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	<id>http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Hand_of_Nayru_%28spell%29</id>
	<title>Hand of Nayru (spell) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Hand_of_Nayru_%28spell%29"/>
	<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;action=history"/>
	<updated>2026-05-08T16:34:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=10513&amp;oldid=prev</id>
		<title>Guy at 02:54, 12 December 2020</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=10513&amp;oldid=prev"/>
		<updated>2020-12-12T02:54:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:54, 12 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|dur=1 minute&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|dur=1 minute&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|concentration=yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|concentration=yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Huge spires of magical ice fall from above to crash into five different points you can see within range.  Any creature flying within a 10-foot radius cylinder above one of these points must succeed on a {{dex}} [[saving throw]] or [[falling|fall]] to the ground.{{a}}Each creature in a 10-foot radius of these points, including any that just fell to the ground, must make a {{con}} saving throw to endure the storm of icy shards that fly from the spire as it shatters against the ground.  A creature in the area of more than one ice spire is affected only once.  On a failed save, a creature takes 4d12 piercing damage plus 4d12 cold damage.  If the creature doesn&amp;#039;t reduce or [[Damage Resistance|resist]] this cold damage it is [[petrified]]&amp;amp;mdash;frozen solid&amp;amp;mdash;for the duration.  On a successful save, a creature takes half as much damage and isn&amp;#039;t petrified.{{a}}If a creature petrified by this spell takes fire damage, the effect ends on that creature.  At the end of each of its turns, the creature can repeat this saving throw, ending the condition on itself on a success.{{a}}For the duration, the affected area is covered in shards of slippery ice, becoming [[difficult terrain]].  Any creature which starts its turn in the area, or moves into the area on its turn, must succeed on a {{dex}} [[saving throw]] or fall [[prone]] and take 1d12 piercing damage plus 1d12 cold damage.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{a}}{{LegendarySpell}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Huge spires of magical ice fall from above to crash into five different points you can see within range.  Any creature flying within a 10-foot radius cylinder above one of these points must succeed on a {{dex}} [[saving throw]] or [[falling|fall]] to the ground.{{a}}Each creature in a 10-foot radius of these points, including any that just fell to the ground, must make a {{con}} saving throw to endure the storm of icy shards that fly from the spire as it shatters against the ground.  A creature in the area of more than one ice spire is affected only once.  On a failed save, a creature takes 4d12 piercing damage plus 4d12 cold damage.  If the creature doesn&amp;#039;t reduce or [[Damage Resistance|resist]] this cold damage it is [[petrified]]&amp;amp;mdash;frozen solid&amp;amp;mdash;for the duration.  On a successful save, a creature takes half as much damage and isn&amp;#039;t petrified.{{a}}If a creature petrified by this spell takes fire damage, the effect ends on that creature.  At the end of each of its turns, the creature can repeat this saving throw, ending the condition on itself on a success.{{a}}For the duration, the affected area is covered in shards of slippery ice, becoming [[difficult terrain]].  Any creature which starts its turn in the area, or moves into the area on its turn, must succeed on a {{dex}} [[saving throw]] or fall [[prone]] and take 1d12 piercing damage plus 1d12 cold damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|save=dex&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|save=dex&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|save2=con&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|save2=con&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=9900&amp;oldid=prev</id>
		<title>Guy at 17:50, 6 December 2020</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=9900&amp;oldid=prev"/>
		<updated>2020-12-06T17:50:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:50, 6 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|dur=1 minute&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|dur=1 minute&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|concentration=yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|concentration=yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Huge spires of magical ice fall from above to crash into five different points you can see within range.  Any creature flying within a 10-foot radius cylinder above one of these points must succeed on a {{dex}} [[saving throw]] or [[falling|fall]] to the ground.{{a}}Each creature in a 10-foot radius of these points, including any that just fell to the ground, must make a {{con}} saving throw to endure the storm of icy shards that fly from the spire as it shatters against the ground.  A creature in the area of more than one ice spire is affected only once.  On a failed save, a creature takes 4d12 piercing damage plus 4d12 cold damage.  If the creature doesn&amp;#039;t reduce or [[Damage Resistance|resist]] this cold damage it is [[petrified]]&amp;amp;mdash;frozen solid&amp;amp;mdash;for the duration.  On a successful save, a creature takes half as much damage and isn&amp;#039;t petrified.{{a}}If a creature petrified by this spell takes fire damage, the effect ends on that creature.  At the end of each of its turns, the creature can repeat this saving throw, ending the condition on itself on a success.{{a}}For the duration, the affected area is covered in shards of slippery ice, becoming [[difficult terrain]].  Any creature which starts its turn in the area, or moves into the area on its turn, must succeed on a {{dex}} [[saving throw]] or fall [[prone]] and take 1d12 piercing damage plus 1d12 cold damage.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{a}}{{LegendarySpell}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Huge spires of magical ice fall from above to crash into five different points you can see within range.  Any creature flying within a 10-foot radius cylinder above one of these points must succeed on a {{dex}} [[saving throw]] or [[falling|fall]] to the ground.{{a}}Each creature in a 10-foot radius of these points, including any that just fell to the ground, must make a {{con}} saving throw to endure the storm of icy shards that fly from the spire as it shatters against the ground.  A creature in the area of more than one ice spire is affected only once.  On a failed save, a creature takes 4d12 piercing damage plus 4d12 cold damage.  If the creature doesn&amp;#039;t reduce or [[Damage Resistance|resist]] this cold damage it is [[petrified]]&amp;amp;mdash;frozen solid&amp;amp;mdash;for the duration.  On a successful save, a creature takes half as much damage and isn&amp;#039;t petrified.{{a}}If a creature petrified by this spell takes fire damage, the effect ends on that creature.  At the end of each of its turns, the creature can repeat this saving throw, ending the condition on itself on a success.{{a}}For the duration, the affected area is covered in shards of slippery ice, becoming [[difficult terrain]].  Any creature which starts its turn in the area, or moves into the area on its turn, must succeed on a {{dex}} [[saving throw]] or fall [[prone]] and take 1d12 piercing damage plus 1d12 cold damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&amp;lt;/tab&amp;gt;&amp;lt;/tabs&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&amp;lt;/tab&amp;gt;&amp;lt;/tabs&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=9892&amp;oldid=prev</id>
		<title>Guy: Guy moved page Hand of Nayru to Hand of Nayru (spell)</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=9892&amp;oldid=prev"/>
		<updated>2020-12-06T17:36:00Z</updated>

		<summary type="html">&lt;p&gt;Guy moved page &lt;a href=&quot;/5e/index.php/Hand_of_Nayru&quot; class=&quot;mw-redirect&quot; title=&quot;Hand of Nayru&quot;&gt;Hand of Nayru&lt;/a&gt; to &lt;a href=&quot;/5e/index.php/Hand_of_Nayru_(spell)&quot; title=&quot;Hand of Nayru (spell)&quot;&gt;Hand of Nayru (spell)&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:36, 6 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=9891&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;&lt;noinclude&gt;{{Navi|Spells}}&lt;/noinclude&gt;&lt;tabs&gt;&lt;tab name=&quot;Magic Points&quot;&gt;{{SB |summary= |p=13 |level=9th |school=evocation |range=1 mile |dur=1 minute |concentration=yes |Huge spi...&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Hand_of_Nayru_(spell)&amp;diff=9891&amp;oldid=prev"/>
		<updated>2020-12-06T17:35:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{Navi|Spells}}&amp;lt;/noinclude&amp;gt;&amp;lt;tabs&amp;gt;&amp;lt;tab name=&amp;quot;Magic Points&amp;quot;&amp;gt;{{SB |summary= |p=13 |level=9th |school=evocation |range=1 mile |dur=1 minute |concentration=yes |Huge spi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Navi|Spells}}&amp;lt;/noinclude&amp;gt;&amp;lt;tabs&amp;gt;&amp;lt;tab name=&amp;quot;Magic Points&amp;quot;&amp;gt;{{SB&lt;br /&gt;
|summary=&lt;br /&gt;
|p=13&lt;br /&gt;
|level=9th&lt;br /&gt;
|school=evocation&lt;br /&gt;
|range=1 mile&lt;br /&gt;
|dur=1 minute&lt;br /&gt;
|concentration=yes&lt;br /&gt;
|Huge spires of magical ice fall from above to crash into five different points you can see within range.  Any creature flying within a 10-foot radius cylinder above one of these points must succeed on a {{dex}} [[saving throw]] or [[falling|fall]] to the ground.{{a}}Each creature in a 10-foot radius of these points, including any that just fell to the ground, must make a {{con}} saving throw to endure the storm of icy shards that fly from the spire as it shatters against the ground.  A creature in the area of more than one ice spire is affected only once.  On a failed save, a creature takes 4d12 piercing damage plus 4d12 cold damage.  If the creature doesn&amp;#039;t reduce or [[Damage Resistance|resist]] this cold damage it is [[petrified]]&amp;amp;mdash;frozen solid&amp;amp;mdash;for the duration.  On a successful save, a creature takes half as much damage and isn&amp;#039;t petrified.{{a}}If a creature petrified by this spell takes fire damage, the effect ends on that creature.  At the end of each of its turns, the creature can repeat this saving throw, ending the condition on itself on a success.{{a}}For the duration, the affected area is covered in shards of slippery ice, becoming [[difficult terrain]].  Any creature which starts its turn in the area, or moves into the area on its turn, must succeed on a {{dex}} [[saving throw]] or fall [[prone]] and take 1d12 piercing damage plus 1d12 cold damage.{{a}}{{LegendarySpell}}&lt;br /&gt;
|save=dex&lt;br /&gt;
|save2=con&lt;br /&gt;
|damage=piercing&lt;br /&gt;
|damage2=cold&lt;br /&gt;
|petrified=petrified&lt;br /&gt;
|prone=prone&lt;br /&gt;
|wizz=yes&lt;br /&gt;
}}&amp;lt;/tab&amp;gt;&amp;lt;tab name=&amp;quot;Spell Slots&amp;quot;&amp;gt;{{SpellBox&lt;br /&gt;
|level=9th&lt;br /&gt;
|school=evocation&lt;br /&gt;
|range=1 mile&lt;br /&gt;
|dur=1 minute&lt;br /&gt;
|concentration=yes&lt;br /&gt;
|Huge spires of magical ice fall from above to crash into five different points you can see within range.  Any creature flying within a 10-foot radius cylinder above one of these points must succeed on a {{dex}} [[saving throw]] or [[falling|fall]] to the ground.{{a}}Each creature in a 10-foot radius of these points, including any that just fell to the ground, must make a {{con}} saving throw to endure the storm of icy shards that fly from the spire as it shatters against the ground.  A creature in the area of more than one ice spire is affected only once.  On a failed save, a creature takes 4d12 piercing damage plus 4d12 cold damage.  If the creature doesn&amp;#039;t reduce or [[Damage Resistance|resist]] this cold damage it is [[petrified]]&amp;amp;mdash;frozen solid&amp;amp;mdash;for the duration.  On a successful save, a creature takes half as much damage and isn&amp;#039;t petrified.{{a}}If a creature petrified by this spell takes fire damage, the effect ends on that creature.  At the end of each of its turns, the creature can repeat this saving throw, ending the condition on itself on a success.{{a}}For the duration, the affected area is covered in shards of slippery ice, becoming [[difficult terrain]].  Any creature which starts its turn in the area, or moves into the area on its turn, must succeed on a {{dex}} [[saving throw]] or fall [[prone]] and take 1d12 piercing damage plus 1d12 cold damage.{{a}}{{LegendarySpell}}&lt;br /&gt;
}}&amp;lt;/tab&amp;gt;&amp;lt;/tabs&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>