Difference between revisions of "Nayru's Love (spell)"
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|comp=V, S, M (a transparent crystal worth at least {{rupees|5000}}, which the spell consumes) | |comp=V, S, M (a transparent crystal worth at least {{rupees|5000}}, which the spell consumes) | ||
|A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is [[Damage Immunity|immune]] to all damage other than psychic. To maintain [[concentration]] on this spell, you must use your [[bonus action]] to expend 6 [[magic points]] at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your [[concentration]] immediately breaks.{{a}}{{LegendarySpell}} | |A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is [[Damage Immunity|immune]] to all damage other than psychic. To maintain [[concentration]] on this spell, you must use your [[bonus action]] to expend 6 [[magic points]] at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your [[concentration]] immediately breaks.{{a}}{{LegendarySpell}} | ||
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|ea=yes | |ea=yes | ||
|fi=yes | |fi=yes |
Revision as of 18:28, 9 December 2020
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Player's Guide |
System Reference |
Compendium |
12-point abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S, M (a transparent crystal worth at least 5000 rupees, which the spell consumes) |
Duration: | Concentration, up to 1 minute |
A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is immune to all damage other than psychic. To maintain concentration on this spell, you must use your bonus action to expend 6 magic points at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your concentration immediately breaks.
Legendary Spell. This spell is particularly taxing to cast. Once you cast one legendary spell, you cannot cast any legendary spell again until you finish a long rest.
8th-level abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S, M (a transparent crystal worth at least 5000 rupees, which the spell consumes) |
Duration: | Concentration, up to 1 minute |
A creature you touch is surrounded with a semitransparent blue crystal which protects it from harm. For the duration, the target is immune to all damage other than psychic. To maintain concentration on this spell, you must use your bonus action to expend a spell slot of 3rd level or higher at the start of each of your subsequent turns. If you don't use this bonus action at the start of one of your turns, your concentration immediately breaks.
The material on this page is based primarily on content found in Ocarina of Time, which is copyright Nintendo Co., Ltd.
Categories:
- Legendary spells
- Spells
- Abjuration spells
- 12-point spells
- Concentration spells
- Technomancer spells
- Earth sage spells
- Fire sage spells
- Forest sage spells
- Light sage spells
- Shadow sage spells
- Spirit sage spells
- Water sage spells
- Wind sage spells
- Defenseless spells
- Non-damaging and non-healing spells
- Content originating from Ocarina of Time