Difference between revisions of "Template:CreatureAction"

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m (tweak)
m ({{{2|}}})
 
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<includeonly>'''''{{{1|Action Name}}}.''''' {{#if:{{{attack|}}}|''{{{attack|}}} Attack:''}} {{#if:{{{hit|}}}|{{{hit|}}} to hit,}} {{#if:{{{reach|}}}|reach {{{reach|}}} ft.{{#if:{{{range|}}}|&nbsp;or|,}}}} {{#if:{{{range|}}}|range {{{range|}}} ft.,}} {{#if:{{{attack|}}}|one target.<br>''Hit:'' }} {{#if:{{{dmg|}}}|{{{dmg|}}}}} {{#if:{{{dmgt|}}}|[[{{{dmgt|}}} damage]]}}{{#if:{{{alt|}}}|&nbsp;or {{{altdmg|}}} {{{altdmgt|}}} damage {{{alt|}}}}}{{#if:{{{attack|}}}|}}{{#if:{{{2dmg|}}}|, plus {{{2dmg|}}} [[{{{2dmgt|}}} damage]]}}{{#if:{{{attack|}}}|.}} {{{2|}}} {{#if:{{{nocat|}}}| |{{#ifeq:{{{1|}}}|Multiattack|[[Category:Creatures with Multiattack]]|{{#if:{{{attack|}}}|[[Category:Creatures with a {{{1}}} attack]]|[[Category:Creatures with the {{{1}}} action]]}}}}}}</includeonly><noinclude>
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<includeonly><span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''''{{{1|Action Name}}}{{#if:{{{cost|}}}{{{costs|}}}|&nbsp;(Costs {{{cost|2}}} Reactions)}}{{#if:{{{day|}}}|&nbsp;({{{day|3}}}/Day)|}}{{#if:{{{recharge|}}}|&nbsp;({{#ifeq:{{{recharge}}}|yes|Recharge 5-6|{{{recharge|}}}}})}}{{#if:{{{rest|}}}|&nbsp;({{#ifeq:{{{rest}}}|yes|Recharges after a {{BL|Rest}}|{{{recharge|}}}}})}}.''''' {{#if:{{{attack|}}}|''{{{attack|}}} Attack:''}} {{#if:{{{hit|}}}|{{{hit|}}} to hit,}} {{#if:{{{reach|}}}|reach {{{reach|}}} ft.{{#if:{{{range|}}}|&nbsp;or|,}}}} {{#if:{{{range|}}}|range {{{range|}}} ft.,}} {{#if:{{{attack|}}}|{{{target|one target}}}.<br>''Hit:'' }} {{#if:{{{dmg|}}}|{{{dmg|}}}}} {{#if:{{{dmgt|}}}|[[{{{dmgt|}}} damage]]}}{{#if:{{{altdmg|}}}|&nbsp;or {{{altdmg|}}} {{{altdmgt|}}} damage {{{alt|if used with two hands to make a melee attack}}}}}{{#if:{{{attack|}}}|}}{{#if:{{{2dmg|}}}|, plus {{{2dmg|}}} [[{{{2dmgt|}}} damage]]}}{{#if:{{{dmg|}}}|.}} {{{2|{{#switch: {{{1|}}}
 +
 
 +
<!--Actions-->
 +
 
 +
|Howl=All non-friendly creatures within {{{variable2|60}}} feet of the {{{name|wolf}}} who can heart it must succeed on a DC {{{variable|13}}} {{BL|Charisma}} {{BL|saving throw|save}} or become {{BL|frightened}} of all hostile {{{names|wolves}}} for up to 1 minute. A frightened target can repeat the save at the end of its turns, ending the effect on itself on a success.  Once a creature makes a successful save, it is unaffected by {{{name|wolf}}} howls for 1 minute.
 +
 
 +
 
 +
<!--Reactions-->
 +
 
 +
|Gleaming Resistance=If the {{{name|creature}}} would fail a {{BL|saving throw}}, as a reaction it can repeat the saving throw and use the new result if it is higher.
 +
 
 +
|Opportunity Attack=When a creature moves out of the {{{name|creature}}}'s reach, as a reaction the {{{name|creature}}} can make one melee attack targeting that creature.
 +
 
 +
 
 +
<!--Boss Reactions-->
 +
|Boss Resistance=When the {{{name|creature}}} would fail a {{BL|saving throw}}, it can choose to lose {{{variable|20}}} heart points and succeed on the save instead.
 +
 
 +
|Cleave=Immediately after the {{{name|creature}}} hits a creature with a melee attack, it can move a distance up to half its speed and make another melee attack against a different target.
 +
 
 +
 
 +
<!--Obsolete-->
 +
|Detect=The {{{name|creature}}} makes a {{BL|Wisdom}} ({{BL|Perception}}) check.
 +
 
 +
|Dive Away=If the {{{name|creature}}} would be hit by an {{BL|opportunity attack}}, this reaction forces that attack to miss instead.
 +
 
 +
|Resist=The the {{{name|creature}}} makes a {{BL|saving throw}} or {{BL|ability check}} against any and all effects which afford a roll to end them, such as a {{BL|Combat#Grappling|grapple}} or the {{BL|Paralyze (spell)|''paralyze''}} spell.
 +
 
 +
|Withdraw=The {{{name|creature}}} moves up to half its speed or rises from being {{BL|prone}}.  During this movement it cannot be targeted with attacks made as {{BL|reaction|reactions}}.
 +
 
 +
|}}}}} {{#if:{{{nocat|}}}| |{{#if:{{{attack|}}}|[[Category:Creatures with a {{{1}}} attack]]|{{#ifeq:{{{1|}}}|Multiattack|[[Category:Creatures with Multiattack]]|{{#if:{{{reaction|}}}|[[Category:Creatures with the {{{1}}} reaction]]|[[Category:Creatures with the {{{1}}} action]]}}}}}}}}</span></includeonly><noinclude>
 
==Usage==
 
==Usage==
 
For any general action that doesn't follow a standardized attack format, this can be used:
 
For any general action that doesn't follow a standardized attack format, this can be used:
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|Action Name
 
|Action Name
 
|Description.}}</pre>
 
|Description.}}</pre>
 +
 +
For any general reaction, this can be used:
 +
<pre>{{CA
 +
|Action Name
 +
|Description.
 +
|reaction=yes}}</pre>
  
 
For an action that follows the normal attack format, this can be used:
 
For an action that follows the normal attack format, this can be used:
 
<pre>{{CA
 
<pre>{{CA
|Action Name, eg. Bite
+
|Action Name, eg. "Bite"
 
|Description, or additional effects beyond damage. Optional.
 
|Description, or additional effects beyond damage. Optional.
 +
 
|attack=Melee Weapon
 
|attack=Melee Weapon
 +
|target=Defaults to "one target"
 
|hit=+4
 
|hit=+4
|reach=5
+
|reach=Defaults to "5", as in "5 ft."
 
|range=20/60
 
|range=20/60
 
|dmg=7 (3d4) {primary damage inflicted}
 
|dmg=7 (3d4) {primary damage inflicted}
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|altdmg=
 
|altdmg=
 
|altdmgt=
 
|altdmgt=
|alt=if used with two hands to make a melee attack
+
|alt=Defaults to "if used with two hands to make a melee attack"
 
|nocat= {any text here will prevent the page being categorized by this template}
 
|nocat= {any text here will prevent the page being categorized by this template}
 
}}</pre>
 
}}</pre>

Latest revision as of 11:05, 23 July 2022

Usage

For any general action that doesn't follow a standardized attack format, this can be used:

{{CA
|Action Name
|Description.}}

For any general reaction, this can be used:

{{CA
|Action Name
|Description.
|reaction=yes}}

For an action that follows the normal attack format, this can be used:

{{CA
|Action Name, eg. "Bite"
|Description, or additional effects beyond damage. Optional.

|attack=Melee Weapon
|target=Defaults to "one target"
|hit=+4
|reach=Defaults to "5", as in "5 ft."
|range=20/60
|dmg=7 (3d4) {primary damage inflicted}
|dmgt=piercing {type of damage inflicted}
|2dmg= {secondary damage}
|2dmgt= {secondary damage type}
|altdmg=
|altdmgt=
|alt=Defaults to "if used with two hands to make a melee attack"
|nocat= {any text here will prevent the page being categorized by this template}
}}

A blank version of the above template is provided here for convenience:

{{CA
|Attack Name||attack=
|hit=
|reach=
|range=
|dmg=
|dmgt=
|2dmg=
|2dmgt=
|altdmg=
|altdmgt=
|alt=
}}