], [[medium armor]], [[shields]], {{Item|dagger}}s, and {{Item|shortsword}}s.<br/>
 
{{RT|Cantrip}} You know one cantrip from {{Spell|Power Beam}}, {{Spell|Produce Flame}}, and {{Spell|Resistance}}. {{cha}} is your casting ability for this spell.<br/>
 
{{RT|High Leap}} Both your [[Jumping|long jump and your high jump]] cover a number of feet equal to your {{str}} score if you move at least 10 feet immediately before the jump.  As normal, a standing jump covers only half this distance.<br/>
 
{{RT|Honed Skills}} You have proficiency in your choice of one of the following [[skills]]: [[Acrobatics]], [[Athletics]], [[Perception]], or [[Survival]].<br/>
 
{{RT|Language}} You can speak, read, and write one more language of your choice from {{L|Blin}}, {{L|Gerudo}} and {{L|Zoran}}.
 
  
====Highland====
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{{RT}} Increase your {{con}} score by 1.<br/>
Unlike coastal rito, highland rito are completely covered in feathers of a uniform color. The colors of these feathers vary greatly from one highland rito to another, and can include hues as diverse as blue, green, pink, brown, white, and more, but these colors tend to become more saturated as the rito ages. A highland rito is born with wings that naturally form, and do not receive them from an external sourceThis variety of rito usually can only become a flightless fokka either by a birth defect or debilitating injury.
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{{RT|Fleet of Foot}} Your walking speed increases by 10 feet.<br/>
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{{RT|Mighty Leap}} When determining how far you can [[jump]], treat your {{str}} score as being 10 points higher and your {{str}} modifier as being 5 higher.<br/>
 +
{{RT|Armor Adaption}} The lightweight but terrestrial body of a fokka adapts particularly easy to armor. You can ignore the Heavy trait of one piece of attire you’re wearing. (If your campaign doesn’t use “attire,” then instead increase by 1 the maximum Dexterity modifier you can add to the AC of medium or heavy armor you wear.)
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<br/>
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{{RT|Cantrip}} You know one cantrip of your choice from {{Spell|Leap}}, {{Spell|Power Beam}}, {{Spell|Fire Bolt}}, and {{Spell|Prestidigitation}}.
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{{RT|Language}} You can speak, read, and write one more [[language]] of your choice from {{L|Blin}}, {{L|Eldish}}, {{L|Hebric}}, and {{L|Zoran}}.
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<!--
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'''''Alternate Traits.'''''
 +
While most fighting fokka employ armor, some adapt to other pursuits.  As a fokka, you may forgo the Armor Adaption trait to instead gain one of the following two traits:
 +
:{{RT|Honed Skills}} You have proficiency in one [[skill]] of your choice from [[Acrobatics]], [[Athletics]], [[Perception]], and [[Survival]].
 +
:{{RT|Cantrip}} You know one cantrip from {{Spell|Power Beam}}, {{Spell|Produce Flame}}, and {{Spell|Resistance}}{{cha}} is your casting ability for this spell.-->
  
{{RT|Labored Flight}} As an action, you gain a flying speed of 50 feet until the start of your next turn.  You can maintain uninterrupted flight by using this action at the start of consecutive turns.  If you can't take this action at the start of a turn you are airborne, you [[falling|fall]].  On a turn you use your action to fly, you can use your [[bonus action]] to make an [[unarmed strike]], but you otherwise can't act until the start of your next turn.<br/> 
 
{{RT|Ancestral Arms}} You have proficiency with {{Item|shortbow}}s.  In place of the [[unarmed strike]] Labored Flight lets you make as a [[bonus action]], you can instead make a ranged weapon attack with a shortbow, but only if you are proficient with martial weapons.<br/>
 
{{RT|Mountain Born}} You’re acclimated to [[high altitude]] and to [[extreme cold]], and can endure such climates without difficulty.<br/>
 
{{RT|Language}} You can speak, read, and write one more language from {{L|Anook}}, {{L|Goro}}, and {{L|Zoran}}.
 
  
 +
{{clear}}
 
{{RaceFeats|Rito}}
 
{{RaceFeats|Rito}}
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{{clear}}
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{{RaceCreatures|Rito}}
  
==Prestige class==
 
[[Rito Sharpshooter]]
 
  
 
</div>
 
</div>
[[Category:Races of Light]]
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<noinclude>[[Category:Races]]
[[Category:Races]]
 
 
[[Category:Humanoids]]
 
[[Category:Humanoids]]
 
[[Category:Rito]]
 
[[Category:Rito]]
[[Category:Uncommon]]
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[[Category:Common]]
  
{{Source|Adventure of Link|The Wind Waker|Breath of the Wild}}
+
{{Source|Adventure of Link|The Wind Waker|Breath of the Wild|Hyrule Warriors: Age of Calamity|Tears of the Kingdom}}</noinclude>

Latest revision as of 22:13, 30 March 2024

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png


PDF icon.png This page is available as a stylized PDF.
EycCRjF.png
syn-rb
This art is presented without the explicit permission of its creator.

Avian humanoids adorned with feathers, rito (“REE-toh”) are particularly tall
and thin compared to hylians. Their narrow bodies and hollow bones make
rito very lightweight for their height and arm span, which eases flight. Indeed, rito have arms that can double as wings, and are able to fly as a bird does. Island rito have hylian-like arms that slide into "sleeves" they use as wings, while highland rito have functional hands on the tips of their wings.

The ratio of birdlike-to-humanlike of a rito characteristics varies with heritage. Some island rito for example have a bottom lip, hylian-like hands, and grow feathers only on their wings. Most highland rito by contrast are completely covered in feathers upon being hatched, with practically no mammalian traits.

Birds of a Feather

Rito form families and raise their hatched young one with care over many years, similar to hylians. Anywhere from one to six hatchlings are born at once and raised as siblings. Most form strong bonds to their family and community that last a lifetime.

A rito usually doesn't gain flight until an age of about 12 years, although the means of gaining flight varies between different rito tribes. An adult rito that is unable to fly, a fokka, is often banished from its tribe and alienated by most rito.

Because a rito's arms are its wings, it's very difficult for one to maintain flight while using their hands for anything at all. Only the most skilled rito hunters are capable of wielding and shooting a bow mid-flight, a feat few warriors can match.

Value in Valor

Mostly, rito are a prideful people with a strong respect for traditions. Despite their relatively sparse population, rito are widely respected and valued by other folk not only for their gift of flight, but also their legacy of duty, honor, and accountability.

Some say a rito will always see a job through. Rito soldiers are invaluable for their ability to scout and strike from the sky. In times of peace, few porters can be trusted to the extent of the swift and valiant rito. Long-distance communication is often carried in rito talons above all other options.

Cliffs & Coasts

Due to their ability to fly, rito villages are most foten built on sheer cliffs, isolated islands, or other locations where few monsters could reach. Such villages are usually situated near oceans, rivers, or other fish-filled reservoirs.

Although rito are omnivorous, their tribes survive primarily from hunting and fishing, and usually only partake in farmed food when it is produced by other folk.

Art & Trade

Most rito molt annually, and this creates an easy trade network back to hylians who enjoy bedding and clothing made from immaculate rito plumage. Routine exchange has made hylians and rito close allies whenever their communities overlap.

Although they aren't as industrious as hylians or gorons, rito are known instead for their oratory traditions and works of art. Many rito are natural songbirds, and their tales are often passed down through generations this way.

Rito crest.png

Lineage details

Rito icon.png

Size. Rito stand tall, usually around 7 feet. Despite this their bodies are lean and their bones hollow, each weighing in the neighborhood of 120 pounds (or 55 kg). Your size is Medium.
Age. A rito traditionally has a coming-of-age ritual somewhere between 12 and 18. Rito are not particularly long-lived, but usually live to see 60 years or more.
Alignment. Rito as a whole are known for their strong tendencies towards order and good, but even among rito there are exceptions.
Diet. As a Medium humanoid, each day you prefer at least 1 pound of food and 1 gallon of water. Rito are carnivorous, with a high preference for fish and hunted meat, though they can get by otherwise.
Names. Many rito names ends in "-li." The syllables within any rito's name tend to be short. Male examples include Gesane, Guy, Harth, Huck, Illari, Kaneli, Kass, Kogoli, Koboli, Komali, Mazli, Nekk, Quill, Revali, Teba, and Verla. Female examples include Amali, Bedoli, Cecili, Cree, Frita, Genli, Kaneli, Kheeel, Kotts, Laissa, Medli, Misa, Molli, Namali, Notts, and Saki.


Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
5′ 2" +2d12 60 lb. × (1d4)

Character traits

8Hf8qoG.png
Tanya R Godwin
This art is presented without the explicit permission of its creator.

Ability Score Increase. Increase your Dexterity score by 2.
Size. An adult rito has a height of about 5 to 7 feet. Your size is Medium.
Speed. You have a walking speed of 30 feet.
Talons. Your feet feature prominent talons which you can use to make an unarmed strike. On a hit, this unarmed strike deals slash damage equal to 1d4 + your Strength modifier, replacing the normal damage for an unarmed strike.
Mountain Born. Native to high peaks and chilly altitudes, rito are naturally acclimated to both thin air and extreme cold. You can endure such climates without making saves.
Poor Night Vision. If you make an attack against a target in dim light more than 10 feet away from you, your attack roll has disadvantage. This weakness is ignored if you have darkvision or another means of clear sight in darkness.
Languages. You can speak, read, and write Hylian.
Heritage. You have one heritage of your choice from highland rito, island rito, and fokka.


Highland Rito

Unlike island rito, highland rito are completely covered in feathers of a typically vibrant color. The colors of these feathers vary greatly from one highland rito to another, and can include hues as diverse as blue, green, pink, brown, white, and more, but these hues tend to become more saturated as the rito ages.

A highland rito is hatched with wings and avian features that naturally form, and unlike island rito do not receive them from an external source.

Revali, Kass, Tulin, Teba, Kaneli, and Penn are highland rito.

Ability Score Increase. Increase your Charisma score by 1.
Labored Flight. As an action, you gain a fly speed of 50 feet until the start of your next turn. If you start a turn while airborne without a fly speed, you must immediately use this action or Fall. You can’t use this action if you're grappling a creature, nor if you are wearing more than one piece of heavy attire. On a turn you use this action, you can use your bonus action to Attack with your talons.
Cold Resistance. Hailing from frigid climates, you have resistance to cold damage. Hylians even wear cold-protective clothing made from the molted feathers of highland rito.
Language. You can speak, read, and write Hebric. Alternatively, you can have proficiency with a musical instrument of your choice.


Island Rito

nuPGOx8.png
redapplefries
This art is presented without the explicit permission of its creator.

Compared to highlanders, island rito have a more complex physiology. They are born with beaks but are otherwise very close to hylians, including hylian-like hair of typically white color. They lack wings or other more avian features until a coming-of-age ritual, normally accomplished in the early teens.

An island rito gains a fresh dragon scale from a live dragon, and through this blessing gain more avian features, including feathered wings which they operate by sliding their arms into the wings like sleeves. This ritual is traditionally accomplished with a scale from the dragon guardian spirit Valoo on the eponymous Dragon Roost Island, but as island rito spread out from this island across the world they learned to accomplish this feat with the scales from other dragons — whether it’s a benevolent protector like Valoo, or something more monstrous.

Medli, Quill, and Komali are island rito.

Ability Score Increase. Increase your Wisdom score by 1.
Labored Flight. As an action, you gain a fly speed of 50 feet until the start of your next turn. If you start a turn while airborne without a fly speed, you must immediately use this action or Fall. You can’t use this action if you're grappling a creature, nor if you are wearing more than one piece of heavy attire. On a turn you use this action, you can use your bonus action to Attack with your talons.
Keen Senses. You have proficiency in the Perception skill.
Navigation. Accustomed to flying over vast oceans, coastal rito are unusually skilled at maintaining direction and creating mental maps. You have advantage on ability checks made to navigate or avoid becoming lost.
Language. You can speak, read, and write Zoran.


Fokka

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KelpGull
This art is presented without the explicit permission of its creator.

Rito are famous for their ability to fly through the skies with ease, but not all rito are so fortunate. Respected society tends to overlook or forget about flightless rito; about "fokka."

Fokka share the physiology of other rito, but for one reason or another are unable to fly. For island rito, this often occurs if the rito ages into an adult without acquiring a dragon scale. For highland rito, this flightless fate occurs only by injury. A fokka’s light body and stronger legs enable one to perform incredible jumps few folks can match, even if true flight is impossible.

By any other measure these rito are just as capable and respectable as any hylian or gerudo would be, but fokka often can't help but feel inferior when their families fly and they cannot. Among rito, flightlessness is widely seen as shameful, and rito villages are often unsafe for those who can’t even glide. Some unfortunate fokka are even ostracized.

These difficult origins can harden a fokka’s heart. The fortunate fokka find refuge with hylians or other kind folks—but some end up as ruthless monsters, or followers of Ganon. Many strike a middleground, turning to the valor and duty for which rito are known. These can make for ruthless soldiers willing to do anything to uphold orders; a fact a former King of Hyrule put to use with an elite order of fokka knights.

Ability Score Increase. Increase your Constitution score by 1.
Fleet of Foot. Your walking speed increases by 10 feet.
Mighty Leap. When determining how far you can jump, treat your Strength score as being 10 points higher and your Strength modifier as being 5 higher.
Armor Adaption. The lightweight but terrestrial body of a fokka adapts particularly easy to armor. You can ignore the Heavy trait of one piece of attire you’re wearing. (If your campaign doesn’t use “attire,” then instead increase by 1 the maximum Dexterity modifier you can add to the AC of medium or heavy armor you wear.)
Cantrip. You know one cantrip of your choice from leap, power beam, fire bolt, and prestidigitation.  Language. You can speak, read, and write one more language of your choice from Blin, Eldish, Hebric, and Zoran.


Lineage feats

The following feats are exclusive to members of this lineage.

Name Effects
Free Bird Through training and perhaps even physical transformation, you have learned to fly effortlessly. It is easy for you to rapidly switch between flapping your wings and using your hands even while maintaining flight. This gives you the following benefits:
  • You gain a fly speed of 60 feet. If you have the Labored Flight trait, this feat effectively replaces that trait.
  • If your heritage is coastal or highland, increase your Strength or Constitution score by 1. This cannot increase your ability score above its maximum.



Rito creatures

Creature Challenge Summary
%PAGE% 11 This flightless rito is a legendary warrior, among the most mighty fighters in the Light Realm. Their kind has historically sided against Hyrule.
%PAGE% 0.5 While flightless rito are renowned as monstrous warriors, this one makes a peaceful living as a scout and hunter of game.
%PAGE% 6 A flightless rito that excels at high-leaping combat. They can even shoot beams from their blades.


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.