Difference between revisions of "Earth/6th"

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* '''''Laruto's Resilience.''''' You have [[Damage Resistance|resistance]] to poison damage, and [[advantage]] on [[saving throw]]s against poison.
 
* '''''Laruto's Resilience.''''' You have [[Damage Resistance|resistance]] to poison damage, and [[advantage]] on [[saving throw]]s against poison.
* '''''Medli's Aegis.''''' Any creature you've [[#Bless or Bane|blessed]] gains {{thp}} equal to your sage level for as long as the blessing persists.
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* '''''Oren's Quagmire.''''' Any creature you've [[Sage#Bless or Bane|baned]] treats all natural ground as [[difficult terrain]].
* '''''Oren's Quagmire.''''' Any creature you have [[#Bless or Bane|baned]] must speed 2 feet of movement for every 1 foot it flies or swims.<noinclude>
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* '''''Medli's Aegis.''''' When you place a [[Sage#Bless or Bane|blessing]] upon a creature, that creature gains {{thp}} equal to your sage level.
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* '''''Darmani's Quake.''''' When you place a [[Sage#Bless or Bane|bane]] on a creature, that creature is knocked [[prone]].  As an action, you can quake the ground around you: any grounded creature within 5 feet of you must succeed on a {{str}} [[saving throw]] against your sage spell DC or fall [[prone]].<noinclude>
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Latest revision as of 16:18, 8 December 2020

Legacy of Earth

Beginning from 6th level, the resolve of sages past flows through your body. You decide how your newfound resilience takes shape with one of the following benefits:

  • Laruto's Resilience. You have resistance to poison damage, and advantage on saving throws against poison.
  • Oren's Quagmire. Any creature you've baned treats all natural ground as difficult terrain.
  • Medli's Aegis. When you place a blessing upon a creature, that creature gains temporary heart points equal to your sage level.
  • Darmani's Quake. When you place a bane on a creature, that creature is knocked prone. As an action, you can quake the ground around you: any grounded creature within 5 feet of you must succeed on a Strength saving throw against your sage spell DC or fall prone.