Difference between revisions of "Sage/1st/Pre"

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(Created page with "==Starting Equipment== {{stub}} == Hearts == Each level you gain in this class grants you a Heart Container (or a "Hit Die"), which is a d8. Heart Containers are used primar...")
 
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Each level you gain in this class grants you a Heart Container (or a "Hit Die"), which is a d8.  Heart Containers are used primarily during [[short rest]]s to recover {{hp}}
 
Each level you gain in this class grants you a Heart Container (or a "Hit Die"), which is a d8.  Heart Containers are used primarily during [[short rest]]s to recover {{hp}}
  
If your first class level is gained as a sage, your maximum {{hp}} increases by 8 + your {{con}} modifier.   
+
If your first class level is gained as a sage, your maximum {{hp}} increases by 6 + your {{con}} modifier.   
  
Anytime you otherwise gain a level in this class, you roll d8 (or take the median of 5), then add your {{con}} modifier to that number.  Your maximum {{hp}} increases by an amount equal to the result.
+
Anytime you otherwise gain a level in this class, you roll d6 (or take the median of 4), then add your {{con}} modifier to that number.  Your maximum {{hp}} increases by an amount equal to the result.  If you choose to roll the d6 and the die lands on a 1, you can re-roll until you get a result other than 1.
  
 
If your {{con}} modifier later increases, your maximum {{hp}} will retroactively increase.<noinclude>
 
If your {{con}} modifier later increases, your maximum {{hp}} will retroactively increase.<noinclude>
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Revision as of 15:53, 1 January 2022

Starting Equipment

This page or section is incomplete, and will eventually be expanded with more information.


Hearts

Each level you gain in this class grants you a Heart Container (or a "Hit Die"), which is a d8. Heart Containers are used primarily during short rests to recover heart points

If your first class level is gained as a sage, your maximum heart points increases by 6 + your Constitution modifier.

Anytime you otherwise gain a level in this class, you roll d6 (or take the median of 4), then add your Constitution modifier to that number. Your maximum heart points increases by an amount equal to the result. If you choose to roll the d6 and the die lands on a 1, you can re-roll until you get a result other than 1.

If your Constitution modifier later increases, your maximum heart points will retroactively increase.