Difference between revisions of "Lynel (creature)"
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{{CA|Lynel Spear|''Melee or Ranged Weapon Attack:'' +7 to hit, reach 10 ft. or range 20/60 ft., one target. ''Hit:'' 17 (3d8 + 4) piercing damage, or 20 (3d10 + 4) piercing damage if used with two hands to make a melee attack.}} | {{CA|Lynel Spear|''Melee or Ranged Weapon Attack:'' +7 to hit, reach 10 ft. or range 20/60 ft., one target. ''Hit:'' 17 (3d8 + 4) piercing damage, or 20 (3d10 + 4) piercing damage if used with two hands to make a melee attack.}} | ||
− | {{CA|Lynel Bow with Fire Arrows|''Ranged Weapon Attack:'' +5 to hit, range 80/320 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 3 (1d6) fire damage. A creature which takes this fire damage unreduced must succeed on a DC 12 {{BL|Dexterity}} {{BL|saving throw}} or be {{BL|ignited}} | + | {{CA|Lynel Bow with Fire Arrows|''Ranged Weapon Attack:'' +5 to hit, range 80/320 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 3 (1d6) fire damage. A creature which takes this fire damage unreduced must succeed on a DC 12 {{BL|Dexterity}} {{BL|saving throw}} or be {{BL|ignited}}.}} |
{{CA|Fire Breath|'''''({{BL|Recharge}} 5-6):''''' The lynel exhales fire in a 60-foot line that is 10-feet wide, three times. For each time a creature is in one of these lines it must make a DC 15 {{BL|Dexterity}} {{BL|saving throw}}, taking 13 (2d12) fire damage for each failed save, or half as much damage for each successful one.}} | {{CA|Fire Breath|'''''({{BL|Recharge}} 5-6):''''' The lynel exhales fire in a 60-foot line that is 10-feet wide, three times. For each time a creature is in one of these lines it must make a DC 15 {{BL|Dexterity}} {{BL|saving throw}}, taking 13 (2d12) fire damage for each failed save, or half as much damage for each successful one.}} |
Revision as of 19:07, 20 December 2020
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Player's Guide |
System Reference |
Compendium |
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This page or section is incomplete, and will eventually be expanded with more information. |
Red Lynel | |||||
Large giant (lynel), chaotic evil Armor Class 15 (natural armor) Heart Points 190 (20d10 + 80) Speed 45 ft. | |||||
STR 19 (+4) |
DEX 15 (+2) |
CON 19 (+4) |
INT 15 (+2) |
WIS 16 (+3) |
CHA 16 (+3) |
Saving Throws Str +7, Dex +5 | |||||
Skills Athletics +7, Intimidation +6, Survival +6 | |||||
Damage Resistances cold, fire, lightning | |||||
Senses passive Perception 13 | |||||
Languages Blin | |||||
Challenge 8 (3,900 XP) | Proficiency Bonus +3 | ||||
Challenge Alternatives 3, 8, 13, 18, 23, 28 | |||||
Magic Weapons. The lynel's weapon attacks are magical.
Innate Spellcasting. The lynel can innately cast the following spells, requiring no material components. Its innate spellcasting ability is Charisma (+7 to hit with spell attacks).
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Actions Multiattack. The lynel makes three attacks using the same weapon. Lynel Crusher. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage. Lynel Sword and Shield. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. If the lynel uses this attack, its AC increases to 18 until its next turn. Hit: 17 (3d8 + 4) slashing damage. Lynel Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 17 (3d8 + 4) piercing damage, or 20 (3d10 + 4) piercing damage if used with two hands to make a melee attack. Lynel Bow with Fire Arrows. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 3 (1d6) fire damage. A creature which takes this fire damage unreduced must succeed on a DC 12 Dexterity saving throw or be ignited. Fire Breath. (Recharge 5-6): The lynel exhales fire in a 60-foot line that is 10-feet wide, three times. For each time a creature is in one of these lines it must make a DC 15 Dexterity saving throw, taking 13 (2d12) fire damage for each failed save, or half as much damage for each successful one. |
“ | “These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence, resilience, and strength, making them among the most dangerous monsters in all the land. This is compounded by the fact that they have a natural resistance to all elements. You would be wise to challenge a lynel only if you're very well prepared.” |
— Hyrule Compendium, Breath of the Wild |
Environment: Grassland, Hills, Volcanic
Related pages
- Lynels have six colorations each with their own challenge rating: orange (3), red (8), blue (13), black (18), silver (23), & golden (28)
- Lynel (race), the race to which this creature belongs
- Magic items used by powerful lynels: lynel shield, lynel sword, lynel spear, and lynel crusher
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.
- !
- Creatures
- Challenge 8 creatures
- Large-sized creatures
- Giants
- Lynel
- Creatures of chaotic evil alignment
- Creatures proficient in Athletics
- Creatures proficient in Intimidation
- Creatures proficient in Survival
- Creatures without vulnerabilities
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures resistant to cold
- Creatures resistant to fire
- Creatures resistant to lightning
- Creatures with Multiattack
- Creatures with the Lynel Crusher action
- Creatures with the Lynel Sword and Shield action
- Creatures with the Lynel Spear action
- Creatures with the Lynel Bow with Fire Arrows action
- Creatures with the Fire Breath action
- Pages with quotes
- Creatures found in grasslands or fields
- Creatures found in hills
- Creatures found near volcanoes
- Content originating from The Legend of Zelda
- Content originating from A Link to the Past
- Content originating from Oracle of Ages
- Content originating from Oracle of Seasons
- Content originating from A Link Between Worlds
- Content originating from Breath of the Wild
- Content originating from five or more Zelda games