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	<id>http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Boxing_%28fighting_style%29</id>
	<title>Boxing (fighting style) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://legendsofhyrule.net/5e/index.php?action=history&amp;feed=atom&amp;title=Boxing_%28fighting_style%29"/>
	<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;action=history"/>
	<updated>2026-05-08T16:26:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14220&amp;oldid=prev</id>
		<title>Guy: header &amp; categories</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14220&amp;oldid=prev"/>
		<updated>2024-04-03T09:29:35Z</updated>

		<summary type="html">&lt;p&gt;header &amp;amp; categories&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:29, 3 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FSB&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;noinclude&amp;gt;{{Navi|Fighting Style}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/noinclude&amp;gt;&lt;/ins&gt;{{FSB&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=https://i.imgur.com/ZS6Qrs6.png&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=https://i.imgur.com/ZS6Qrs6.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|imagelink=https://zeldauniverse.tumblr.com/post/693482888711307264/tingles-maps-blainos-gym-oracle-of-seasons&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|imagelink=https://zeldauniverse.tumblr.com/post/693482888711307264/tingles-maps-blainos-gym-oracle-of-seasons&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapon Mastery.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your punch deals d8+Str damage. If both hands are free, it&amp;#039;s d12+Str damage and you get an [[Armor Class|AC]] bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapon Mastery.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your punch deals d8+Str damage. If both hands are free, it&amp;#039;s d12+Str damage and you get an [[Armor Class|AC]] bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Though this art of unarmed fighting is more common in lands like Holodrum, you count among the few in Hyrule who practice it.{{a}}If you make an [[unarmed strike]] with a free hand, on a hit you can deal bludgeoning damage equal to d8 + your Strength modifier, replacing the normal damage for an unarmed strike. If you have both hands free, replace the d8 with a d12.{{a}}Additionally, when you have both hands free, add a +1 [[shield bonus]] to your [[Armor Class|AC]]. If you have multiple shield bonuses, only the highest applies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Though this art of unarmed fighting is more common in lands like Holodrum, you count among the few in Hyrule who practice it.{{a}}If you make an [[unarmed strike]] with a free hand, on a hit you can deal bludgeoning damage equal to d8 + your Strength modifier, replacing the normal damage for an unarmed strike. If you have both hands free, replace the d8 with a d12.{{a}}Additionally, when you have both hands free, add a +1 [[shield bonus]] to your [[Armor Class|AC]]. If you have multiple shield bonuses, only the highest applies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;noinclude&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Source|Link&amp;#039;s Awakening|Oracle of Seasons|Oracle of Ages}}&amp;lt;/noinclude&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14214&amp;oldid=prev</id>
		<title>Guy: image</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14214&amp;oldid=prev"/>
		<updated>2024-04-03T09:15:24Z</updated>

		<summary type="html">&lt;p&gt;image&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:15, 3 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FSB&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FSB&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|image=https://i.imgur.com/ZS6Qrs6.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|imagelink=https://zeldauniverse.tumblr.com/post/693482888711307264/tingles-maps-blainos-gym-oracle-of-seasons&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapon Mastery.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your punch deals d8+Str damage. If both hands are free, it&amp;#039;s d12+Str damage and you get an [[Armor Class|AC]] bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapon Mastery.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your punch deals d8+Str damage. If both hands are free, it&amp;#039;s d12+Str damage and you get an [[Armor Class|AC]] bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Though this art of unarmed fighting is more common in lands like Holodrum, you count among the few in Hyrule who practice it.{{a}}If you make an [[unarmed strike]] with a free hand, on a hit you can deal bludgeoning damage equal to d8 + your Strength modifier, replacing the normal damage for an unarmed strike. If you have both hands free, replace the d8 with a d12.{{a}}Additionally, when you have both hands free, add a +1 [[shield bonus]] to your [[Armor Class|AC]]. If you have multiple shield bonuses, only the highest applies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Though this art of unarmed fighting is more common in lands like Holodrum, you count among the few in Hyrule who practice it.{{a}}If you make an [[unarmed strike]] with a free hand, on a hit you can deal bludgeoning damage equal to d8 + your Strength modifier, replacing the normal damage for an unarmed strike. If you have both hands free, replace the d8 with a d12.{{a}}Additionally, when you have both hands free, add a +1 [[shield bonus]] to your [[Armor Class|AC]]. If you have multiple shield bonuses, only the highest applies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14188&amp;oldid=prev</id>
		<title>Guy: shorter summary</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14188&amp;oldid=prev"/>
		<updated>2024-04-03T08:42:53Z</updated>

		<summary type="html">&lt;p&gt;shorter summary&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:42, 3 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FSB&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FSB&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapon Mastery.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your punch deals d8+Str damage. If both hands are free, it&amp;#039;s d12+Str damage and you get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a +1 [[shield bonus]] to your &lt;/del&gt;[[Armor Class|AC]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|summary=&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapon Mastery.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your punch deals d8+Str damage. If both hands are free, it&amp;#039;s d12+Str damage and you get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/ins&gt;[[Armor Class|AC]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bonus&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Though this art of unarmed fighting is more common in lands like Holodrum, you count among the few in Hyrule who practice it.{{a}}If you make an [[unarmed strike]] with a free hand, on a hit you can deal bludgeoning damage equal to d8 + your Strength modifier, replacing the normal damage for an unarmed strike. If you have both hands free, replace the d8 with a d12.{{a}}Additionally, when you have both hands free, add a +1 [[shield bonus]] to your [[Armor Class|AC]]. If you have multiple shield bonuses, only the highest applies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Though this art of unarmed fighting is more common in lands like Holodrum, you count among the few in Hyrule who practice it.{{a}}If you make an [[unarmed strike]] with a free hand, on a hit you can deal bludgeoning damage equal to d8 + your Strength modifier, replacing the normal damage for an unarmed strike. If you have both hands free, replace the d8 with a d12.{{a}}Additionally, when you have both hands free, add a +1 [[shield bonus]] to your [[Armor Class|AC]]. If you have multiple shield bonuses, only the highest applies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14174&amp;oldid=prev</id>
		<title>Guy: Guy moved page Unarmed Fighting (fighting style) to Boxing (fighting style)</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14174&amp;oldid=prev"/>
		<updated>2024-04-03T08:20:11Z</updated>

		<summary type="html">&lt;p&gt;Guy moved page &lt;a href=&quot;/5e/index.php/Unarmed_Fighting_(fighting_style)&quot; class=&quot;mw-redirect&quot; title=&quot;Unarmed Fighting (fighting style)&quot;&gt;Unarmed Fighting (fighting style)&lt;/a&gt; to &lt;a href=&quot;/5e/index.php/Boxing_(fighting_style)&quot; title=&quot;Boxing (fighting style)&quot;&gt;Boxing (fighting style)&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:20, 3 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14173&amp;oldid=prev</id>
		<title>Guy: update</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=14173&amp;oldid=prev"/>
		<updated>2024-04-03T08:20:03Z</updated>

		<summary type="html">&lt;p&gt;update&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:20, 3 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FSB|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You have deliberately trained with &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unarmed strikes&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, gaining several benefits:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FSB&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Your &lt;/del&gt;unarmed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;strike can deal bludgeoning damage equal to 1d6 + your &lt;/del&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;str&lt;/del&gt;}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;modifier.  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;summary=&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapon Mastery.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; Your punch deals d8+Str damage. If both hands are free, it&amp;#039;s d12+Str damage and you get a +1 [[shield bonus]] to your &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Armor Class|AC&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;If you make an unarmed strike &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as part of your [[Attack&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;action and are not wielding any shield or weapon&lt;/del&gt;, you can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extra &lt;/del&gt;unarmed strike &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as part of that same action&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; You don&amp;#039;t add any ability modifier to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage roll of this extra strike&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Though this art of &lt;/ins&gt;unarmed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fighting is more common in lands like Holodrum, you count among the few in Hyrule who practice it.&lt;/ins&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a&lt;/ins&gt;}}If you make an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;unarmed strike]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with a free hand&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on a hit &lt;/ins&gt;you can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deal bludgeoning damage equal to d8 + your Strength modifier, replacing the normal damage for &lt;/ins&gt;an unarmed strike. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you have both hands free, replace &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;d8 with a d12&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{a}}Additionally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have both hands free, add a +1 [[shield bonus]] to your &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Armor Class&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;AC&lt;/ins&gt;]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you have multiple shield bonuses, only the highest applies.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* At the start of your turn&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any one creature &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grapple&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grappling&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;takes 1d6 bludgeoning damage if your hands are otherwise empty&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=8756&amp;oldid=prev</id>
		<title>Guy: Guy moved page Unarmed Fighting to Unarmed Fighting (fighting style)</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=8756&amp;oldid=prev"/>
		<updated>2020-11-21T21:45:35Z</updated>

		<summary type="html">&lt;p&gt;Guy moved page &lt;a href=&quot;/5e/index.php/Unarmed_Fighting&quot; class=&quot;mw-redirect&quot; title=&quot;Unarmed Fighting&quot;&gt;Unarmed Fighting&lt;/a&gt; to &lt;a href=&quot;/5e/index.php/Unarmed_Fighting_(fighting_style)&quot; class=&quot;mw-redirect&quot; title=&quot;Unarmed Fighting (fighting style)&quot;&gt;Unarmed Fighting (fighting style)&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:45, 21 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
	<entry>
		<id>http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=8755&amp;oldid=prev</id>
		<title>Guy: Created page with &quot;{{FSB|You have deliberately trained with unarmed strikes, gaining several benefits: * Your unarmed strike can deal bludgeoning damage equal to 1d6 + your {{str}} modifier....&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendsofhyrule.net/5e/index.php?title=Boxing_(fighting_style)&amp;diff=8755&amp;oldid=prev"/>
		<updated>2020-11-21T21:45:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{FSB|You have deliberately trained with &lt;a href=&quot;/5e/index.php?title=Unarmed_strikes&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Unarmed strikes (page does not exist)&quot;&gt;unarmed strikes&lt;/a&gt;, gaining several benefits: * Your unarmed strike can deal bludgeoning damage equal to 1d6 + your {{str}} modifier....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FSB|You have deliberately trained with [[unarmed strikes]], gaining several benefits:&lt;br /&gt;
* Your unarmed strike can deal bludgeoning damage equal to 1d6 + your {{str}} modifier.  &lt;br /&gt;
* If you make an unarmed strike as part of your [[Attack]] action and are not wielding any shield or weapon, you can make an extra unarmed strike as part of that same action.  You don&amp;#039;t add any ability modifier to the damage roll of this extra strike.&lt;br /&gt;
* At the start of your turn, any one creature you are [[grapple|grappling]] takes 1d6 bludgeoning damage if your hands are otherwise empty.}}&lt;/div&gt;</summary>
		<author><name>Guy</name></author>
		
	</entry>
</feed>