Difference between revisions of "Black Lynel (creature)"
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<noinclude>{{Navi|Creatures}} {{MonsterNav|Lynel}} [[Category:Variant creatures]]</noinclude> | <noinclude>{{Navi|Creatures}} {{MonsterNav|Lynel}} [[Category:Variant creatures]]</noinclude> | ||
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{{CB | {{CB | ||
|title=Black Lynel | |title=Black Lynel | ||
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|type=giant | |type=giant | ||
|subtype=lynel | |subtype=lynel | ||
− | |alignment= | + | |alignment=LE |
|challenge=18 | |challenge=18 | ||
|acr=lynel | |acr=lynel | ||
Line 19: | Line 18: | ||
|wis=19 | |wis=19 | ||
|cha=19 | |cha=19 | ||
− | |hd= | + | |hd=28 |
|speed=50 | |speed=50 | ||
|ac=17 | |ac=17 | ||
Line 28: | Line 27: | ||
|volcanic=yes | |volcanic=yes | ||
|resist={{CR|cold}}, {{CR|fire}}, {{CR|lightning}} | |resist={{CR|cold}}, {{CR|fire}}, {{CR|lightning}} | ||
− | |description={{ | + | |description={{Lynel/Description|Black}} |
|languages={{BL|Blin (language)|Blin}} | |languages={{BL|Blin (language)|Blin}} | ||
|strsave=yes | |strsave=yes | ||
|dexsave=yes | |dexsave=yes | ||
|wissave=yes | |wissave=yes | ||
− | |||
|intimidation=yes | |intimidation=yes | ||
− | | | + | |perception=yes |
|traits= | |traits= | ||
− | {{CT| | + | {{CT|Charge|If the lynel moves at least 20 feet straight toward a Medium or smaller creature then hits it with the first melee attack it makes on the same turn, the target takes an extra 11 (2d10) damage and must succeed on a DC 22 {{BL|Strength}} {{BL|saving throw}} or be knocked {{BL|prone}}.}} |
− | {{CT|Innate Spellcasting|name=lynel}} The lynel | + | {{CT|Mighty Marksman|name=lynel}} |
− | + | ||
− | + | {{CT|Innate Spellcasting|name=lynel}} The lynel's innate spellcasting ability is {{BL|Charisma}}. It can innately cast the following spells, requiring no material components: | |
− | + | ||
+ | At will: {{BL|True Strike (spell)|''true strike''}}<br/>1/day each: {{BL|Dispel Magic (spell)|''dispel magic''}}, {{BL|Warping Step (spell)|''warping step''}} (as a {{BL|bonus action}}) | ||
|actions= | |actions= | ||
{{CA|Multiattack|The lynel makes three attacks using the same weapon.}} | {{CA|Multiattack|The lynel makes three attacks using the same weapon.}} | ||
− | {{CA| | + | {{CA|Savage Lynel Crusher|''Melee Weapon Attack:'' +6 to hit, reach 10 ft., one target. ''Hit:'' 39 (5d10 + 12) bludgeoning damage.}} |
− | {{CA| | + | {{CA|Savage Lynel Sword and Shield|''Melee Weapon Attack:'' +12 to hit, reach 5 ft., one target. If the lynel uses this attack, its {{BL|Armor Class|AC}} increases to 22 until its next turn. ''Hit:'' 28 (5d8 + 6) slashing damage.}} |
− | {{CA| | + | {{CA|Savage Lynel Spear|''Melee or Ranged Weapon Attack:'' +12 to hit, reach 10 ft. or range 20/60 ft., one target. ''Hit:'' 28 (5d8 + 6) piercing damage, or 33 (5d10 + 6) piercing damage if used with two hands to make a melee attack.}} |
− | {{CA| | + | {{CA|Savage Lynel Bow with Ice Arrows|''Ranged Weapon Attack:'' +16 to hit, range 80/320 ft., one target. Hit: 21 (5d6 + 4) piercing damage plus 7 (2d6) cold damage. ''Critical Hit:'' The target is also {{BL|petrified}}, lasting until either the end of the lynel's next turn or until the target takes damage.}} |
{{CA|Invoke Flame|'''''({{BL|Recharge}} 5-6):''''' The lynel conjures fire in one of two ways: | {{CA|Invoke Flame|'''''({{BL|Recharge}} 5-6):''''' The lynel conjures fire in one of two ways: | ||
− | * ''Fire Breath:'' The lynel exhales fire in a 60-foot line that is 10-feet wide, three times. For each time a creature is in one of these lines it must make a DC | + | * ''Fire Breath:'' The lynel exhales fire in a 60-foot line that is 10-feet wide, three times. For each time a creature is in one of these lines it must make a DC 20 {{BL|Dexterity}} {{BL|saving throw}}, taking 26 (4d12) fire damage for each failed save, or half as much damage for each successful one. |
− | * ''Fire Burst:'' The lynel stabs its melee weapon into the ground, and summons a huge fireball that spreads to a | + | * ''Fire Burst:'' The lynel stabs its melee weapon into the ground, and summons a huge fireball that spreads to a 30-foot radius around itself. Each creature in this radius other than the lynel must make a DC 20 {{BL|Dexterity}} {{BL|saving throw}}, taking 78 (12d12) fire damage for a failed save, or half as much for a successful one.}} |
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}} | }} | ||
{{clear}}<noinclude> | {{clear}}<noinclude> | ||
− | {{Related/Lynel| | + | {{Related/Lynel|Black}} |
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18 CR | 18 CR | ||
− | + | 17 Def: 322 hp, 19 ac; incl. +2 AC from saves; 24 w/shield (+2 | |
− | + | 19 Off: | |
− | [(21 CR + | + | [(21 CR + 18 CR + 18 CR) / 3] |
− | 21 Breath: (fire breath*3 hits two: 156 dmg, DC | + | 21 Breath: (fire breath*3 hits two: 156 dmg, DC 20) |
− | 21 Burst: (hits two: 156, DC | + | 21 Burst: (hits two: 156, DC 20) |
− | + | 17 Bow: (84 dmg, +16 hit); +9dmg | |
− | + | 18 Spear: (110 dmg, +12 hit); +15dmg | |
− | 18 Crusher: ( | + | 18 Crusher: (128 dmg, +6 hit); + 15dmg |
− | 17 Sword: ( | + | 17 Sword: (95 dmg, +12 hit) ~ also increases def CR by 2, so arguably 19 |
--> | --> | ||
{{Source|A Link Between Worlds|Breath of the Wild}}</noinclude> | {{Source|A Link Between Worlds|Breath of the Wild}}</noinclude> |
Latest revision as of 02:00, 24 December 2020
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
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Black Lynel | |||||
Large giant (lynel), lawful evil Armor Class 17 (natural armor) Heart Points 322 (28d10 + 168) Speed 50 ft. | |||||
STR 22 (+6) |
DEX 18 (+4) |
CON 22 (+6) |
INT 18 (+4) |
WIS 19 (+4) |
CHA 19 (+4) |
Saving Throws Str +12, Dex +10, Wis +10 | |||||
Skills Intimidation +10, Perception +10 | |||||
Damage Resistances cold, fire, lightning | |||||
Senses passive Perception 20 | |||||
Languages Blin | |||||
Challenge 18 (20,000 XP) | Proficiency Bonus +6 | ||||
Challenge Alternatives 3, 8, 13, 18, 23, 28 | |||||
Charge. If the lynel moves at least 20 feet straight toward a Medium or smaller creature then hits it with the first melee attack it makes on the same turn, the target takes an extra 11 (2d10) damage and must succeed on a DC 22 Strength saving throw or be knocked prone.
Mighty Marksman. The lynel adds both Strength and Dexterity to ranged weapon attack rolls. These attacks ignore half cover and three-quarters cover. Innate Spellcasting. The lynel's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components: At will: true strike | |||||
Actions Multiattack. The lynel makes three attacks using the same weapon. Savage Lynel Crusher. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 39 (5d10 + 12) bludgeoning damage. Savage Lynel Sword and Shield. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. If the lynel uses this attack, its AC increases to 22 until its next turn. Hit: 28 (5d8 + 6) slashing damage. Savage Lynel Spear. Melee or Ranged Weapon Attack: +12 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 28 (5d8 + 6) piercing damage, or 33 (5d10 + 6) piercing damage if used with two hands to make a melee attack. Savage Lynel Bow with Ice Arrows. Ranged Weapon Attack: +16 to hit, range 80/320 ft., one target. Hit: 21 (5d6 + 4) piercing damage plus 7 (2d6) cold damage. Critical Hit: The target is also petrified, lasting until either the end of the lynel's next turn or until the target takes damage. Invoke Flame. (Recharge 5-6): The lynel conjures fire in one of two ways:
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“ | “These fearsome monsters have lived in Hyrule since ancient times. Their ability to breathe fire makes white-maned lynels among the toughest of the species; each one of their attacks is an invitation to the grave. There are so few eyewitness accounts of this breed because a white-maned lynel is not one to let even simple passersby escape with their lives.” |
— Hyrule Compendium, Breath of the Wild |
Template:Lynel/Description
Environment: Arctic, Grassland, Hills, Volcanic
Related pages
- Lynels have six colorations each with their own challenge rating: orange (3), red (8), blue (13), black (18), silver (23), & golden (28)
- Lynel (race), the race to which this creature belongs
- Magic items used by powerful lynels: lynel shield, lynel sword, lynel spear, and lynel crusher
The material on this page is based primarily on content found in A Link Between Worlds and Breath of the Wild, both of which are copyright Nintendo Co., Ltd.
- Variant creatures
- Creatures
- Challenge 18 creatures
- Large-sized creatures
- Giants
- Lynel
- Creatures of lawful evil alignment
- Creatures proficient in Intimidation
- Creatures proficient in Perception
- Creatures without vulnerabilities
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures resistant to cold
- Creatures resistant to fire
- Creatures resistant to lightning
- Creatures with Multiattack
- Creatures with the Savage Lynel Crusher action
- Creatures with the Savage Lynel Sword and Shield action
- Creatures with the Savage Lynel Spear action
- Creatures with the Savage Lynel Bow with Ice Arrows action
- Creatures with the Invoke Flame action
- Pages with quotes
- Creatures found in grasslands or fields
- Creatures found in hills
- Creatures found in cold regions
- Creatures found near volcanoes
- Content originating from A Link Between Worlds
- Content originating from Breath of the Wild