Difference between revisions of "Shards of Twilight (spell)"

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<noinclude>{{Navi|Spells}}
 
<noinclude>{{Navi|Spells}}
 
</noinclude><tabs><tab name="Cantrip">{{SB
 
</noinclude><tabs><tab name="Cantrip">{{SB
|school=Conjuration
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|school=conjuration
|p=cantrip
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|p=0
|range=30 feet
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|range=60 feet
|You hurl a glittering, mirror-like shard to strike a creature or object in range.  Make a ranged spell attack against the target.  On a hit, the target takes 1d10 piercing damage.  The shards vanish after the attack.{{a}}You can hurl additional shards when you reach higher levels: two shards at 5th level, three shards at 11th level, and four shards at 17th level.  You can aim the shards at the same target or different ones.  Make a separate attack roll for each shard.  You cannot add [[bonus dice]] to the damage roll of any of these attacks after the first.
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|You hurl a glittering, mirror-like shard to strike a creature or object in range.  Make a ranged spell attack against the target.  On a hit, the target takes 1d6 piercing damage and the shards splatter around the creature in a 5-foot radiusEach creature in this radius must succeed on a {{dex}} [[saving throw]] or also take 1d6 slashing damage.{{a}}This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
|summary=You hurl a ball of radiance, dealing radiant damage and briefly illuminating the target.
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|summary=You hurl a glittering, mirror-like shard to shatter against a small group of creatures.
 
|save=ranged
 
|save=ranged
 
|damage=piercing
 
|damage=piercing
 
|twilit=yes
 
|twilit=yes
 
}}</tab></tabs>
 
}}</tab></tabs>

Latest revision as of 22:01, 10 April 2021

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3cuTCbz.png

Conjuration cantrip
Casting time:  1 action
Range:  60 feet
Components:  V, S
Duration:  Instantaneous

You hurl a glittering, mirror-like shard to strike a creature or object in range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 piercing damage and the shards splatter around the creature in a 5-foot radius. Each creature in this radius must succeed on a Dexterity saving throw or also take 1d6 slashing damage.
     This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).