Difference between revisions of "Template:CreatureBox"

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m (environment formatting)
(boss mode - initiative advantage)
 
(6 intermediate revisions by the same user not shown)
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| colspan=6 | <span style="font-size:250%; font-family:'mreaves';">'''{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}'''</span>
 
| colspan=6 | <span style="font-size:250%; font-family:'mreaves';">'''{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}'''</span>
 
|-  
 
|-  
| colspan=6 | <span style="font-size:16px; font-family:'scalysans';">''[[:Category:{{{size|Medium}}}-sized creatures|<span style="color:#411e10">{{{size|Medium}}}</span>]] {{#if:{{{swarm|}}}|swarm of {{{swarm|Tiny}}} {{#switch: {{{type|}}}|fairy=[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairies</span>]]|monstrosity=[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosities</span>]]|undead=[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type|}}}s|<span style="color:#{{BoxTextColor}}">{{{type|}}}s<span>]]|}}|{{#switch: {{{type|}}}|fairy=[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairy</span>]]|monstrosity=[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosity</span>]]|undead=[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type}}}s|<span style="color:#{{BoxTextColor}}">{{{type}}}<span>]]}}}}{{#if:{{{subtype|}}}|&nbsp;([[:Category:{{{subtype|}}}|<span style="color:#{{BoxTextColor}}">{{{subtype|}}}</span>]])|}},'' ''{{#ifeq:{{{alignment|}}}|any|[[:Category:Creatures that can be any alignment|<span style="color:#{{BoxTextColor}}">any alignment</span>]]|{{#ifeq:{{{alignment|}}}|any good|[[:Category:Creatures that can be any good alignment|<span style="color:#{{BoxTextColor}}">any good alignment</span>]]|{{#ifeq:{{{alignment|}}}|any evil|[[:Category:Creatures that can be any evil alignment|<span style="color:#{{BoxTextColor}}">any evil alignment</span>]]|{{#ifeq:{{{alignment|}}}|any lawful|[[:Category:Creatures that can be any lawful alignment|<span style="color:#{{BoxTextColor}}">any lawful alignment</span>]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[:Category:Creatures that can be any chaotic alignment|<span style="color:#{{BoxTextColor}}">any chaotic alignment</span>]]|[[:Category:Creatures of {{align|{{{alignment|}}}}} alignment|<span style="color:#{{BoxTextColor}}">{{align|{{{alignment|}}}}}</span>]]}}}}}}}}}}''<br/>[[File:Divider.png|440px]]<br/>'''[[Armor class|<span style="color:#411e10">Armor Class</span>]]''' {{#if:{{{ac|}}}|{{{ac|10}}}}} {{#if:{{{armortype|}}}|({{{armortype|}}})}}<br/>'''[[Heart points|<span style="color:#411e10">Heart Points</span>]]''' {{#if:{{{hd|}}}|{{LessThan1Becomes1|{{calchp|{{{hd|}}}|{{hdsize|{{{size|}}}}}|{{abilitymod|{{{con|}}}}}}}}} ({{{hd|}}}d{{hdsize|{{{size|}}}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{hd|}}}}}}}}})|{{{hp}}} {{#if: {{{hpdice|}}}|({{{hpdice}}})}}}}{{#if: {{{hitdice|}}}|&#32;({{{hitdice}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{cr|}}}}}}}}})}}<br/>'''[[Speed|<span style="color:#411e10">Speed</span>]]''' {{{speed|}}} ft.{{#if:{{{burrow|}}}|, burrow {{{burrow|}}} ft.|}}{{#if:{{{climb|}}}|, climb {{{climb|}}} ft.|}}{{#if:{{{fly|}}}|, fly {{{fly|}}} ft.|}}{{#if:{{{swim|}}}|, swim {{{swim|}}} ft.|}}<br/>[[File:Divider.png|440px]]
+
| colspan=6 | <span style="font-size:16px; font-family:'scalysans';">''[[:Category:{{{size|Medium}}}-sized creatures|<span style="color:#411e10">{{{size|Medium}}}</span>]] {{#if:{{{swarm|}}}|swarm of {{{swarm|Tiny}}} [[Category:Swarms]] {{#switch: {{{type|}}}|fairy=[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairies</span>]]|monstrosity=[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosities</span>]]|undead=[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type|}}}s|<span style="color:#{{BoxTextColor}}">{{{type|}}}s<span>]]|}}|{{#switch: {{{type|}}}|fairy=[[:Category:Fairies|<span style="color:#{{BoxTextColor}}">fairy</span>]]|monstrosity=[[:Category:Monstrosities|<span style="color:#{{BoxTextColor}}">monstrosity</span>]]|undead=[[:Category:Undead|<span style="color:#{{BoxTextColor}}">undead</span>]]|[[:Category:{{{type}}}s|<span style="color:#{{BoxTextColor}}">{{{type}}}<span>]]}}}}{{#if:{{{subtype|}}}|&nbsp;([[:Category:{{{subtype|}}}|<span style="color:#{{BoxTextColor}}">{{{subtype|}}}</span>]])|}},'' ''{{#ifeq:{{{alignment|}}}|any|[[:Category:Creatures that can be any alignment|<span style="color:#{{BoxTextColor}}">any alignment</span>]]|{{#ifeq:{{{alignment|}}}|any good|[[:Category:Creatures that can be any good alignment|<span style="color:#{{BoxTextColor}}">any good alignment</span>]]|{{#ifeq:{{{alignment|}}}|any evil|[[:Category:Creatures that can be any evil alignment|<span style="color:#{{BoxTextColor}}">any evil alignment</span>]]|{{#ifeq:{{{alignment|}}}|any lawful|[[:Category:Creatures that can be any lawful alignment|<span style="color:#{{BoxTextColor}}">any lawful alignment</span>]]|{{#ifeq:{{{alignment|}}}|any chaotic|[[:Category:Creatures that can be any chaotic alignment|<span style="color:#{{BoxTextColor}}">any chaotic alignment</span>]]|[[:Category:Creatures of {{align|{{{alignment|}}}}} alignment|<span style="color:#{{BoxTextColor}}">{{align|{{{alignment|}}}}}</span>]]}}}}}}}}}}''<br/>[[File:Divider.png|440px]]<br/>'''[[Armor class|<span style="color:#411e10">Armor Class</span>]]''' {{#if:{{{ac|}}}|{{{ac|10}}}}} {{#if:{{{armortype|}}}|({{{armortype|}}})}}<br/>'''[[Heart points|<span style="color:#411e10">Heart Points</span>]]''' {{#if:{{{hd|}}}|{{LessThan1Becomes1|{{calchp|{{{hd|}}}|{{hdsize|{{{size|}}}}}|{{abilitymod|{{{con|}}}}}}}}} ({{{hd|}}}d{{hdsize|{{{size|}}}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{hd|}}}}}}}}})|{{{hp}}} {{#if: {{{hpdice|}}}|({{{hpdice}}})}}}}{{#if: {{{hitdice|}}}|&#32;({{{hitdice}}}{{#ifeq:{{abilitymod|{{{con|}}}}}|0| | {{#ifexpr: {{{con|}}} > 9 |&#32;+&#32;|&#32;-&#32;}}{{Negative|{{#expr:{{abilitymod|{{{con|}}}}} * {{{cr|}}}}}}}}})}}<br/>'''[[Speed|<span style="color:#411e10">Speed</span>]]''' {{{speed|}}} ft.{{#if:{{{burrow|}}}|, burrow {{{burrow|}}} ft.|}}{{#if:{{{climb|}}}|, climb {{{climb|}}} ft.|}}{{#if:{{{fly|}}}|, fly {{{fly|}}} ft.|}}{{#if:{{{swim|}}}|, swim {{{swim|}}} ft.|}}<br/>[[File:Divider.png|440px]]
 
|-
 
|-
 
| width="16.66%" align=center| [[Strength|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''STR'''</span>]]<br/>{{{str|}}} ({{abilitymod|{{{str|}}}}})  
 
| width="16.66%" align=center| [[Strength|<span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''STR'''</span>]]<br/>{{{str|}}} ({{abilitymod|{{{str|}}}}})  
Line 63: Line 63:
 
|}}
 
|}}
 
{{#if:{{{actions|}}}|  
 
{{#if:{{{actions|}}}|  
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Actions</span>
+
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Actions {{#if:{{{multiaction|}}}| ({{{multiaction|2}}} per turn)}}</span>
 
<hr>
 
<hr>
 
<span style="font-size:16px; font-family:'scalysans';">{{{actions|}}}</span>
 
<span style="font-size:16px; font-family:'scalysans';">{{{actions|}}}</span>
Line 89: Line 89:
 
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Boss Mode</span>
 
{{!}} colspan=6{{!}} <br/><span style="font-size:200%; font-family:'scalysanscaps';">Boss Mode</span>
 
<hr>
 
<hr>
<span style="font-size:16px; font-family:'scalysans';">While the {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} has a {{BL|Challenge rating}} higher than any other monster in {{BL|combat}}, its {{BL|Heart Point|heart points}} are doubled. It can also take 3 {{BL|Boss mode|boss reactions}} each round, replacing its normal 1 {{BL|reaction}} per round. The boss {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} can use a boss reaction to {{BL|Escape}}, {{BL|Maneuver}}, {{BL|Search}}, use any of its normal reactions, or do any of the following:<br/><br/>{{{bossreactions|}}}</span>
+
<span style="font-size:16px; font-family:'scalysans';">While the {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} has a {{BL|Challenge rating}} higher than any other monster in {{BL|combat}}, its {{BL|Heart Point|heart points}} are doubled, and it has {{BL|advantage}} on {{BL|initiative|initiative checks}}. It can also take 3 {{BL|Boss mode|boss reactions}} each round, replacing its normal 1 {{BL|reaction}} per round. The boss {{lc:{{{title|{{#replace:{{PAGENAME}}|(creature)}}}}}}} can use a boss reaction to {{BL|Escape}}, {{BL|Maneuver}}, {{BL|Search}}, use any of its normal reactions, or do any of the following:<br/><br/>{{{bossreactions|}}}</span>
 
{{!-}}
 
{{!-}}
 
|}}
 
|}}
 
|}</span></div>
 
|}</span></div>
 
<div>
 
<div>
{{#if:{{{quote|}}}|{{quote|{{{quote|}}}|{{{quotesource|{{Encyclopedia}}}}}}}<br/>}}<span style="font-size:16px; font-family:'bookinsanity';">{{{description|}}}{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forests|}}}{{{jungles|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{mountain|}}}{{{volcanic|}}}{{{subrosia|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{swamp|}}}{{{wetland|}}}|{{a}}<b>Environment:</b>  
+
{{#if:{{{quote|}}}|{{quote|{{{quote|}}}|{{{quotesource|{{Encyclopedia}}}}}}}<br/>}}<span style="font-size:16px; font-family:'bookinsanity';">{{{description|}}}{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forests|}}}{{{jungles|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{mountain|}}}{{{volcanic|}}}{{{subrosia|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{swamp|}}}{{{wetland|}}}|{{a}}<b><i>Environment:</b></i> {{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}|Arctic}}{{#if:{{{caves|}}}{{{underdark|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}|,&nbsp;|}}Caves}}{{#if:{{{coastlines|}}}{{{coastal|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}|,&nbsp;|}}Coastal}}{{#if:{{{deserts|}}}{{{desert|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}|,&nbsp;|}}Desert}}{{#if:{{{forest|}}}{{{forests|}}}{{{jungle|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}|,&nbsp;|}}Forest}}{{#if:{{{plains|}}}{{{grasslands|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}|,&nbsp;|}}Grassland}}{{#if:{{{hills|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}|,&nbsp;|}}Hills}}{{#if:{{{freshwater|}}}{{{lake|}}}{{{river|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}|,&nbsp;|}}Lake}}{{#if:{{{dungeons|}}}{{{ruins|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}|,&nbsp;|}}Ruins}}{{#if:{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}|,&nbsp;|}}Sea}}{{#if:{{{sky|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|,&nbsp;|}}Sky}}{{#if:{{{swamp|}}}{{{wetland|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{sky|}}}|,&nbsp;|}}Swamp}}{{#if:{{{urban|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{sky|}}}|,&nbsp;|}}Urban}}{{#if:{{{mountain|}}}{{{volcanic|}}}{{{subrosia|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{urban|}}}{{{sky|}}}|,&nbsp;|}}Volcanic}}
{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}|Arctic}}{{#if:{{{caves|}}}{{{underdark|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}|,&nbsp;|}}Caves}}{{#if:{{{coastlines|}}}{{{coastal|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}|,&nbsp;|}}Coastal}}{{#if:{{{deserts|}}}{{{desert|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}|,&nbsp;|}}Desert}}{{#if:{{{forest|}}}{{{forests|}}}{{{jungle|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}|,&nbsp;|}}Forest}}{{#if:{{{plains|}}}{{{grasslands|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}|,&nbsp;|}}Grassland}}{{#if:{{{hills|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}|,&nbsp;|}}Hills}}{{#if:{{{freshwater|}}}{{{lake|}}}{{{river|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}|,&nbsp;|}}Lake}}{{#if:{{{dungeons|}}}{{{ruins|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}|,&nbsp;|}}Ruins}}{{#if:{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}|,&nbsp;|}}Sea}}{{#if:{{{swamp|}}}{{{wetland|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{urban|}}}{{{dungeons|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|,&nbsp;|}}Swamp}}{{#if:{{{urban|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}|,&nbsp;|}}Urban}}{{#if:{{{mountain|}}}{{{volcanic|}}}{{{subrosia|}}}|{{#if:{{{polar|}}}{{{arctic|}}}{{{cold|}}}{{{caves|}}}{{{dungeons|}}}{{{ruins|}}}{{{underdark|}}}{{{coastlines|}}}{{{coastal|}}}{{{deserts|}}}{{{desert|}}}{{{forest|}}}{{{forests|}}}{{{jungle|}}}{{{plains|}}}{{{grasslands|}}}{{{hills|}}}{{{freshwater|}}}{{{lake|}}}{{{river|}}}{{{ruins|}}}{{{sea|}}}{{{saltwater|}}}{{{underwater|}}}{{{urban|}}}|,&nbsp;|}}Volcanic}}
 
 
|}}
 
|}}
  

Latest revision as of 11:20, 23 July 2022

Usage

{{CB
|group=minor, standard, legendary, epic, or special
|title=Optional.  Use if different than the page title.
|size= Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, construct, dragon, elemental, fairy, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=elf, demon, goblin, shapechanger, devil, or one of many other possibilities
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any
|challenge= Challenge rating of 0.25, 1, 10, etc, as appropriate, preferring decimal notation over fractions.  XP is filled automatically based on this.  If "treasure" is left blank, that should be filled automatically based on this too.

|image=Image url.
|imagelink=Image source.  Usually Zelda Wiki.
|imagepx= Image width in pixels.  Leave blank to auto-scale.

|quote=Insert quoted text here.
|quotesource=Source of quote.  If left blank, defaults to {{Encyclopedia}}.

|str= Strength score.  The modifier is added automatically.
|dex=
|con=
|int=
|wis=
|cha=

|strsave= Optional.
|dexsave= Optional.
|consave= Optional.
|intsave= Optional.
|wissave= Optional.
|chasave= Optional.

|hd= Number of hit dice.  E.g., a creature with 4d6 HD would have this be "4".  Average HP is calculated in part on this.
|hp= Optional.  Overrides hd with whatever plain text you use.  Useful for multiclassing creatures.

|prof= Optional.  Proficiency bonus.  If left blank, it defaults to +2, with an additional +1 at 5 CR and every 4 ranks thereafter (+3 at CR 9, +4 at CR 13, etc).

|ac=Optional. The creature's numerical AC score. 
|armortype= Optional. "natural armor"; "leather armor, shield"; etc.

|speed= Only enter the number in feet, e.g. "20" or "5".
|swim= Optional. Swimming speed.
|burrow= Optional. Burrowing speed.
|climb= Optional. Climbing speed.
|fly= Optional. Flying speed.

|weak= Optional.  Damage vulnerabilities.  Damage types include acid, bludgeoning (or blunt), cold, fire (or heat), force, lightning (or electric), necrotic, piercing, poison, psychic, radiant, slashing, and thunder (or sonic).  {{CV|Fire}}
|resist= Optional. For resistance to one or more damage types.  {{CR|Fire}}
|immunedamage=Optional.  For immunity to one or more damage types. {{CI|damage|Fire}}
|immune= Optional. For immunity to certain conditions.  Conditions include blinded, charmed, deafened, frightened, frozen, grappled, ignited, incapacitated, invisible, paralyzed, poisoned, restrained, stunned, and unconscious. {{CI|condition|Grappled}}

|senses= Optional.  "darkvision 60 ft.", "tremorsense 60 ft.," etc.  Common senses include blindsight, darkvision, tremorsense, and truesight, usually in increments of 30 ft.

|perception= Optional.  If text is entered, that text is displayed as the creature's perception bonus (e.g., "-2" or "+4").  This line is also used for the creature's passive perception.  If left blank, it is assumed the creature is not proficient in perception.
|stealth= Optional.  As perception, above.
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=

|languages=Optional.  {{CL|Common}}, {{CL|Orc}}, {{CL|Bullywug}}, etc.  Particularly powerful and intelligent creatures may simply know "all" languages.  A special language is telepathy, which must have a specified range, usually being 60 ft. or 120 ft., as in {{CL|Telepathy|60}}.

|traits=Optional, but almost universal.
|actions=Optional, but almost universal.
|bonusactions=Optional.
|reactions=Optional.
|legendaryactions=Optional.
|description=

|arctic=
|cave=
|coastal=
|desert=
|forest=
|grassland=
|hill=
|mountain=<!--volcano-->
|ruins=
|sea=
|swamp=
|urban=
}}

Blank Template

For ease of use, a blank version of the template is provided below. Only mandatory lines have text in them.

{{CB
|group=
|title=
|image=
|imagelink=
|imagepx=
|quote=
|quotesource=
|size=Tiny, Small, Medium, Large, Huge, or Gargantuan
|type=aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monstrosity, ooze, plant, or undead
|subtype=
|alignment= LG, NG, CG, LN, N, CN, LE, NE, CE, U, any, any evil, any good, any chaotic, any lawful
|challenge= Challenge rating of 1/8, 1, 10...
|str=Strength.
|dex=Dexterity.
|con=Constitution.
|int=Intelligence.
|wis=Wisdom.
|cha=Charisma.
|strsave=
|dexsave=
|consave=
|intsave=
|wissave=
|chasave=
|hd=
|prof=
|ac=
|armortype=
|speed= Base speed in feet.
|swim=
|burrow=
|climb=
|fly=
|weak=
|resist=
|immunedamage=
|immune=
|senses=
|languages=

|perception=
|stealth=
|acrobatics=
|animalhandling=
|arcana=
|athletics=
|deception=
|history=
|insight=
|intimidation=
|investigation=
|medicine=
|nature=
|perception=
|performance=
|persuasion=
|religion=
|sleightofhand=
|survival=

|arctic=
|cave=
|coastal=
|desert=
|forest=
|grassland=
|hill=
|mountain=<!--volcano-->
|ruins=
|sea=
|swamp=
|urban=

|astralrealm=
|darkworld=
|fairyrealm=
|silentrealm=
|twilightrealm=

|traits=
|actions=
|bonusactions=
|reactions=
|legendaryactions=
|description=
}}

Categorization

When using this template, the page is automatically categorized based on many of the field entries. There are however a few categorizations which must be added manually. These include:

Category Needed Template to Use Example
Category:Creatures by vulnerability (unless the creature has no vulnerabilities) Template:Vulnerability {{CV|Fire}}
Category:Creatures by resistance (unless the creature has no resistances) Template:Resist {{CR|Fire}}
Category:Creatures by immunity (unless the creature has no immunities) Template:Immunity {{CI|Fire}} {{CI|Charmed}}
Category:Creatures by languages known (unless the creature has no languages) Template:Language {{CL|Undercommon}}