Difference between revisions of "Wizzward (spell)"
From Legends of Hyrule
Jump to navigationJump to searchm |
m |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
| − | <noinclude>{{Navi|Spells}}</noinclude>{{SB | + | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |
| + | |p=1 | ||
| + | |level=1st | ||
|school=abjuration | |school=abjuration | ||
| − | |||
| − | |||
|range=60 feet | |range=60 feet | ||
| − | | | + | |time=1 [[reaction]] |
| − | | | + | |duration=1 minute |
| − | | | + | |comp=S |
| − | | | + | |A creature in range that you can see gains partial protection from its allies' spells. For the duration, whenever the target is subjected to a spell that allows it to make a [[saving throw]] to take half damage, the target takes no damage on a successful save. The target only gains this benefit if the spell is cast by a creature that is not hostile to it.{{a}}If you cast ''wizzward'' in response a spell meeting this criteria, the target gains this benefit against that spell if the target has yet to roll its saving throw. |
| − | + | |summary=Your reaction grants a creature minor protection against some damaging spells cast by its allies. | |
|wizz=yes | |wizz=yes | ||
| − | }}< | + | |poe=yes |
| − | + | }}</tab><tab name="Spell Slots">{{SpellBox | |
| − | + | |level=1st | |
| − | {{ | + | |school=abjuration |
| − | </ | + | |range=60 feet |
| + | |time=1 [[reaction]] | ||
| + | |duration=1 minute | ||
| + | |comp=S | ||
| + | |A creature in range that you can see gains partial protection from its allies' spells. For the duration, whenever the target is subjected to a spell that allows it to make a [[saving throw]] to take half damage, the target takes no damage on a successful save. The target only gains this benefit if the spell is cast by a creature that is not hostile to it.{{a}}If you cast ''wizzward'' in response a spell meeting this criteria, the target gains this benefit against that spell if the target has yet to roll its saving throw. | ||
| + | }}</tab></tabs> | ||
Latest revision as of 19:08, 8 December 2020
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
|
Player's Guide |
System Reference |
Compendium
![]() |
| 1-point abjuration | |
| Casting time: | 1 reaction |
| Range: | 60 feet |
| Components: | S |
| Duration: | 1 minute |
A creature in range that you can see gains partial protection from its allies' spells. For the duration, whenever the target is subjected to a spell that allows it to make a saving throw to take half damage, the target takes no damage on a successful save. The target only gains this benefit if the spell is cast by a creature that is not hostile to it.
If you cast wizzward in response a spell meeting this criteria, the target gains this benefit against that spell if the target has yet to roll its saving throw.
| 1st-level abjuration | |
| Casting time: | 1 reaction |
| Range: | 60 feet |
| Components: | S |
| Duration: | 1 minute |
A creature in range that you can see gains partial protection from its allies' spells. For the duration, whenever the target is subjected to a spell that allows it to make a saving throw to take half damage, the target takes no damage on a successful save. The target only gains this benefit if the spell is cast by a creature that is not hostile to it.
If you cast wizzward in response a spell meeting this criteria, the target gains this benefit against that spell if the target has yet to roll its saving throw.
