Difference between revisions of "Fire/10th"

From Legends of Hyrule
Jump to navigationJump to search
(Created page with "==Scorn of Din== At 10th level, you learn to augment your banes, invoking the scorn of Din Herself. A creature you have baned loses any Damage Re...")
 
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
==Scorn of Din==
+
==Fire Divinity==
At 10th level, you learn to augment your [[Sage#Bless or Bane|banes]], invoking the scorn of [[Din]] Herself.
+
At 14th level, you learn to augment your bane, blessings, or senses with truly divine power from the gods.  You gain one of the following benefits:
  
A creature you have baned loses any [[Damage Resistance|resistance]] it has to fire damage.
+
* '''''Scorn of Din.''''' When a creature under your [[#Bless or Bane|bane]] is hit by any attack, you can use your [[reaction]] to deal 2d6 fire damage to that creature.  If an attack misses the creature but had a chance of hitting, you can use your [[reaction]] to end the bane and force the attack to hit instead.
 
+
* '''''Valoo's Rage.''''' A creature under your [[#Bless or Bane|bane]] gains no benefit from [[Damage Resistance|resistance]] or immunity to fire damage. When the baned creature takes fire damage, you can end the bane as a [[reaction]] to double the fire damage dealt and cause the creature to be [[ignited]].
When a creature you have baned is targeted by an attack, you can use your [[reaction]] to add a d12 [[bonus die]] to that attack roll.  You can choose to use this reaction after the attack roll lands, but must use it before the consequences are vocalized by your DMThe bane ends when the attack concludes.<noinclude>
+
* '''''Eldin's Volcano.''''' Using your action to [[#Bless or Bane|bane]] a creature also [[ignited|ignites]] it.  Any creature you hit with any attack roll is also [[ignited]]As an action, you can deal 2d12 fire damage to all [[ignited]] creatures within 60 feet of you.
 +
* '''''Volvagia's Heatsense.''''' You can use your [[bonus action]] to gain [[blindsight]] out to a range of 60 feetThis blindsight lasts until the start of your next turn.<noinclude>
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Latest revision as of 21:18, 21 January 2022

Fire Divinity

At 14th level, you learn to augment your bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits:

  • Scorn of Din. When a creature under your bane is hit by any attack, you can use your reaction to deal 2d6 fire damage to that creature. If an attack misses the creature but had a chance of hitting, you can use your reaction to end the bane and force the attack to hit instead.
  • Valoo's Rage. A creature under your bane gains no benefit from resistance or immunity to fire damage. When the baned creature takes fire damage, you can end the bane as a reaction to double the fire damage dealt and cause the creature to be ignited.
  • Eldin's Volcano. Using your action to bane a creature also ignites it. Any creature you hit with any attack roll is also ignited. As an action, you can deal 2d12 fire damage to all ignited creatures within 60 feet of you.
  • Volvagia's Heatsense. You can use your bonus action to gain blindsight out to a range of 60 feet. This blindsight lasts until the start of your next turn.