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	<title>Template:Opportunist/2nd - Revision history</title>
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	<updated>2026-05-08T18:12:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://legendsofhyrule.net/5e/index.php?title=Template:Opportunist/2nd&amp;diff=14347&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;==Sneakstrike== &lt;span style=&quot;font-family:&#039;scalysans&#039;;&quot;&gt;Starting from 2nd level, you can exploit an unguarded enemy to hit with a walloping blow or an exposed weak point.{{a}}A...&quot;</title>
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		<updated>2024-04-05T19:31:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Sneakstrike== &amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;Starting from 2nd level, you can exploit an unguarded enemy to hit with a walloping blow or an exposed weak point.{{a}}A...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Sneakstrike==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;Starting from 2nd level, you can exploit an unguarded enemy to hit with a walloping blow or an exposed weak point.{{a}}As an action, you can make a weapon attack or [[unarmed strike]] against a creature if it is [[Exposed]] to your attack or if you have [[advantage]] on the attack roll. The creature must also be within 20 feet of you.{{a}}&lt;br /&gt;
On a hit, add 1d8 damage as a [[bonus die]]. If multiple effects add bonus dice to a damage roll, they don’t stack&amp;amp;mdash;add only one of them. This bonus damage increases by 1d8 at every even-numbered opportunist level, as shown in the opportunist table.{{a}}&lt;br /&gt;
Some monsters have a “weak point” and suffer extra effects from a sneakstrike, as detailed in their stat blocks. Your narrator might otherwise add effects for sneakstrikes in some circumstances.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Edge==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;Also starting from 2nd level, you can gain an edge in combat. You either have an edge or you don&amp;#039;t. It doesn&amp;#039;t stack. You gain an edge whenever you accomplish any of the following:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Sneakstrike.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; You damage an [[enemy]] with your [[#Sneakstrike|sneakstrike]].&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Help.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; An [[ally]] makes an attack roll with advantage thanks to your [[Help]] action. You gain the edge when they make the roll, not when you use the action.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Cover.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Cover]] you have makes the difference between an enemy’s attack hitting you and missing.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Environmental Damage.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; You damage or knock [[Prone]] an [[enemy]] using objects or hazards in the environment. This includes using an improvised weapon you took from the environment since this combat began.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===On Edge===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;While you have an edge, you&amp;#039;re so swift and smooth that [[enemy|enemies]] can&amp;#039;t use [[reaction]]s triggered by your actions or movement (except for [[boss reaction]]s).&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Edge Action===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;While you’re on edge, you can take an extra action on each of your turns in combat called an Edge Action. This action can only be [[Dash]], [[Hide]], [[Search]], or [[Use]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Push the Edge===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;Immediately before you make an attack roll, you can expend your edge (losing it) to gain [[advantage]] on that attack roll.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Over the Edge===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;If while you have an edge you would fall to 0 [[heart point]]s, you can lose your edge and drop to 1 heart point instead. You must finish a [[short rest|rest]] before you can go over the edge again.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Losing the Edge===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:&amp;#039;scalysans&amp;#039;;&amp;quot;&amp;gt;If your [[speed]] is reduced to 0, you can&amp;#039;t gain an edge, and you lose any edge you have. You also lose your edge when combat ends.&amp;lt;/span&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Class Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
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