<?xml version="1.0"?>
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	<id>http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Downtime</id>
	<title>Downtime - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Downtime"/>
	<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;action=history"/>
	<updated>2026-05-08T13:38:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12577&amp;oldid=prev</id>
		<title>Guy: /* Rest */</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12577&amp;oldid=prev"/>
		<updated>2022-01-04T06:45:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rest&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:45, 4 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Prepare rations, cook&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Prepare rations, cook&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rest==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rest==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By recovering from your adventures, you gain [[advantage]] on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next &lt;/del&gt;saving throw you make against a disease or poison&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  You also either fully regain hit points (if the downtime isn&amp;#039;t long enough for a [[long rest]]), or gain {{thp}} equal to &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By recovering from your adventures, you gain &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{thp}} equal to your level.  You also get &lt;/ins&gt;[[advantage]] on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/ins&gt;saving throw you make against a disease or poison &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next period of time&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you spend 500 [[rupee]]s on professional services, you can also gain one of the following benefits for every 500 rupees you spend:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you spend 500 [[rupee]]s on professional services &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;during this activities&lt;/ins&gt;, you can also gain one of the following benefits for every 500 rupees you spend:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A curse afflicting you ends (per the {{Spell|Remove Curse}} spell)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A curse afflicting you ends (per the {{Spell|Remove Curse}} spell)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One effect that prevents you from regaining {{hp}} ends&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One effect that prevents you from regaining {{hp}} ends&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One reduced or damaged [[ability score]] returns to its full amount&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One reduced or damaged [[ability score]] returns to its full amount&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retrain==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retrain==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forget one Improvement you&amp;#039;ve previously acquired from your [[class]] to replace it with a new Improvement you could gain from the same class.  You can&amp;#039;t forget an Improvement if it&amp;#039;s a prerequisite for something else you have.{{a}}Alternatively, you can use the &amp;quot;Retraining&amp;quot; feature of your initial class during this downtime instead of waiting to use it when your level increases.  You can still use it again when your level does increase.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forget one Improvement you&amp;#039;ve previously acquired from your [[class]] to replace it with a new Improvement you could gain from the same class.  You can&amp;#039;t forget an Improvement if it&amp;#039;s a prerequisite for something else you have.{{a}}Alternatively, you can use the &amp;quot;Retraining&amp;quot; feature of your initial class during this downtime instead of waiting to use it when your level increases.  You can still use it again when your level does increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12576&amp;oldid=prev</id>
		<title>Guy: /* Retrain */</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12576&amp;oldid=prev"/>
		<updated>2022-01-04T06:43:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Retrain&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:43, 4 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One reduced or damaged [[ability score]] returns to its full amount&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One reduced or damaged [[ability score]] returns to its full amount&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retrain==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retrain==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forget one Improvement you&amp;#039;ve previously acquired from your [[class]] to replace it with a new Improvement you could gain from the same class.  You can&amp;#039;t forget an Improvement if it&amp;#039;s a prerequisite for something else you have.{{a}}Alternatively, you can use the &amp;quot;Retraining&amp;quot; feature of your initial class during this downtime instead of waiting to use it when your level increases.  You can still use it again when your level does increase.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{a}}Unless you are at 20th level, your level must increase before you can undertake the Retrain activity again.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forget one Improvement you&amp;#039;ve previously acquired from your [[class]] to replace it with a new Improvement you could gain from the same class.  You can&amp;#039;t forget an Improvement if it&amp;#039;s a prerequisite for something else you have.{{a}}Alternatively, you can use the &amp;quot;Retraining&amp;quot; feature of your initial class during this downtime instead of waiting to use it when your level increases.  You can still use it again when your level does increase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sell magic item==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sell magic item==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It takes some time to track down even one legitimate buyer for something as prestigious as a magic item.  Each time you undertake this activity, you can scout for a buyer of a magic item you have.  Use the following list to roll the best offer you manage to find for your chosen item.  Then, make a DC 15 check with {{int}} ([[Arcana]] or [[Investigation]]) or {{cha}} ([[Persuasion]]) check.  If you failed, roll two offers from the list below and use the lower one.  If you succeed, roll one offer.  If you succeed by 10 or more, roll two offers and use the higher one.{{a}}You can always refuse any offer, wasting the downtime spent on this activity.  You can still try to sell a magic item during the next downtime period.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It takes some time to track down even one legitimate buyer for something as prestigious as a magic item.  Each time you undertake this activity, you can scout for a buyer of a magic item you have.  Use the following list to roll the best offer you manage to find for your chosen item.  Then, make a DC 15 check with {{int}} ([[Arcana]] or [[Investigation]]) or {{cha}} ([[Persuasion]]) check.  If you failed, roll two offers from the list below and use the lower one.  If you succeed, roll one offer.  If you succeed by 10 or more, roll two offers and use the higher one.{{a}}You can always refuse any offer, wasting the downtime spent on this activity.  You can still try to sell a magic item during the next downtime period.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12485&amp;oldid=prev</id>
		<title>Guy at 04:30, 3 January 2022</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12485&amp;oldid=prev"/>
		<updated>2022-01-03T04:30:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:30, 3 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Navi}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Navi}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM&lt;/del&gt;, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator&lt;/ins&gt;, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Downtime could range from a few in-game hours to a few months, or whatever the DM decides will fit the campaign&lt;/del&gt;.  These rules are designed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so &amp;quot;&lt;/del&gt;downtime&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/del&gt;occurs between each real-life game session, but downtime occurs whenever the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;says it does&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Players can only undertake downtime activities during downtime&lt;/del&gt;.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during a period of downtime, but your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;may allot for more activities.{{a}}Normally each activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each activity can represent as little as an hour or as much as a month, or whatever fits the world and circumstances &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM determines&lt;/del&gt;. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s assumed that during &lt;/del&gt;any amount of downtime in Hyrule, you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;calls for it.{{a}}What follows are the default downtime activities you can choose from, but your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;might change or add to these depending on the location of downtime and the nature of your campaign.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{a}}&lt;/del&gt;Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boon &lt;/del&gt;continuously for at least 24 hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;.  These rules are designed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;assuming a period of &lt;/ins&gt;downtime &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;always &lt;/ins&gt;occurs between each real-life game session, but downtime occurs whenever the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;says it does.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during a period of downtime, but your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;may allot for more activities.{{a}}Normally each &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;downtime &lt;/ins&gt;activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each activity can represent as little as an hour or as much as a month, or whatever fits the world and circumstances &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;campaign&lt;/ins&gt;. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;During &lt;/ins&gt;any amount of downtime in Hyrule, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;assume &lt;/ins&gt;you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;calls for it.{{a}}What follows are the default downtime activities you can choose from, but your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;might change or add to these depending on the location of downtime and the nature of your campaign. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; (&lt;/ins&gt;Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;benefit &lt;/ins&gt;continuously for at least 24 hours.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic items==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic items==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Result !! Specific Item !! Asking Price&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Result !! Specific Item !! Asking Price&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A curse afflicting you ends (per the {{Spell|Remove Curse}} spell)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A curse afflicting you ends (per the {{Spell|Remove Curse}} spell)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One effect that prevents you from regaining {{hp}} ends&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One effect that prevents you from regaining {{hp}} ends&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One [[ability score]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that has been reduced &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;less than &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;normal value&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* One &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reduced or damaged &lt;/ins&gt;[[ability score]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;returns &lt;/ins&gt;to its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;full amount&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retrain==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Retrain==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forget one Improvement you&amp;#039;ve previously acquired from your [[class]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(unless &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was an ability score increase).  The lost &lt;/del&gt;Improvement &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be replaced with another [[feat]] for which &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;qualify, or an an ability score increase normally afforded by an Improvement&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This activity &lt;/del&gt;can&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be used to gain other special Improvements specific to each class, but &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be used to forget them&lt;/del&gt;.{{a}}Alternatively, you can use the &amp;quot;Retraining&amp;quot; feature of your initial class during this downtime instead of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;needing &lt;/del&gt;to level &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up&lt;/del&gt;.  You can still use it again when your level does increase.{{a}}Unless you are at 20th level, your level must increase before you can undertake &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/del&gt;activity again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You forget one Improvement you&amp;#039;ve previously acquired from your [[class]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to replace &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with a new &lt;/ins&gt;Improvement you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could gain from the same class&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You &lt;/ins&gt;can&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forget an Improvement if &lt;/ins&gt;it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s a prerequisite for something else you have&lt;/ins&gt;.{{a}}Alternatively, you can use the &amp;quot;Retraining&amp;quot; feature of your initial class during this downtime instead of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;waiting &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use it when your &lt;/ins&gt;level &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;increases&lt;/ins&gt;.  You can still use it again when your level does increase.{{a}}Unless you are at 20th level, your level must increase before you can undertake &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Retrain &lt;/ins&gt;activity again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sell magic item==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sell magic item==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It takes some time to track down even one legitimate buyer for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an item &lt;/del&gt;as prestigious as a magic item.  Each time you undertake this activity, you can scout for a buyer of a magic item you have.  Use the following list to roll the best offer you manage to find for your chosen item.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you succeed on &lt;/del&gt;a DC &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/del&gt;{{int}} ([[Arcana]] or [[Investigation]]) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;check &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a DC 20 &lt;/del&gt;([[Persuasion]]) check, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;roll &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;twice and take either &lt;/del&gt;offer.  You can always refuse any offer, wasting this activity.  You can still &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;undertake this activity again at the next opportunity &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;search for &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new buyer or sell another &lt;/del&gt;item.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It takes some time to track down even one legitimate buyer for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;something &lt;/ins&gt;as prestigious as a magic item.  Each time you undertake this activity, you can scout for a buyer of a magic item you have.  Use the following list to roll the best offer you manage to find for your chosen item.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Then, make &lt;/ins&gt;a DC &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15 check with &lt;/ins&gt;{{int}} ([[Arcana]] or [[Investigation]]) or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{cha}} &lt;/ins&gt;([[Persuasion]]) check&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  If you failed&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roll two offers from the list below and use the lower one.  If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;succeed, &lt;/ins&gt;roll &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/ins&gt;offer.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you succeed by 10 or more, roll two offers and use the higher one.{{a}}&lt;/ins&gt;You can always refuse any offer, wasting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the downtime spent on &lt;/ins&gt;this activity.  You can still &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;try &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sell &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;magic &lt;/ins&gt;item &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;during the next downtime period&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Common minor magic items|Common minor]] || 2d4 × 20 [[rupees]] &amp;lt;!--100--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Common minor magic items|Common minor]] || 2d4 × 20 [[rupees]] &amp;lt;!--100--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot; &gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trade==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trade==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any listed items to regain half (50%) of their cost in [[rupee]]s.  You can&amp;#039;t sell [[services]]; that counts as [[Downtime#Work|work]] instead.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any other items not listed on these pages&amp;amp;mdash;such as real estate or [[animals]]&amp;amp;mdash;should either be discussed with your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any listed items to regain half (50%) of their cost in [[rupee]]s.  You can&amp;#039;t sell [[services]]; that counts as [[Downtime#Work|work]] instead.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any other items not listed on these pages&amp;amp;mdash;such as real estate or [[animals]]&amp;amp;mdash;should either be discussed with your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over the entirety of downtime.  You can choose one of the following checks to make, plus any your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over the entirety of downtime.  You can choose one of the following checks to make, plus any your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{str}} ([[Athletics]]) check for manual labor&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{str}} ([[Athletics]]) check for manual labor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{con}} ([[Animal Handling]] or [[Nature]]) check to work as a farmhand&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{con}} ([[Animal Handling]] or [[Nature]]) check to work as a farmhand&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot; &gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Alternative activities==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Alternative activities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/del&gt;might also offer some of the following options as an activity, depending on the nature of your campaign:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/ins&gt;might also offer some of the following options as an activity, depending on the nature of your campaign:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Tame or train an [[animal]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Tame or train an [[animal]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Make an {{cha}} check to sow rumors that affect society&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Make an {{cha}} check to sow rumors that affect society&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12024&amp;oldid=prev</id>
		<title>Guy: /* Buy magic item */</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12024&amp;oldid=prev"/>
		<updated>2021-01-04T13:52:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Buy magic item&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:52, 4 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a DM, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your DM prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a DM, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your DM prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;.  Downtime could range from a few in-game hours to a few months, or whatever the DM decides will fit the campaign.  These rules are designed so &amp;quot;downtime&amp;quot; occurs between each real-life game session, but downtime occurs whenever the DM says it does.  Players can only undertake downtime activities during downtime.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during a period of downtime, but your DM may allot for more activities.{{a}}Normally each activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each activity can represent as little as an hour or as much as a month, or whatever fits the world and circumstances as your DM determines. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}It&amp;#039;s assumed that during any amount of downtime in Hyrule, you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your DM calls for it.{{a}}What follows are the default downtime activities you can choose from, but your DM might change or add to these depending on the location of downtime and the nature of your campaign.{{a}}Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this boon continuously for at least 24 hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;.  Downtime could range from a few in-game hours to a few months, or whatever the DM decides will fit the campaign.  These rules are designed so &amp;quot;downtime&amp;quot; occurs between each real-life game session, but downtime occurs whenever the DM says it does.  Players can only undertake downtime activities during downtime.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during a period of downtime, but your DM may allot for more activities.{{a}}Normally each activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each activity can represent as little as an hour or as much as a month, or whatever fits the world and circumstances as your DM determines. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}It&amp;#039;s assumed that during any amount of downtime in Hyrule, you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your DM calls for it.{{a}}What follows are the default downtime activities you can choose from, but your DM might change or add to these depending on the location of downtime and the nature of your campaign.{{a}}Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this boon continuously for at least 24 hours.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;item&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;items&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your DM is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your DM is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12023&amp;oldid=prev</id>
		<title>Guy: /* Buy magic items */</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12023&amp;oldid=prev"/>
		<updated>2021-01-04T13:52:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Buy magic items&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:52, 4 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a DM, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your DM prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a DM, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your DM prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;.  Downtime could range from a few in-game hours to a few months, or whatever the DM decides will fit the campaign.  These rules are designed so &amp;quot;downtime&amp;quot; occurs between each real-life game session, but downtime occurs whenever the DM says it does.  Players can only undertake downtime activities during downtime.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during a period of downtime, but your DM may allot for more activities.{{a}}Normally each activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each activity can represent as little as an hour or as much as a month, or whatever fits the world and circumstances as your DM determines. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}It&amp;#039;s assumed that during any amount of downtime in Hyrule, you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your DM calls for it.{{a}}What follows are the default downtime activities you can choose from, but your DM might change or add to these depending on the location of downtime and the nature of your campaign.{{a}}Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this boon continuously for at least 24 hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;.  Downtime could range from a few in-game hours to a few months, or whatever the DM decides will fit the campaign.  These rules are designed so &amp;quot;downtime&amp;quot; occurs between each real-life game session, but downtime occurs whenever the DM says it does.  Players can only undertake downtime activities during downtime.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during a period of downtime, but your DM may allot for more activities.{{a}}Normally each activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each activity can represent as little as an hour or as much as a month, or whatever fits the world and circumstances as your DM determines. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}It&amp;#039;s assumed that during any amount of downtime in Hyrule, you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your DM calls for it.{{a}}What follows are the default downtime activities you can choose from, but your DM might change or add to these depending on the location of downtime and the nature of your campaign.{{a}}Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this boon continuously for at least 24 hours.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;items&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;item&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your DM is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your DM is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you&amp;#039;re looking for a specific item, you find it depending on its rarity and your result.  For any uncommon item, you need a 20 or higher.  For any rare item, you need a 30 or higher.  For a very rare item, you need a 40 or higher.  For a legendary item, you need a 50 or higher.  You can&amp;#039;t normally look for a specific item of master rarity.  The item&amp;#039;s price is rolled as shown for the item&amp;#039;s type in the previous table.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you&amp;#039;re looking for a specific item, you find it depending on its rarity and your result.  For any uncommon item, you need a 20 or higher.  For any rare item, you need a 30 or higher.  For a very rare item, you need a 40 or higher.  For a legendary item, you need a 50 or higher.  You can&amp;#039;t normally look for a specific item of master rarity.  The item&amp;#039;s price is rolled as shown for the item&amp;#039;s type in the previous table.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Craft==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Craft==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12022&amp;oldid=prev</id>
		<title>Guy at 13:52, 4 January 2021</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12022&amp;oldid=prev"/>
		<updated>2021-01-04T13:52:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:52, 4 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Navi}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Navi}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a DM, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your DM prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Aside|Hyrulean Downtime|These rules are meant to completely replace the downtime used in &amp;#039;&amp;#039;D&amp;amp;D&amp;#039;&amp;#039;.  These rules are specifically meant to allow downtime to be something between game sessions that don&amp;#039;t need to directly involve a DM, be simpler to follow, and feel more natural at the rapid pace of adventure found in video games like &amp;#039;&amp;#039;Zelda.&amp;#039;&amp;#039;  If your DM prefers it, the normal downtime rules for D&amp;amp;D&amp;amp;mdash;either those in the &amp;#039;&amp;#039;Dungeon Master&amp;#039;s Guide&amp;#039;&amp;#039; or those in &amp;#039;&amp;#039;Xanathar&amp;#039;s Guide to Everything&amp;#039;&amp;#039;&amp;amp;mdash;can be used with Legends of Hyrule.  Due to copyright protection, those rules will not be reproduced here.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;.  Downtime could range from a few in-game hours to a few months, or whatever the DM decides will fit the campaign.  These rules are designed so &amp;quot;downtime&amp;quot; occurs between each real-life game session, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that needn&amp;#039;t necessarily be &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;case&lt;/del&gt;.  Players can only undertake downtime activities during downtime &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or when the DM calls for them&lt;/del&gt;.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during downtime, but your DM may allot for more activities.{{a}}Normally each activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;project &lt;/del&gt;represent as little as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;hour or as much as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one year&lt;/del&gt;, or whatever fits the world and circumstances as your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;narrator &lt;/del&gt;determines. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}It&amp;#039;s assumed that during any amount of downtime in Hyrule, you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your DM calls for it.{{a}}What follows are the default downtime activities you can choose from, but your DM might change or add to these depending on the location of downtime and the nature of your campaign.{{a}}Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this boon continuously for at least 24 hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{RaceText}}&amp;lt;div style=&amp;quot;max-width: {{EntryWidth}};&amp;quot;&amp;gt;Any substantial time between adventures is called &amp;#039;&amp;#039;&amp;#039;downtime&amp;#039;&amp;#039;&amp;#039;.  Downtime could range from a few in-game hours to a few months, or whatever the DM decides will fit the campaign.  These rules are designed so &amp;quot;downtime&amp;quot; occurs between each real-life game session, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;downtime occurs whenever &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DM says it does&lt;/ins&gt;.  Players can only undertake downtime activities during downtime.  Each player-character can normally undertake one &amp;#039;&amp;#039;&amp;#039;downtime activity&amp;#039;&amp;#039;&amp;#039; during &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a period of &lt;/ins&gt;downtime, but your DM may allot for more activities.{{a}}Normally each activity represents roughly a few days doing something other than adventuring, but this need not necessarily be the case. Each &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activity can &lt;/ins&gt;represent as little as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/ins&gt;hour or as much as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a month&lt;/ins&gt;, or whatever fits the world and circumstances as your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DM &lt;/ins&gt;determines. Your ability to complete an activity might have much more to do with your motivation and luck than the amount of time available, after all.{{a}}It&amp;#039;s assumed that during any amount of downtime in Hyrule, you find a way to cover your living expenses such as shelter and food.  You needn&amp;#039;t expend your accumulated [[rupee]]s on rations or lodging unless your DM calls for it.{{a}}What follows are the default downtime activities you can choose from, but your DM might change or add to these depending on the location of downtime and the nature of your campaign.{{a}}Whenever you make an [[ability check]] as part of an activity, assume you can&amp;#039;t use a temporary effect like [[spell]] to get an [[advantage]] or other increase to your ability check unless that effect grants this boon continuously for at least 24 hours.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic items==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Buy magic items==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your DM is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your DM is the ultimate arbiter of what magic items appear in your campaign, so consult them before undertaking this activity.{{a}}If a magic item has a specific rupee price listed on its page or appears on the [[gear]] page, you can buy or sell it as part of the [[#Trade|Trade]] activity.  This activity is only used for less abundant items.{{a}}First, decide if you want to search for a specific magic item or simply any magic items you can find.  The latter is much easier to accomplish.{{a}}Then, make an ability check to track down a reputable seller.  You can use either an {{int}} ([[Arcana]]) check to use your knowledge of magic itself, or an {{int}} ([[Investigation]]) check to rely on your connections and deductive abilities.  Unlike a normal ability check, you also add your character&amp;#039;s level to the result.  Your result determines what items are for sale.{{a}}If you&amp;#039;re looking for any magic item, see the following table for the items available and the asking price for each.  If you&amp;#039;re looking for less expensive magic items, you can willingly lower your result.  Once you&amp;#039;ve rolled up or decided on your magic items, roll the item&amp;#039;s asked price, then finally decide which of these items you&amp;#039;ll buy if any.  You can always choose not to buy the rolled magic items; it just means your downtime activity is wasted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot; &gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the entirety of downtime.  A [[spell]] or other effect that increases your [[ability check]] result only applies if that effect can last for &lt;/del&gt;the entirety of downtime.  You can choose one of the following checks to make, plus any your DM deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over the entirety of downtime.  You can choose one of the following checks to make, plus any your DM deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{str}} ([[Athletics]]) check for manual labor&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{str}} ([[Athletics]]) check for manual labor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{con}} ([[Animal Handling]] or [[Nature]]) check to work as a farmhand&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{con}} ([[Animal Handling]] or [[Nature]]) check to work as a farmhand&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12021&amp;oldid=prev</id>
		<title>Guy: /* Study */</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12021&amp;oldid=prev"/>
		<updated>2021-01-04T13:46:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Study&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:46, 4 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot; &gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Study==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Study==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By pouring over tomes, interviewing experts, training, and scouring together knowledge, you can improve your repertoire of skills.  Make an {{int}} check against DC &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/del&gt;.  On a success, you gain a proficiency point per your initial [[classes|class]] which you can invest immediately or save for later.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By pouring over tomes, interviewing experts, training, and scouring together knowledge, you can improve your repertoire of skills.  Make an {{int}} check against DC &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15&lt;/ins&gt;.  On a success, you gain a proficiency point per your initial [[classes|class]] which you can invest immediately or save for later.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trade==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trade==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any listed items to regain half (50%) of their cost in [[rupee]]s.  You can&amp;#039;t sell [[services]]; that counts as [[Downtime#Work|work]] instead.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any other items not listed on these pages&amp;amp;mdash;such as real estate or [[animals]]&amp;amp;mdash;should either be discussed with your DM or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any listed items to regain half (50%) of their cost in [[rupee]]s.  You can&amp;#039;t sell [[services]]; that counts as [[Downtime#Work|work]] instead.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any other items not listed on these pages&amp;amp;mdash;such as real estate or [[animals]]&amp;amp;mdash;should either be discussed with your DM or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12020&amp;oldid=prev</id>
		<title>Guy at 13:45, 4 January 2021</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=12020&amp;oldid=prev"/>
		<updated>2021-01-04T13:45:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:45, 4 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot; &gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Very rare major magic items|Very rare]] || 2d4 × 7,500 [[rupees]] &amp;lt;!--37,500--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Very rare major magic items|Very rare]] || 2d4 × 7,500 [[rupees]] &amp;lt;!--37,500--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Legendary minor magic items|Legendary minor]] || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;65,000 (&lt;/del&gt;2d4 × 12,500&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;[[rupees]] &amp;lt;!--65,000--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Legendary minor magic items|Legendary minor]] || 2d4 × 12,500 [[rupees]] &amp;lt;!--65,000--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Legendary major magic items|Legendary major]] || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;200,000 (&lt;/del&gt;2d4 × 40,000&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;[[rupees]] &amp;lt;!--200,000--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Legendary major magic items|Legendary major]] || 2d4 × 40,000 [[rupees]] &amp;lt;!--200,000--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Study==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Study==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=11846&amp;oldid=prev</id>
		<title>Guy: /* Trade */</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=11846&amp;oldid=prev"/>
		<updated>2021-01-01T20:20:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trade&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:20, 1 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot; &gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By pouring over tomes, interviewing experts, training, and scouring together knowledge, you can improve your repertoire of skills.  Make an {{int}} check against DC 20.  On a success, you gain a proficiency point per your initial [[classes|class]] which you can invest immediately or save for later.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By pouring over tomes, interviewing experts, training, and scouring together knowledge, you can improve your repertoire of skills.  Make an {{int}} check against DC 20.  On a success, you gain a proficiency point per your initial [[classes|class]] which you can invest immediately or save for later.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trade==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trade==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of these &lt;/del&gt;items to regain half (50%) of their cost in [[rupee]]s.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any items not listed on these pages&amp;amp;mdash;such as real estate&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;animals&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, or services&lt;/del&gt;&amp;amp;mdash;should either be discussed with your DM or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;listed &lt;/ins&gt;items to regain half (50%) of their cost in [[rupee]]s&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  You can&amp;#039;t sell [[services]]; that counts as [[Downtime#Work|work]] instead&lt;/ins&gt;.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other &lt;/ins&gt;items not listed on these pages&amp;amp;mdash;such as real estate &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or [[&lt;/ins&gt;animals&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;amp;mdash;should either be discussed with your DM or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over the entirety of downtime.  A [[spell]] or other effect that increases your [[ability check]] result only applies if that effect can last for the entirety of downtime.  You can choose one of the following checks to make, plus any your DM deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over the entirety of downtime.  A [[spell]] or other effect that increases your [[ability check]] result only applies if that effect can last for the entirety of downtime.  You can choose one of the following checks to make, plus any your DM deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=11845&amp;oldid=prev</id>
		<title>Guy: /* Work */ Trying to make this compatible with 5e&#039;s insane scaling</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Downtime&amp;diff=11845&amp;oldid=prev"/>
		<updated>2021-01-01T20:17:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Work: &lt;/span&gt; Trying to make this compatible with 5e&amp;#039;s insane scaling&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:17, 1 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot; &gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any of these items to regain half (50%) of their cost in [[rupee]]s.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any items not listed on these pages&amp;amp;mdash;such as real estate, animals, or services&amp;amp;mdash;should either be discussed with your DM or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By visiting a few different merchants in nearby locations, you can buy or sell any number of common items so long as you have enough [[rupee]]s.  You can buy any item listed on the pages for [[armor]], [[weapons]], [[gear]], [[tools]], [[goods]], and [[services]] for their listed cost in [[rupees]].  You can also sell any of these items to regain half (50%) of their cost in [[rupee]]s.  If you sell [[trade goods]] or [[gemstones]], you instead regain their full cost in rupees.{{a}}Buying or selling [[magic item]]s not listed on these pages is a little more difficult, and requires you to undertake the [[#Buy magic items|buy magic items]] or [[#Sell magic items|sell magic items]] activity instead.  Any items not listed on these pages&amp;amp;mdash;such as real estate, animals, or services&amp;amp;mdash;should either be discussed with your DM or not accomplished during downtime.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Work==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over the entirety of downtime.  You can choose one of the following checks to make, plus any your DM deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You put your skills into freelance work or other honest means of earning some extra [[rupee]]s.  If your campaign centers around one city, you might even start running a regular business there.  You make one [[ability check]] to represent your effort over &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the entirety of downtime.  A [[spell]] or other effect that increases your [[ability check]] result only applies if that effect can last for &lt;/ins&gt;the entirety of downtime.  You can choose one of the following checks to make, plus any your DM deems appropriate:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{str}} ([[Athletics]]) check for manual labor&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{str}} ([[Athletics]]) check for manual labor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{con}} ([[Animal Handling]] or [[Nature]]) check to work as a farmhand&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{con}} ([[Animal Handling]] or [[Nature]]) check to work as a farmhand&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{int}} check using [[artisan&amp;#039;s tools]] or a [[vehicle]] with which you are proficient&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{int}} check using [[artisan&amp;#039;s tools]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, a [[professional tool]], &lt;/ins&gt;or a [[vehicle]] with which you are proficient&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{cha}} ([[Performance]]) check&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{cha}} ([[Performance]]) check&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{cha}} check to entertain with a [[musical instrument]] with which you are proficient&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{cha}} check to entertain with a [[musical instrument]] with which you are proficient&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the end of downtime, you gain a number of rupees equal to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;result &amp;amp;times; 10.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you added your proficiency bonus to the ability check&lt;/del&gt;, you instead gain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a number of &lt;/del&gt;rupees equal to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;result &amp;amp;times; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/del&gt;&amp;amp;times; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your proficiency bonus&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the end of downtime, you gain a number of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[rupee]]s equal to the result.  As your level increases, work earns exponentially more rupees due to your experience and connections.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Starting at 5th level, you instead gains &lt;/ins&gt;rupees equal to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/ins&gt;result &amp;amp;times; 10.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* From 11th level&lt;/ins&gt;, you instead gain rupees equal to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/ins&gt;result &amp;amp;times; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;100.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* At 17th level onward, you gain rupees equal to your result &lt;/ins&gt;&amp;amp;times; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1,000&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Alternative activities==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Alternative activities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>