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	<id>http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Template%3ABalance</id>
	<title>Template:Balance - Revision history</title>
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	<updated>2026-05-08T16:28:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=9059&amp;oldid=prev</id>
		<title>Guy at 04:20, 25 November 2020</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=9059&amp;oldid=prev"/>
		<updated>2020-11-25T04:20:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:20, 25 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|{{{title|Hyrulean {{#if:{{{noclass|}}}||Class}} Balance}}}|{{#if:{{{noclass|}}}||At a glance, a Hyrulean class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is by design.{{a}}}}In the years since 5th edition was released, many powerful character builds have become commonly known: &amp;quot;sorcadian,&amp;quot; a monk that can cast &amp;#039;&amp;#039;hex&amp;#039;&amp;#039;, a variant human that can deal over 20 damage at 1st level, a druid-cleric that can heal hundreds of hit points by 2nd level, outright broken bard-rogue ability checks, and so many more.{{a}}Hyrulean characters are designed to minimize multiclass exploits, and to omit options that are so powerful they are ubiquitous, but are still meant to be playable alongside these powerful character builds. A Hyrulean character consequently may be unable to match the most optimized builds possible in official D&amp;amp;D, but with minimal effort a mono-classed Hyrulean character will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usually &lt;/del&gt;be much more powerful and versatile than a comparable minimal effort build in D&amp;amp;D.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|{{{title|Hyrulean {{#if:{{{noclass|}}}||Class}} Balance}}}|{{#if:{{{noclass|}}}||At a glance, a Hyrulean class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is by design.{{a}}}}In the years since 5th edition was released, many powerful character builds have become commonly known: &amp;quot;sorcadian,&amp;quot; a monk that can cast &amp;#039;&amp;#039;hex&amp;#039;&amp;#039;, a variant human that can deal over 20 damage at 1st level, a druid-cleric that can heal hundreds of hit points by 2nd level, outright broken bard-rogue ability checks, and so many more.{{a}}Hyrulean characters are designed to minimize multiclass exploits, and to omit options that are so powerful they are ubiquitous, but are still meant to be playable alongside these powerful character builds. A Hyrulean character consequently may be unable to match the most optimized builds possible in official D&amp;amp;D, but with minimal effort a mono-classed Hyrulean character will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;often &lt;/ins&gt;be much more powerful and versatile than a comparable minimal effort build in D&amp;amp;D.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=6838&amp;oldid=prev</id>
		<title>Guy at 20:09, 10 May 2020</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=6838&amp;oldid=prev"/>
		<updated>2020-05-10T20:09:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:09, 10 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|{{{title|Hyrulean {{#if:{{{noclass|}}}||Class}} Balance}}}|{{#if:{{{noclass|}}}||At a glance, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hyrule &lt;/del&gt;class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is by design.{{a}}}}In the years since 5th edition was released, many powerful character builds have become commonly known: &amp;quot;sorcadian,&amp;quot; a monk that can cast &amp;#039;&amp;#039;hex&amp;#039;&amp;#039;, a variant human that can deal over 20 damage at 1st level, a druid-cleric that can heal hundreds of hit points by 2nd level, outright broken bard-rogue ability checks, and so many more.{{a}}Hyrulean characters are designed to minimize multiclass exploits, and to omit options that are so powerful they are ubiquitous, but are still meant to be playable alongside these powerful character builds. A Hyrulean character consequently may be unable to match the most optimized builds possible in official D&amp;amp;D, but with minimal effort a mono-classed Hyrulean character will usually be much more powerful and versatile than a comparable minimal effort build in D&amp;amp;D.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|{{{title|Hyrulean {{#if:{{{noclass|}}}||Class}} Balance}}}|{{#if:{{{noclass|}}}||At a glance, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hyrulean &lt;/ins&gt;class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is by design.{{a}}}}In the years since 5th edition was released, many powerful character builds have become commonly known: &amp;quot;sorcadian,&amp;quot; a monk that can cast &amp;#039;&amp;#039;hex&amp;#039;&amp;#039;, a variant human that can deal over 20 damage at 1st level, a druid-cleric that can heal hundreds of hit points by 2nd level, outright broken bard-rogue ability checks, and so many more.{{a}}Hyrulean characters are designed to minimize multiclass exploits, and to omit options that are so powerful they are ubiquitous, but are still meant to be playable alongside these powerful character builds. A Hyrulean character consequently may be unable to match the most optimized builds possible in official D&amp;amp;D, but with minimal effort a mono-classed Hyrulean character will usually be much more powerful and versatile than a comparable minimal effort build in D&amp;amp;D.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=6600&amp;oldid=prev</id>
		<title>Guy at 23:36, 7 May 2020</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=6600&amp;oldid=prev"/>
		<updated>2020-05-07T23:36:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:36, 7 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|{{{title|Hyrulean Class Balance}}}|At a glance, a Hyrule class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is by design.{{a}}In the years since 5th edition was released, many powerful character builds have become commonly known: &amp;quot;sorcadian,&amp;quot; a monk that can cast &amp;#039;&amp;#039;hex&amp;#039;&amp;#039;, a variant human that can deal over 20 damage at 1st level, a druid-cleric that can heal hundreds of hit points by 2nd level, outright broken bard-rogue ability checks, and so many more.{{a}}Hyrulean characters are designed to minimize multiclass exploits, and to omit options that are so powerful they are ubiquitous, but are still meant to be playable alongside these powerful character builds. A Hyrulean character consequently may be unable to match the most optimized builds possible in official D&amp;amp;D, but with minimal effort a mono-classed Hyrulean character will usually be much more powerful and versatile than a comparable minimal effort build in D&amp;amp;D.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|{{{title|Hyrulean &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{#if:{{{noclass|}}}||&lt;/ins&gt;Class&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/ins&gt;Balance}}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|{{#if:{{{noclass|}}}|&lt;/ins&gt;|At a glance, a Hyrule class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is by design.{{a&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;}}In the years since 5th edition was released, many powerful character builds have become commonly known: &amp;quot;sorcadian,&amp;quot; a monk that can cast &amp;#039;&amp;#039;hex&amp;#039;&amp;#039;, a variant human that can deal over 20 damage at 1st level, a druid-cleric that can heal hundreds of hit points by 2nd level, outright broken bard-rogue ability checks, and so many more.{{a}}Hyrulean characters are designed to minimize multiclass exploits, and to omit options that are so powerful they are ubiquitous, but are still meant to be playable alongside these powerful character builds. A Hyrulean character consequently may be unable to match the most optimized builds possible in official D&amp;amp;D, but with minimal effort a mono-classed Hyrulean character will usually be much more powerful and versatile than a comparable minimal effort build in D&amp;amp;D.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=6599&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;{{Aside|{{{title|Hyrulean Class Balance}}}|At a glance, a Hyrule class will often appear &lt;u&gt;more powerful and versatile&lt;/u&gt; than a traditional &#039;&#039;D&amp;D&#039;&#039; class appears.  This is...&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Template:Balance&amp;diff=6599&amp;oldid=prev"/>
		<updated>2020-05-07T23:35:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Aside|{{{title|Hyrulean Class Balance}}}|At a glance, a Hyrule class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Aside|{{{title|Hyrulean Class Balance}}}|At a glance, a Hyrule class will often appear &amp;lt;u&amp;gt;more powerful and versatile&amp;lt;/u&amp;gt; than a traditional &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039; class appears.  This is by design.{{a}}In the years since 5th edition was released, many powerful character builds have become commonly known: &amp;quot;sorcadian,&amp;quot; a monk that can cast &amp;#039;&amp;#039;hex&amp;#039;&amp;#039;, a variant human that can deal over 20 damage at 1st level, a druid-cleric that can heal hundreds of hit points by 2nd level, outright broken bard-rogue ability checks, and so many more.{{a}}Hyrulean characters are designed to minimize multiclass exploits, and to omit options that are so powerful they are ubiquitous, but are still meant to be playable alongside these powerful character builds. A Hyrulean character consequently may be unable to match the most optimized builds possible in official D&amp;amp;D, but with minimal effort a mono-classed Hyrulean character will usually be much more powerful and versatile than a comparable minimal effort build in D&amp;amp;D.}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
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