Difference between revisions of "Cast Net (item)"

From Legends of Hyrule
Jump to navigationJump to search
m (Guy moved page Cast net to Cast Net (item))
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:
 
|image=https://upload.wikimedia.org/wikipedia/commons/3/3a/Murad-Net_Casting.jpg
 
|image=https://upload.wikimedia.org/wikipedia/commons/3/3a/Murad-Net_Casting.jpg
 
|imagelink=https://en.wikipedia.org/wiki/Cast_net
 
|imagelink=https://en.wikipedia.org/wiki/Cast_net
|summary=As an action, you can throw the net on a Large or smaller creature you can see within 15 feet of you.  The target must succeed on a {{dex}} [[saving throw]] or be [[restrained]] until it is freed.  This DC equals 8 + your proficiency bonus + your {{str}} modifier.  Any formless or amorphous creature automatically succeeds this [[saving throw]].{{a}}A creature can use its action to make a DC 10 {{str}} [[ability check|check]], with a success freeing itself or n adjacent creature from the net.  Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.
+
|summary=As an action, you can throw the net on a Large or smaller creature you can see within 15 feet of you.  The target must succeed on a DC 10 {{dex}} [[saving throw]] or be [[restrained]] until it is freed.  If you are proficient with cast nets (or with all martial weapons), this DC can instead equal 8 + your proficiency bonus + {{str}} modifier.  Any formless or amorphous creature automatically succeeds this [[saving throw]].{{a}}A creature can use its action to make a DC 10 {{str}} [[ability check|check]], with a success freeing itself or an adjacent creature from the net.  Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.
 
}}
 
}}
 
{{clear}}
 
{{clear}}

Latest revision as of 23:51, 31 December 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

As an action, you can throw the net on a Large or smaller creature you can see within 15 feet of you. The target must succeed on a DC 10 Dexterity saving throw or be restrained until it is freed. If you are proficient with cast nets (or with all martial weapons), this DC can instead equal 8 + your proficiency bonus + Strength modifier. Any formless or amorphous creature automatically succeeds this saving throw.
     A creature can use its action to make a DC 10 Strength check, with a success freeing itself or an adjacent creature from the net. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.

Cost. 10 rupees
Weight. 3 lb.


EquipmentAdventuring GearCast Net
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]