<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Dexterity</id>
	<title>Dexterity - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Dexterity"/>
	<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Dexterity&amp;action=history"/>
	<updated>2026-05-08T12:47:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Dexterity&amp;diff=5574&amp;oldid=prev</id>
		<title>Guy at 14:29, 22 April 2020</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Dexterity&amp;diff=5574&amp;oldid=prev"/>
		<updated>2020-04-22T14:29:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:29, 22 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; measures agility, reflexes, and balance.  It is one of six [[Using Ability Scores|ability scores]] which describe every creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;noinclude&amp;gt;{{Navi}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/noinclude&amp;gt;&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; measures agility, reflexes, and balance.  It is one of six [[Using Ability Scores|ability scores]] which describe every creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Dexterity Checks===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Dexterity Checks===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Dexterity&amp;diff=2612&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;&#039;&#039;&#039;Dexterity&#039;&#039;&#039; measures agility, reflexes, and balance.  It is one of six ability scores which describe every creature.  ===Dexterity Checks=== A Dex...&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Dexterity&amp;diff=2612&amp;oldid=prev"/>
		<updated>2019-10-21T00:28:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; measures agility, reflexes, and balance.  It is one of six &lt;a href=&quot;/5e/index.php/Using_Ability_Scores&quot; title=&quot;Using Ability Scores&quot;&gt;ability scores&lt;/a&gt; which describe every creature.  ===Dexterity Checks=== A Dex...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; measures agility, reflexes, and balance.  It is one of six [[Using Ability Scores|ability scores]] which describe every creature.&lt;br /&gt;
&lt;br /&gt;
===Dexterity Checks===&lt;br /&gt;
A Dexterity check can model any attempt to move nimbly, quickly, or quietly, or to keep from falling on tricky footing. The [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]] [[skill]]s reflect aptitude in certain kinds of Dexterity checks. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Acrobatics.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your Dexterity ([[Acrobatics]]) check covers your attempt to stay on your feet in a tricky situation, such as when you’re trying to run across a sheet of ice, balance on a tightrope, or stay upright on a rocking ship’s deck. The DM might also call for a Dexterity (Acrobatics) check to see if you can perform acrobatic stunts, including dives, rolls, somersaults, and flips. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Sleight of Hand.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity ([[Sleight of Hand]]) check. The DM might also call for a Dexterity (Sleight of Hand) check to determine whether you can lift a coin purse off another person or slip something out of another person’s pocket. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Stealth.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Make a Dexterity ([[Stealth]]) check when you attempt to conceal yourself from enemies, slink past guards, slip away without being noticed, or sneak up on someone without being seen or heard.  See [[hiding]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Other Dexterity Checks.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; The DM might call for a Dexterity check when you try to accomplish tasks like the following:&lt;br /&gt;
* Control a heavily laden cart on a steep descent &lt;br /&gt;
* Steer a chariot around a tight turn &lt;br /&gt;
* Pick a lock&lt;br /&gt;
* Disable a trap &lt;br /&gt;
* Securely tie up a prisoner &lt;br /&gt;
* Wriggle free of bonds &lt;br /&gt;
* Play a stringed instrument &lt;br /&gt;
* Craft a small or detailed object &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attack Rolls and Damage===&lt;br /&gt;
You add your Dexterity modifier to your attack roll and your damage roll when attacking with a ranged weapon, such as a [[slingshot]] or a [[longbow]]. You can also add your Dexterity modifier to your attack roll and your damage roll when attacking with a melee weapon that has the [[finesse]] property, such as a [[dagger]] or a [[rapier]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armor Class===&lt;br /&gt;
Depending on the armor you wear, you might add some or all of your Dexterity modifier to your [[Armor Class]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SRD}}&lt;br /&gt;
[[Category:Ability scores]]&lt;br /&gt;
[[Category:System Reference]]&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>