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	<id>http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Gravity_Surge_%28spell%29</id>
	<title>Gravity Surge (spell) - Revision history</title>
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	<updated>2026-05-08T16:50:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Gravity_Surge_(spell)&amp;diff=10385&amp;oldid=prev</id>
		<title>Guy: Guy moved page Gravity Surge to Gravity Surge (spell)</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Gravity_Surge_(spell)&amp;diff=10385&amp;oldid=prev"/>
		<updated>2020-12-11T18:07:00Z</updated>

		<summary type="html">&lt;p&gt;Guy moved page &lt;a href=&quot;/5e/index.php/Gravity_Surge&quot; class=&quot;mw-redirect&quot; title=&quot;Gravity Surge&quot;&gt;Gravity Surge&lt;/a&gt; to &lt;a href=&quot;/5e/index.php/Gravity_Surge_(spell)&quot; title=&quot;Gravity Surge (spell)&quot;&gt;Gravity Surge (spell)&lt;/a&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:07, 11 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Gravity_Surge_(spell)&amp;diff=10212&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;&lt;noinclude&gt;{{Navi|Spells}}&lt;/noinclude&gt;&lt;tabs&gt;&lt;tab name=&quot;Magic Points&quot;&gt;{{SB |summary=You cause gravity to greatly intensify in a 50-foot radius cylinder. |p=12 |level=8th |schoo...&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Gravity_Surge_(spell)&amp;diff=10212&amp;oldid=prev"/>
		<updated>2020-12-09T03:15:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{Navi|Spells}}&amp;lt;/noinclude&amp;gt;&amp;lt;tabs&amp;gt;&amp;lt;tab name=&amp;quot;Magic Points&amp;quot;&amp;gt;{{SB |summary=You cause gravity to greatly intensify in a 50-foot radius cylinder. |p=12 |level=8th |schoo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Navi|Spells}}&amp;lt;/noinclude&amp;gt;&amp;lt;tabs&amp;gt;&amp;lt;tab name=&amp;quot;Magic Points&amp;quot;&amp;gt;{{SB&lt;br /&gt;
|summary=You cause gravity to greatly intensify in a 50-foot radius cylinder.&lt;br /&gt;
|p=12&lt;br /&gt;
|level=8th&lt;br /&gt;
|school=transmutation&lt;br /&gt;
|range=60 feet&lt;br /&gt;
|duration=1 minute&lt;br /&gt;
|concentration=yes&lt;br /&gt;
|Select a 50-foot radius, 100-foot high cylinder originating from a point within range. For any open air within this cylinder, gravity abruptly becomes much more intense than normal, and stays that way for the duration. The interior of any inanimate fluids within the cylinder, such as water or lava, are unaffected, as are any objects suspended in them. Otherwise, every object or creature in this cylinder effectively weighs four times as much as normal for the duration.{{a}}When this spell is first cast, any flying creature crashing down to whatever surface is beneath it.  It must make a {{str}} [[saving throw]].  On a failure, it takes 1d6 bludgeoning damage for every 10 feet fallen, to a maximum of 20d6, and lands [[prone]].  On a successful save, the creature takes half this damage and is still forced to land but doesn&amp;#039;t land prone.{{a}}When this spell is first cast, any grounded creature in range must succeed on a {{str}} [[saving throw]] or take 1d6 bludgeoning damage and fall [[prone]].{{a}}For the duration, any ranged attack which passes through this cylinder has [[disadvantage]] on the attack roll. A ranged weapon attack that passes through this cylinder cannot hit anything beyond its shorter range.{{a}}For the duration, any creature within the cylinder suffers the following effects:&lt;br /&gt;
* It must spend to 2 feet of movement to move 1 foot.  No creature can fly or climb.&lt;br /&gt;
* At the start of its turn, the creature must succeed on a {{str}} save, with [[advantage]], to move that turn. On a failure, it can move no more than 5 feet until the start of its next turn, and cannot use its movement to recover from the [[prone]] condition.&lt;br /&gt;
* Any {{dex}}-based attack roll, ability check, or saving throw is made with [[disadvantage]].&lt;br /&gt;
* Any {{str}}-based ability check or saving throw to push or pull upwards, or to avoid being knocked prone, is made with [[disadvantage]]. This does not affect {{str}} saving throws otherwise imposed by this spell.&lt;br /&gt;
|ea=yes&lt;br /&gt;
|wi=yes&lt;br /&gt;
|sorc=yes&lt;br /&gt;
|tech=yes&lt;br /&gt;
|damage=bludgeoning&lt;br /&gt;
|prone=prone&lt;br /&gt;
|save=str&lt;br /&gt;
}}&amp;lt;/tab&amp;gt;&amp;lt;tab name=&amp;quot;Spell Slots&amp;quot;&amp;gt;{{SpellBox&lt;br /&gt;
|level=8th&lt;br /&gt;
|school=transmutation&lt;br /&gt;
|range=60 feet&lt;br /&gt;
|duration=1 minute&lt;br /&gt;
|concentration=yes&lt;br /&gt;
|Select a 50-foot radius, 100-foot high cylinder originating from a point within range. For any open air within this cylinder, gravity abruptly becomes much more intense than normal, and stays that way for the duration. The interior of any inanimate fluids within the cylinder, such as water or lava, are unaffected, as are any objects suspended in them. Otherwise, every object or creature in this cylinder effectively weighs four times as much as normal for the duration.{{a}}When this spell is first cast, any flying creature crashing down to whatever surface is beneath it.  It must make a {{str}} [[saving throw]].  On a failure, it takes 1d6 bludgeoning damage for every 10 feet fallen, to a maximum of 20d6, and lands [[prone]].  On a successful save, the creature takes half this damage and is still forced to land but doesn&amp;#039;t land prone.{{a}}When this spell is first cast, any grounded creature in range must succeed on a {{str}} [[saving throw]] or take 1d6 bludgeoning damage and fall [[prone]].{{a}}For the duration, any ranged attack which passes through this cylinder has [[disadvantage]] on the attack roll. A ranged weapon attack that passes through this cylinder cannot hit anything beyond its shorter range.{{a}}For the duration, any creature within the cylinder suffers the following effects:&lt;br /&gt;
* It must spend to 2 feet of movement to move 1 foot.  No creature can fly or climb.&lt;br /&gt;
* At the start of its turn, the creature must succeed on a {{str}} save, with [[advantage]], to move that turn. On a failure, it can move no more than 5 feet until the start of its next turn, and cannot use its movement to recover from the [[prone]] condition.&lt;br /&gt;
* Any {{dex}}-based attack roll, ability check, or saving throw is made with [[disadvantage]].&lt;br /&gt;
* Any {{str}}-based ability check or saving throw to push or pull upwards, or to avoid being knocked prone, is made with [[disadvantage]]. This does not affect {{str}} saving throws otherwise imposed by this spell.&lt;br /&gt;
}}&amp;lt;/tab&amp;gt;&amp;lt;/tabs&amp;gt;&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
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