Difference between revisions of "Template:Table of Magic Items"
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|very rare = Very rare items are so valuable that if you want to sell one you've found, the task of finding someone willing and able to buy one at full price may be very difficult. It's very rare for even one of these items to be available for purchase in a town. | |very rare = Very rare items are so valuable that if you want to sell one you've found, the task of finding someone willing and able to buy one at full price may be very difficult. It's very rare for even one of these items to be available for purchase in a town. | ||
|legendary= Legendary items are practically priceless, selling for hundreds of thousands of rupees. One would expect only monarchs or legendary creatures to exchange an agreeable amount of [[rupees]] for these items. | |legendary= Legendary items are practically priceless, selling for hundreds of thousands of rupees. One would expect only monarchs or legendary creatures to exchange an agreeable amount of [[rupees]] for these items. | ||
− | | | + | |master= Master items are so rare, so valuable, and so powerful that studied scholars may doubt their existence. There may only be a few master items throughout the entirety of the [[Light World]]. |
|mythic= A mythic item is so powerful its mere existence might frighten deities. They likely don't even exist outside of myths and legends. | |mythic= A mythic item is so powerful its mere existence might frighten deities. They likely don't even exist outside of myths and legends. | ||
}} | }} | ||
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|very rare = {{#ifeq:{{{m|major}}}|minor|25,000|75,000}} | |very rare = {{#ifeq:{{{m|major}}}|minor|25,000|75,000}} | ||
|legendary= {{#ifeq:{{{m|major}}}|minor|125,000|400,000}} | |legendary= {{#ifeq:{{{m|major}}}|minor|125,000|400,000}} | ||
− | | | + | |master= {{#ifeq:{{{m|major}}}|minor|650,000|2,000,000}}}} (4d4 × {{#switch:{{{rarity|uncommon}}} |
|common = {{#ifeq:{{{m|major}}}|minor|20|60}} | |common = {{#ifeq:{{{m|major}}}|minor|20|60}} | ||
|uncommon = {{#ifeq:{{{m|major}}}|minor|100|300}} | |uncommon = {{#ifeq:{{{m|major}}}|minor|100|300}} | ||
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|very rare = {{#ifeq:{{{m|major}}}|minor|2,500|7,500}} | |very rare = {{#ifeq:{{{m|major}}}|minor|2,500|7,500}} | ||
|legendary= {{#ifeq:{{{m|major}}}|minor|12,500|40,000}} | |legendary= {{#ifeq:{{{m|major}}}|minor|12,500|40,000}} | ||
− | | | + | |master= {{#ifeq:{{{m|major}}}|minor|65,000|200,000}} |
}}) [[rupees]]. If you sell this magic item to a honorable and fair buyer, you can expect to accrue in profit around {{#switch:{{{rarity|uncommon}}} | }}) [[rupees]]. If you sell this magic item to a honorable and fair buyer, you can expect to accrue in profit around {{#switch:{{{rarity|uncommon}}} | ||
|common = {{#ifeq:{{{m|major}}}|minor|100|300}} | |common = {{#ifeq:{{{m|major}}}|minor|100|300}} | ||
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|very rare = {{#ifeq:{{{m|major}}}|minor|12,500|37,500}} | |very rare = {{#ifeq:{{{m|major}}}|minor|12,500|37,500}} | ||
|legendary= {{#ifeq:{{{m|major}}}|minor|65,000|200,000}} | |legendary= {{#ifeq:{{{m|major}}}|minor|65,000|200,000}} | ||
− | | | + | |master= {{#ifeq:{{{m|major}}}|minor|325,000|1,000,000}}}} (2d4 × {{#switch:{{{rarity|uncommon}}} |
|common = {{#ifeq:{{{m|major}}}|minor|20|60}} | |common = {{#ifeq:{{{m|major}}}|minor|20|60}} | ||
|uncommon = {{#ifeq:{{{m|major}}}|minor|100|300}} | |uncommon = {{#ifeq:{{{m|major}}}|minor|100|300}} | ||
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|very rare = {{#ifeq:{{{m|major}}}|minor|2,500|7,500}} | |very rare = {{#ifeq:{{{m|major}}}|minor|2,500|7,500}} | ||
|legendary= {{#ifeq:{{{m|major}}}|minor|12,500|40,000}} | |legendary= {{#ifeq:{{{m|major}}}|minor|12,500|40,000}} | ||
− | | | + | |master= {{#ifeq:{{{m|major}}}|minor|65,000|200,000}} |
}}) [[rupees]]. | }}) [[rupees]]. | ||
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|very rare = 4 | |very rare = 4 | ||
|legendary=5 | |legendary=5 | ||
− | | | + | |master=6 |
|mythic=7 | |mythic=7 | ||
|0 | |0 |
Revision as of 13:05, 28 December 2020
The following table predominantly contains uncommon major magic items. Uncommon items you've found can be sold easily. They frequently appear in markets, but it may be difficult to track down a specific uncommon item to buy.
If you find a fair seller, the expected asking price for a magic item like this is around 3,000 (4d4 × 300) rupees. If you sell this magic item to a honorable and fair buyer, you can expect to accrue in profit around 1,500 (2d4 × 300) rupees.
Name | Type | Summary |
---|---|---|
%PAGE% | Potion | Drinking this potion omits your need to breathe for 10 minutes. |
%PAGE% | Wondrous item | |
%PAGE% | Weapon | This magic greatclub hits exceptionally hard, but breaks beyond repair from only one hit. |
%PAGE% | Wondrous item | This seed bursts into flame on impact, making it useful ammunition. |
%PAGE% | Weapon | This magic arrow can be used for fiery, igniting ranged weapon attacks. |
%PAGE% | Wondrous item | Reroll one Charisma (Persuasion) check. |
%PAGE% | Weapon | One hit with this +2 greatsword deaks an extra d6 slashing damage. Only one hit. |
%PAGE% | Potion | Recover either magic points or twice as many stamina points. |
%PAGE% | Wondrous item | An inflatable organ that be used to temporarily lift objects into the air. |
%PAGE% | Potion | A strange orb which, if consumed, will either harm or heal. |
%PAGE% | Potion | Drinking this potion restores heart points. |
%PAGE% | Rod | |
%PAGE% | Wondrous item | This key can be used to open almost any nonmagical lock. |
%PAGE% | Potion | Temporarily gain advantage on all Dexterity (Stealth) checks. |
%PAGE% | Weapon | The undead bones of this stal monster works as a surprisingly effective simple weapon. |
%PAGE% | Wondrous item | A mushroom with a violent odor that snaps awake an unconscious creature. |
%PAGE% | Wondrous item |
{{Table of Magic Items |rarity= |m= |replace=A |page=144 }}