Difference between revisions of "Fokka Elite (creature)"
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{{tab}}The legendary and mighty '''fokka elite''' are what come of the already-formidable [[Fokka knight (creature)|fokka knights]] who reach the pinnacle of martial prowess through years or decades of martial training in isolation. A singularity of martial discipline, they have little interest in anything other than growing evermore powerful. To them, any fight is naught but an opportunity to train. | {{tab}}The legendary and mighty '''fokka elite''' are what come of the already-formidable [[Fokka knight (creature)|fokka knights]] who reach the pinnacle of martial prowess through years or decades of martial training in isolation. A singularity of martial discipline, they have little interest in anything other than growing evermore powerful. To them, any fight is naught but an opportunity to train. | ||
|mercenary=yes | |mercenary=yes | ||
− | |gear=A fokka elite typically carries {{Item|half plate}}, an {{Item|iron shield}}, a {{Item|longsword}}, and roll d20 ('''1-5''') 1d6 × 1000 rupees' worth of [[gemstones]] or other [[spoils]] ('''6-15''') 1d3 [[rare minor magic items]] ('''16-19''') a [[rare major magic item]] ('''20''') a | + | |gear=A fokka elite typically carries {{Item|half plate}}, an {{Item|iron shield}}, a {{Item|longsword}}, and roll d20 ('''1-5''') 1d6 × 1000 rupees' worth of [[gemstones]] or other [[spoils]] ('''6-15''') 1d3 [[rare minor magic items]] ('''16-19''') a [[rare major magic item]] ('''20''') a {{MI|champion's shield}}. |
|traits= | |traits= | ||
{{CT|Courage|name=fokka}} | {{CT|Courage|name=fokka}} |
Revision as of 18:48, 9 July 2019
Creatures→ Humanoids→ Rito→ Fokka→ Fokka Elite
Fokka Elite | |||||
Medium humanoid (rito), lawful evil Armor Class 22 (plate, iron shield) Heart Points {{{hp}}} Speed 35 ft. | |||||
STR 22 (+6) |
DEX 17 (+3) |
CON 16 (+3) |
INT 13 (+1) |
WIS 14 (+2) |
CHA 15 (+2) |
Saving Throws Dex +7, Con +7, Int +5, Wis +6 | |||||
Skills Acrobatics +7, Perception +6 | |||||
Senses passive Perception 16 | |||||
Languages Blin, Zoran | |||||
Challenge 11 (7,200 XP) | Proficiency Bonus +4 | ||||
Courage. The fokka has advantage on saving throws against being charmed or frightened.
Elite Brute. A melee weapon deals two extra of its damage dice when the fokka hits with it (included in the attack). Innate Spellcasting. The fokka's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The fokka can innately cast the following spells, requiring no material components:
Keen Sight. The fokka has advantage on Wisdom (Perception) checks that rely on sight. Shield Wall. While wielding a shield, the fokka adds 2 to its Armor Class (included in its AC). Its shield is magical while the fokka wields it. Standing Leap. The fokka's' long jump and high jump are both up to 30 feet, with or without a running start. | |||||
Actions Multiattack. The fokka makes four attacks, or casts power beam twice. Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage. Power Beam. Ranged Spell Attack: +10 to hit, range 60 ft., one target. Hit 30 (3d8 + 3d6 + 6) force damage. | |||||
Reactions Parry. |
The legendary and mighty fokka elite are what come of the already-formidable fokka knights who reach the pinnacle of martial prowess through years or decades of martial training in isolation. A singularity of martial discipline, they have little interest in anything other than growing evermore powerful. To them, any fight is naught but an opportunity to train.
Environment: Hills, Ruins
Related pages
- Fokka knight, a fokka fighter that is still formidable, but not of truly elite status
- Fokkeru, a closely related from of monstrous rito, and one of few races to which fokka tend not to be openly hostile
- Creatures
- Challenge 11 creatures
- Medium-sized creatures
- Humanoids
- Rito
- Creatures of lawful evil alignment
- Creatures proficient in Acrobatics
- Creatures proficient in Perception
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures with the Blin language
- Creatures with the Zoran language
- Creatures with Multiattack
- Creatures with the Longsword action
- Creatures with the Power Beam action
- Creatures found in caves
- Creatures found in hills