Difference between revisions of "Skullrope (creature)"
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<noinclude>{{Path|Creatures|Undead|[[Rope (creature)|Rope]]|'''Skullrope'''}}</noinclude> | <noinclude>{{Path|Creatures|Undead|[[Rope (creature)|Rope]]|'''Skullrope'''}}</noinclude> | ||
{{CB | {{CB | ||
+ | |summary=A venomous, undead snake that races towards prey with shocking speed. | ||
|quote=These unsettling {{C|Rope}}s with skull for heads reside in the [[Dark World]], Ruins, and [[Lorule]]. In some dungeons, pulling the wrong lever can sometimes release a den of them. | |quote=These unsettling {{C|Rope}}s with skull for heads reside in the [[Dark World]], Ruins, and [[Lorule]]. In some dungeons, pulling the wrong lever can sometimes release a den of them. | ||
|quotesource=Encyclopedia | |quotesource=Encyclopedia |
Revision as of 14:39, 15 December 2020
Creatures→ Undead→ Rope→ Skullrope
Skullrope | |||||
Tiny undead (corpse), chaotic evil Armor Class 16 (natural armor) Heart Points 22 (4d4 + 12) Speed 40 ft. | |||||
STR 9 (-1) |
DEX 18 (+4) |
CON 16 (+3) |
INT 3 (-4) |
WIS 6 (-2) |
CHA 5 (-3) |
Damage Immunities poison | |||||
Condition Immunities poisoned | |||||
Senses darkvision 60 ft., passive Perception 8 | |||||
Languages — | |||||
Challenge 1 (200 XP) | Proficiency Bonus +2 | ||||
Aggressive Speed. The rope can use its bonus action to move up to 20 feet in a straight line, as long as that movement is straight towards a hostile creature.
Charge. If the rope moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 7 (2d6) piercing damage. | |||||
Actions Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) poison damage. |
“ | “These unsettling ropes with skull for heads reside in the Dark World, Ruins, and Lorule. In some dungeons, pulling the wrong lever can sometimes release a den of them.” |
— Encyclopedia |
A skullrope is a mere rope revived into undeath and empowered with dark necrotic magic. They are sometimes employed by evil mages, and are most abundantly found in dungeons and ruins within the Dark World. Despite their undead nature, skullropes retain much of the instincts and behavior of living ropes.
Undead Nature. The skullrope does not require air, food, water, or sleep.
Environment: Ruins
Related pages
- Ropes come in a few different varieties: rope (CR 1/8), skullrope (CR 1/4), flash rope, (CR 1), and golden rope (CR 2)
- Swarm of ropes (CR 1/2)
- Staldra, an undead three-headed serpent reminiscent of a more powerful skullrope
- Aneru, another serpent with occasionally supernatural powers
The material on this page is based primarily on content found in A Link to the Past, A Link Between Worlds, and Tri-Force Heroes, which are all copyright Nintendo Co., Ltd.
Categories:
- Creatures
- Challenge 1 creatures
- Tiny-sized creatures
- Undead
- Corpse
- Creatures of chaotic evil alignment
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without language
- Creatures immune to poison damage
- Creatures immune to the poisoned condition
- Creatures with the Bite action
- Pages with quotes
- Creatures found in caves
- Creatures found in the Dark World
- Creatures with treasure chests
- Content originating from A Link to the Past
- Content originating from A Link Between Worlds
- Content originating from Tri-Force Heroes