Difference between revisions of "Template:CreatureAction"
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− | <includeonly>'''''{{{1|Action Name}}}.''''' {{#if:{{{attack|}}}|''{{{attack|}}} Attack:''}} {{#if:{{{hit|}}}|{{{hit|}}} to hit,}} {{#if:{{{reach|}}}|reach {{{reach|}}} ft.{{#if:{{{range|}}}| or|,}}}} {{#if:{{{range|}}}|range {{{range|}}} ft.,}} {{#if:{{{attack|}}}|one target.<br>''Hit:'' }} {{#if:{{{dmg|}}}|{{{dmg|}}}}} {{#if:{{{dmgt|}}}|[[{{{dmgt|}}} damage]]}}{{#if:{{{ | + | <includeonly><span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''''{{{1|Action Name}}}{{#if:{{{cost|}}}{{{costs|}}}| (Costs {{{cost|2}}} Reactions)}}{{#if:{{{day|}}}| ({{{day|3}}}/Day)|}}{{#if:{{{recharge|}}}| ({{#ifeq:{{{recharge}}}|yes|Recharge 5-6|{{{recharge|}}}}})}}{{#if:{{{rest|}}}| ({{#ifeq:{{{rest}}}|yes|Recharges after a {{BL|Rest}}|{{{recharge|}}}}})}}.''''' {{#if:{{{attack|}}}|''{{{attack|}}} Attack:''}} {{#if:{{{hit|}}}|{{{hit|}}} to hit,}} {{#if:{{{reach|}}}|reach {{{reach|}}} ft.{{#if:{{{range|}}}| or|,}}}} {{#if:{{{range|}}}|range {{{range|}}} ft.,}} {{#if:{{{attack|}}}|{{{target|one target}}}.<br>''Hit:'' }} {{#if:{{{dmg|}}}|{{{dmg|}}}}} {{#if:{{{dmgt|}}}|[[{{{dmgt|}}} damage]]}}{{#if:{{{altdmg|}}}| or {{{altdmg|}}} {{{altdmgt|}}} damage {{{alt|if used with two hands to make a melee attack}}}}}{{#if:{{{attack|}}}|}}{{#if:{{{2dmg|}}}|, plus {{{2dmg|}}} [[{{{2dmgt|}}} damage]]}}{{#if:{{{dmg|}}}|.}} {{{2|{{#switch: {{{1|}}} |
+ | |||
+ | <!--Actions--> | ||
+ | |||
+ | |Howl=All non-friendly creatures within {{{variable2|60}}} feet of the {{{name|wolf}}} who can heart it must succeed on a DC {{{variable|13}}} {{BL|Charisma}} {{BL|saving throw|save}} or become {{BL|frightened}} of all hostile {{{names|wolves}}} for up to 1 minute. A frightened target can repeat the save at the end of its turns, ending the effect on itself on a success. Once a creature makes a successful save, it is unaffected by {{{name|wolf}}} howls for 1 minute. | ||
+ | |||
+ | |||
+ | <!--Reactions--> | ||
+ | |||
+ | |Gleaming Resistance=If the {{{name|creature}}} would fail a {{BL|saving throw}}, as a reaction it can repeat the saving throw and use the new result if it is higher. | ||
+ | |||
+ | |Opportunity Attack=When a creature moves out of the {{{name|creature}}}'s reach, as a reaction the {{{name|creature}}} can make one melee attack targeting that creature. | ||
+ | |||
+ | |||
+ | <!--Boss Reactions--> | ||
+ | |Boss Resistance=When the {{{name|creature}}} would fail a {{BL|saving throw}}, it can choose to lose {{{variable|20}}} heart points and succeed on the save instead. | ||
+ | |||
+ | |Cleave=Immediately after the {{{name|creature}}} hits a creature with a melee attack, it can move a distance up to half its speed and make another melee attack against a different target. | ||
+ | |||
+ | |||
+ | <!--Obsolete--> | ||
+ | |Detect=The {{{name|creature}}} makes a {{BL|Wisdom}} ({{BL|Perception}}) check. | ||
+ | |||
+ | |Dive Away=If the {{{name|creature}}} would be hit by an {{BL|opportunity attack}}, this reaction forces that attack to miss instead. | ||
+ | |||
+ | |Resist=The the {{{name|creature}}} makes a {{BL|saving throw}} or {{BL|ability check}} against any and all effects which afford a roll to end them, such as a {{BL|Combat#Grappling|grapple}} or the {{BL|Paralyze (spell)|''paralyze''}} spell. | ||
+ | |||
+ | |Withdraw=The {{{name|creature}}} moves up to half its speed or rises from being {{BL|prone}}. During this movement it cannot be targeted with attacks made as {{BL|reaction|reactions}}. | ||
+ | |||
+ | |}}}}} {{#if:{{{nocat|}}}| |{{#if:{{{attack|}}}|[[Category:Creatures with a {{{1}}} attack]]|{{#ifeq:{{{1|}}}|Multiattack|[[Category:Creatures with Multiattack]]|{{#if:{{{reaction|}}}|[[Category:Creatures with the {{{1}}} reaction]]|[[Category:Creatures with the {{{1}}} action]]}}}}}}}}</span></includeonly><noinclude> | ||
==Usage== | ==Usage== | ||
For any general action that doesn't follow a standardized attack format, this can be used: | For any general action that doesn't follow a standardized attack format, this can be used: | ||
Line 5: | Line 34: | ||
|Action Name | |Action Name | ||
|Description.}}</pre> | |Description.}}</pre> | ||
+ | |||
+ | For any general reaction, this can be used: | ||
+ | <pre>{{CA | ||
+ | |Action Name | ||
+ | |Description. | ||
+ | |reaction=yes}}</pre> | ||
For an action that follows the normal attack format, this can be used: | For an action that follows the normal attack format, this can be used: | ||
<pre>{{CA | <pre>{{CA | ||
− | |Action Name, eg. Bite | + | |Action Name, eg. "Bite" |
|Description, or additional effects beyond damage. Optional. | |Description, or additional effects beyond damage. Optional. | ||
+ | |||
|attack=Melee Weapon | |attack=Melee Weapon | ||
+ | |target=Defaults to "one target" | ||
|hit=+4 | |hit=+4 | ||
− | |reach=5 | + | |reach=Defaults to "5", as in "5 ft." |
|range=20/60 | |range=20/60 | ||
|dmg=7 (3d4) {primary damage inflicted} | |dmg=7 (3d4) {primary damage inflicted} | ||
Line 20: | Line 57: | ||
|altdmg= | |altdmg= | ||
|altdmgt= | |altdmgt= | ||
− | |alt=if used with two hands to make a melee attack | + | |alt=Defaults to "if used with two hands to make a melee attack" |
|nocat= {any text here will prevent the page being categorized by this template} | |nocat= {any text here will prevent the page being categorized by this template} | ||
}}</pre> | }}</pre> |
Latest revision as of 10:05, 23 July 2022
Usage
For any general action that doesn't follow a standardized attack format, this can be used:
{{CA |Action Name |Description.}}
For any general reaction, this can be used:
{{CA |Action Name |Description. |reaction=yes}}
For an action that follows the normal attack format, this can be used:
{{CA |Action Name, eg. "Bite" |Description, or additional effects beyond damage. Optional. |attack=Melee Weapon |target=Defaults to "one target" |hit=+4 |reach=Defaults to "5", as in "5 ft." |range=20/60 |dmg=7 (3d4) {primary damage inflicted} |dmgt=piercing {type of damage inflicted} |2dmg= {secondary damage} |2dmgt= {secondary damage type} |altdmg= |altdmgt= |alt=Defaults to "if used with two hands to make a melee attack" |nocat= {any text here will prevent the page being categorized by this template} }}
A blank version of the above template is provided here for convenience:
{{CA |Attack Name||attack= |hit= |reach= |range= |dmg= |dmgt= |2dmg= |2dmgt= |altdmg= |altdmgt= |alt= }}